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Old 12-29-2006, 03:36 PM   #46 (permalink)
 
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Re: Statzzz

Oh wow I just looked and I have a whooping 2 points in repairs.......
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Old 12-29-2006, 05:56 PM   #47 (permalink)
 
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Re: Statzzz

Ugh getting worse with the whooping yesterday:

Accuracy:19.35 %
Score Per Minute 0.74
Suicides 131
K/D Ratio:0.98

Kills
Total:7773
Streak:15
Per Minute:0.01
Per Round:7.77

Deaths
Total:7943
Streak:15
Per Minute:0.01
Per Round:7.94

Since finding TG I have improved in this category:

Teamwork
Kill Assists:1769
Heals:75
Revives:122
Repairs:37
Team Kills:109
Driver:215
Re-Supplies:22

Ready for some weirdness?

Time As Recon:04d 04h 36m 16s
Kills As Recon:3561

Time As Assault:02d 13h 14m 30s
Kills As Assault:2529

Time As Engineer:01d 23h 32m 35s
Kills As Engineer:1546

Time As Support:00d 03h 58m 15s
Kills As Support:141

Gee can you tell what I used to play on PubServers?
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Old 12-30-2006, 12:04 AM   #48 (permalink)
 
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Re: Statzzz

Tarenth's Stats


Time: 2d 14h 24m
Win/Loss: 104 /81 (1.28)
SpM: 1.50
K/D: 1.22
Captures(assists): 252(211)
Kills(assists): 1980 (376)
Revives/Heals/Resupply/Repairs: 534 / 252 / 276 / 154
TKs: 51


Anyone else notice its a pain to try and get heal and repair points? Also, some of my stats are missing. 0 kills with AR rockets? Pft...
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Old 12-30-2006, 01:55 AM   #49 (permalink)
 
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Re: Statzzz

Overal fun facts:
Win/Loss Ratio: 1.55
Best Round Score: 157
Score Per Minute: 2.16 (yay, I broke 2.0!)
Kill/Death Ratio: 1.76 (Not too shabby at all)
Kill Streak: 38 (Holy crap! How'd I get that?)
Kills/Deaths Per Round: 16.8 / 9.54 (woot!)
Dog Tags (Unique): 47 (45)
Team Kills: 39 (woot, relatively low)

Teamwork stats:
TeamWork Score % (out of global score): 52.95% (woot, I'm a team player!)
Total Revives: 167
Total Resupplies: 1347 (can you tell I like support?)
Captures (assists): 458 (243)

My favorite guns:
Shuko LMG Kill/Death Ratio: 6.56
Bianchi LMG Kill/Death Ratio: 5.14

Vehicles:
Walker Kill/Death Ratio: 3.12
Gunship Kill/Death Ratio: 3.74

~Salad
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Old 12-30-2006, 12:50 PM   #50 (permalink)
 
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Re: Statzzz

Overall:
Code:
Time played         03d 21h 18m 03s
Score Per Minute    1.06
K/D Ratio           1.02
Kills               3892
Deaths              3830
Overall Accuracy    24.52 %
Favorite Weapon     Lambert Carbine
Favorite Equipment  Active Camouflage
Time As Recon       02d 02h 41m 29s
Kills As Recon      2344
Time As Assault     00d 14h 54m 38s
Kills As Assault    833
Time As Engineer    00d 13h 43m 25s
Kills As Engineer   533
Time As Support     00d 03h 49m 04s
Kills As Support    182
Guess my favorite class. Also, yeah, I'm kind of noob, but oh well.

Teamwork:
Code:
Teamwork Score      1872
Heals               94
Repairs             24
Revives             354
Re-supplies         94
Team Kills          124
Yeah... Mine FF on servers + APMs = bad for the TK score.

Overall, I love my recon kit. Too bad it doesn't have any teamwork score. Assaults have revive/heal, support has resupply, engineers and recon get shafted a bit. Either that or I'm not using APMs properly. I can never figure out where to drop em.
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Old 12-30-2006, 03:37 PM   #51 (permalink)
 
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Re: Statzzz

Quote:
Originally Posted by SaladFork View Post
Kill Streak: 38 (Holy crap! How'd I get that?)
If it happened last night I think it must have been entirely on me. It seems like I was able to go anywhere with out you killing me. I guess my bulls-eye uniform isn't working out as well as hoped...

Anyway, here is some of my highlights:
Total Time: 04d 01:53 (03d 06h 50m 37s as Support)
Teamwork: 4422
Best Round: 121
Kill Assists: 777
Team Kills: 68 (Um, it was them or me. Really. )
Re-Supplies: 2899 (Gotta keep 'em loaded)
K/D Ratio: 0.99
Total Kills: 2831
Total Deaths: 2848

I thought it was interesting that my kills, deaths, and re-supply numbers are all about the same. Go figure.
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Old 12-30-2006, 03:40 PM   #52 (permalink)
 
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Re: Statzzz

Assault's main teamwork points come from revives. Heal points are very very hard to get because you have to heal a significant chunk of someone's life before you get any credit. I so want my heal badge, but given the choice of doing a patch job at 80hp or waiting till they hit 20hp for a heal, I'd do the patch job. Besides...if they're down to 20hp then they're actually soon to be dead and net you a revive.

