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Discussion: Battlefield 2142 / Battlefield 2142 - General Discussion - Wish they had an alternative to bunny... - Hummm how do you look all the way behind you with that thing, seems kindda
  1. #31

    Yoyi's Avatar

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    Re: Wish they had an alternative to bunny...

    Hummm how do you look all the way behind you with that thing, seems kindda dangerous to me

    Just looked it up and I think for 200 bucks I'll stick to mouse scrolling hehe
    http://www.tacticalgamer.com/signaturepics/sigpic13071_1.gif

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  3. #32

    =Sarc='s Avatar

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    Re: Wish they had an alternative to bunny...

    Quote Originally Posted by Prophaniti View Post
    Does it work well?
    Yeah. It's really simple to use. You won't be pulling any exorcist maneuvers to look behind. The FOV of the IR detector is quite large for version 4. The detector is small and can attach to LCD monitors or sit on top of CRT's. The main worry is strong lighting coupled with reflective surfaces (shiny boxes, mirrors, glass, etc.) behind you. It can mess up IR detection.
    What situations do you find it useful to use?
    Works really well in helo sims. For some reason, looking around in jet sims isn't that bad with a hat switch so TrackIR may not be as useful. It's still nice in any game though because it's so intuitive and easy to look around instead of pressing buttons.
    When would you NOT want to use it?
    When you don't want hat head (assuming you use a hat to wear the reflector).
    Do you ever get whiplash? (heheh)
    Nope!
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  5. #33

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    Re: Wish they had an alternative to bunny...

    Quote Originally Posted by Prophaniti View Post
    I just looked at that TrackIR thingy. Kinda neat...but for those of you who have it...a couple questions:

    Does it work well?

    What situations do you find it useful to use?

    When would you NOT want to use it?

    Do you ever get whiplash? (heheh)
    TrackIR is really really sweet. But Battlefield doesn't support it, sadly enough (except in mouse emulation mode, which is cheesy). It's really great if you like simulation games though.

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  7. #34

    Sir. AAK625's Avatar

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    Re: Wish they had an alternative to bunny...

    Is it expensive?

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  9. #35

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    Re: Wish they had an alternative to bunny...

    Quote Originally Posted by Sir. AAK625 View Post
    Is it expensive?
    http://www.tacticalgamer.com/buy-sel...tml#post603100

    looks ~$150 new?

    |TG-12th|WhiskeySix

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  11. #36

    Yoyi's Avatar

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    Re: Wish they had an alternative to bunny...

    http://www.tacticalgamer.com/signaturepics/sigpic13071_1.gif

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  13. #37

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    Re: Wish they had an alternative to bunny...

    Quote Originally Posted by WhiskeySix View Post
    $150... Heh...

    *blacks out*

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  15. #38

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    Re: Wish they had an alternative to bunny...

    Quote Originally Posted by Sir. AAK625 View Post
    $150... Heh...

    *blacks out*
    TrackIR is definitely for flight sim gamers. Check the list of supported games at www.naturalpoint.com. Most of them are flight sims, some are racing sims, and pretty much nothing for FPS.
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  17. #39

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    Re: Wish they had an alternative to bunny...

    Yeah...I looked at that Sarc.

    Tsk...too bad. I've been out of ideas for techno-gizmos to buy myself for Christmas. I thought this might be the next one, but I think I'll pass on it for now.
    Plus, I know my fiancee would point and laugh at me as I tried using it...visions of a slow-motion epileptic seizure were running through my head as I looked at the demo of how to use it, so I know it'd be 10-times worse in real life.

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  19. #40

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    Re: Wish they had an alternative to bunny...

    You know what actually...in BF2, I remember that if you were strafing to the side, and you went prone your soldier would actually do a side roll and land in the prone position.

    It had minimal lateral motion but the animation was quite good for that manoeuvre. I haven't seen that happen in BF2142 that I know of though.

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  21. #41

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    Re: Wish they had an alternative to bunny...

    Quote Originally Posted by chaf3d View Post
    America's Army - You can rool, but you'd have to go prone first. Which is actually more realistically correct. As a Soldier, you generally don't just dodge bullets but jumping and rolling to safety. If you dont know where the Enefy fire is coming from, you generally go prone first, then try to relocate. If you know, its normally take a knee, and shoot the (insert Terms of Service Violation word here).
    was the view from 1st person when you did the roll so the screen would basically flip 360 degrees? If so then thats cool. He asked what FIRST person shooters can do rolls. I know advanced warfighter for the 360 can roll when prone too but that was 3rd person.



    Quote Originally Posted by Fehmart View Post
    well, like I tell my squads sometimes, some rounds are just "grab your ankles".

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