-
02-16-2007, 10:01 PM #1
Feb 16th TGU session aftermath
Thanks to all who attended and added to the session and thanks to Acid for getting it together.
Fell free to leave comments/ suggestions in the TGU forums and if your interested in helping with TGU contact Acid or me!
-
02-16-2007, 10:35 PM #2
Re: Feb 16th TGU session aftermath
Thanks to all the DI's for taking the time to hold a class. I had a great time, and look forward to the next one.






-
02-16-2007, 10:42 PM #3
Re: Feb 16th TGU session aftermath
That was great. I kinda wanna do a class now though, heh.
-
02-16-2007, 10:52 PM #4
Re: Feb 16th TGU session aftermath
Thx for the lessons - found the general stuff especially interresting. Sorry if I looked like not interested but I got hooked up irl meanwhile.
-
02-17-2007, 06:33 AM #5
Re: Feb 16th TGU session aftermath
Thanks guys for running the session. I was getting antsy at the end, but that was mainly b/c I was getting very hungry.
Also, one further note to what DragonKinjite said about flanking in fireteams and having the flank and main elements form an "L" shape: Chesty Puller also used an "L" shaped attack using two teams in an ambush tactic where the "assault" element spread wide over the short stub of the L while the ambush element with machine guns was at the tip of the long stub. The assault element would surprise the enemy in such a way as to induce panic and running and drive the enemy into the kill zone of the ambush element where the assault element would then close off a retreat from the area, while the ambush element would cut off any other avenues simply by cutting down the enemy as they ran into the kill zone. A very effective way to wipe out an enemy force (generally done when they're not alert and prone to choose the flight reflex over the fight reflex....like towards dawn when most of them are still asleep).|TG-Irr|Hiram_Yorik
Games: GRAW, BF2142, Oblivion, FarCry, Empire At War, R6:RVS, KotOR, KotOR2, MW4: Mercs, FEAR (XP)




*Hiss* "Oh...crap!" *BLAM* "I'm down....MEDIC!!"
DirtyLude: "If we kill him and eat his heart, his magic will be ours."
-
02-17-2007, 10:44 AM #6
Re: Feb 16th TGU session aftermath
Thank you very much. I was a bit distracted by my roomates but I was still listening and enjoyed it.
-
02-17-2007, 06:38 PM #7
- Join Date
- Feb 2007
- Posts
- 3
Re: Feb 16th TGU session aftermath
I can't add anything new but I do want say thanks for taking your time to do this. There are a lot of clans / groups were no one is willing to do this.
-
02-17-2007, 06:39 PM #8
Re: Feb 16th TGU session aftermath
That was a very informative session.
I wish I could have listened in on the rest of the SL session after that 5 minute break. What did I actually miss?Acreo Aeneas
Content Development Team
Technology Relations Manager





Former 9th IHS Member. Long live the mobile infantry!
Novice Audiophile, Technology Enthusiast
"Arrrrgh! This waiting for BF3's beta is driving me up a wall!" - Acreo Aeneas
-
02-18-2007, 01:09 PM #9
Re: Feb 16th TGU session aftermath
I think it went very well. Thank you for your time everyone. I would definitely like to participate again.
-
02-18-2007, 05:13 PM #10
Re: Feb 16th TGU session aftermath
I learned a few new tricks. Thanks for running that session!
The soldier formerly known as, Eroak.





From the TG Primer: 2) Create an environment where there is
mutual respect for your fellow gamers and where all members
would be working together to advance the enjoyment of their hobby.
-
02-18-2007, 07:15 PM #11
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)



Reply With Quote









Bookmarks