Support resupplies are probably the easiest points to get a hold of...ever. If you supply someone with 1-2 full clips (depending on what they're using) you get a resupply point. Deployables and grenades are also very handy for a supply class since 1 deployable counts as, roughly, 40% of your ammo. Deploy an IPS and Sentry drone and a supporter will definately get a point giving you a new one.

Engineers can, theoretically, get repair points. But its in the same boat as assault heals really. Given the choice between a patch job at 80% or a repair at 20% I'd rather stick with the patch job and avoid the chance of losing my vehicle. Of course the best repairables are troopships constantly under light fire (seat 5/7 will let you repair from inside) and destroyed assets (bringing it back on line will net you 1 repair point).

Recon's main teamwork scores will come, actually, from kill assists. If you're a sniper and you shoot someone before your team (or better yet your squad) takes them down then you've earned yourself a teamwork kill assist score.
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Old 12-30-2006, 03:42 PM   #53 (permalink)
 
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Re: Statzzz

You can also get some decent points doing asset distruction as recon with RDX and Camo, but then you need supplies to get all of them.
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Old 12-30-2006, 03:46 PM   #54 (permalink)
 
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Re: Statzzz

Asset destruction will net you 1 point of base teamwork per destroyed asset, yeah. Great for when you capture the enemy rear base, not so great if that's a UCB.

Gotta remember that shooting in a UCB is subject to admin action since spawn camping or fighting in the UCB is a no no. If you want to destroy assets in the UCB then you might as well empty your guns and use a knife on repairing engineers.

Quote:
During an attack on an enemy's UCB, you MAY attack enemy units attempting to repair UCB assets and may NOT spawn camp.

It is the responsibility of the attacker to not spawn camp while in the opposition UCB, for any reason or amount of time. The attacker may and should defend himself and his fellow soldiers from attack during his objective in the UCB, but at no point may he spawn camp, even if the only alternative is death and/or failing his UCB objective.

If an admin observes your manner of attack and decides your intent is to spawn camp, expect to be treated like a spawn camper, regardless of whether or not that was your intent. Admins understand the heat of battle, and nothing's going to happen to you the first time an enemy on or near his spawn point catches a stray bullet from your rifle while you're engaged in an otherwise-sanctioned firefight, but do your best to avoid spawning players during your objective in the enemy UCB.
Okay, so you can 'technically' shoot back. Just make sure you don't miss.
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|TG|Tarenth Battlefield 2142
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Light, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to hide the bodies of the people I had to kill because they ticked me off.




Last edited by Tarenth; 12-30-2006 at 03:50 PM. Reason: Adding a quote
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Old 12-30-2006, 11:20 PM   #55 (permalink)
 
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Re: Statzzz

Heheh...played a few hours on a Knife-Pistol only server. It really is a load of fun even if the PAC have an overwhelming advantage with their pistols.

Takao T20 Pistol
Time: 00d 02h 50m
Kills: 180
Deaths: 13
K/D: 13.85
Hits: 1094
Accuracy: 28.77%

BJ-2 Combat knife
Time: 00d 00h 37m
Kills: 87
Deaths: 49
K/D: 1.78
Hits: 66 (why do I have more kills than hits with the knife? O.o)
Accuracy: 13.39%

Think I went a little overboard...
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|TG|Tarenth Battlefield 2142
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Light, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to hide the bodies of the people I had to kill because they ticked me off.



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Old 01-26-2007, 02:31 PM   #56 (permalink)
 
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Re: Statzzz

Bump for those who haven't seen this and don't know about it.
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Old 01-26-2007, 03:10 PM   #57 (permalink)
 
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Re: Statzzz

here's what i have after 1 week (Rabid_Squirel)


Score

Global 1266
Career 2297

Teamwork 563
Best Round 47
Commander 35

Time

Total 00 22:57
Lone Wolf 00 01:09
Squad Member 00 18:09
Squad Leader 00 02:50
Commander 00 00:48

Wins/Losses 30 /60 (0.50)

Capture Points

Captured CP 166
Capture Assists 74
Captured Silos 105
Defend CP 25

Teamwork
Kill Assists 129
Heals 45
Revives 98
Repairs 5
Team Kills 20
Driver 57
Re-Supplies 5


Accuracy 25.94 %
Score Per Minute 0.92
Suicides 4
K/D Ratio 0.92
Kills Total 681
Streak 10
Per Minute 0.01
Per Round 7.48
Deaths Total 739
Streak 12
Per Minute 0.01
Per Round 8.12
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Old 01-26-2007, 04:23 PM   #58 (permalink)
 
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Re: Statzzz

Here's mine;

Global 12066
Career 28382
Teamwork 4380
Best Round 110
Commander 1807
Total
06 19:52

I got really better when I started using Baur instead of LMGs. Here is my performance with Baur..
Time 02 Days 11:41:17

Kills 2282

Deaths 268

K/D 8.51

Accuracy 31.77 %
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