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03-04-2007, 11:08 AM #1
Smart claymores
For all thoese that think claymores can't tell a friendly from enemy, check this out

http://www.engadget.com/2007/03/03/c...ore-land-mine/When you can't run, you walk. When you can't walk, you crawl and when you can't do that, you get someone to carry you.
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03-04-2007, 11:16 AM #2
Re: Smart claymores
That's an awful lot of stuff to put on something that's ultimately going to blow up...
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03-04-2007, 11:47 AM #3
- Join Date
- Aug 2005
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- PA
- Age
- 31
- Posts
- 15
Re: Smart claymores
I think the idea is that saving the lives of innocents and friendlies is worth more than the cost of the claymore (in some cases).
Besides, they spend even more ridiculous amounts of money on bomb and missile guidance and operations systems which ultimately "just blow up" as well.






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03-04-2007, 11:56 AM #4
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03-04-2007, 08:05 PM #5
Re: Smart claymores
They are not 'smart' as they cannot actually tell enemy from friendly, the camera feed is just sent to a remote display box and the operator makes the decision. Limited usefullness without being autonomous.
The Dirty
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03-04-2007, 08:52 PM #6
Re: Smart claymores
Hehe, maybe they should make it so the commander gets a video screen for each claymore and can set them off when he sees someone
When you can't run, you walk. When you can't walk, you crawl and when you can't do that, you get someone to carry you.
Add me to Xfire
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03-04-2007, 11:48 PM #7
Re: Smart claymores
well, mines are now starting to work with the IFF (identify friend or foe) to be able to same lives of friendlies. If it gets a friendly responce, it "shuts down" and is made so that it cant explode. If it doesnt get the IFF, nice knowing you. Shouldnt be long before claymores get that
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03-05-2007, 12:30 AM #8
Re: Smart claymores
I've made a similar mental leap as Hellswaters with regards to APMs in 2142. Some kind of advanced Friend or Foe system, maybe friendlies emitting an extremely short range RF (possibly from their uniform) that disables the APM.
Not so convincing though when an enemy activates the mine right near you and he gets torn to shreds while you're left unscathed.
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03-05-2007, 01:14 AM #9
Re: Smart claymores
The soldier formerly known as, Eroak.





From the TG Primer: 2) Create an environment where there is
mutual respect for your fellow gamers and where all members
would be working together to advance the enjoyment of their hobby.
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03-05-2007, 04:19 AM #10
Re: Smart claymores
Yea, friendlies could be equiped with RFID chips that the claymore could pick up on.
When you can't run, you walk. When you can't walk, you crawl and when you can't do that, you get someone to carry you.
Add me to Xfire
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03-05-2007, 01:24 PM #11
Re: Smart claymores
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