Welcome to Tactical Gamer

+ Reply to Thread
Page 1 of 2 12 LastLast
Results 1 to 15 of 19
Discussion: Battlefield 2142 / Battlefield 2142 - General Discussion - Assault Lines Mode: Time for a discussion - I have been meaning to open up this discussion for awhile. The assault lines mode
  1. #1


    Join Date
    Nov 2006
    Location
    Keller, TX
    Posts
    61

    Assault Lines Mode: Time for a discussion

    I have been meaning to open up this discussion for awhile. The assault lines mode kind of blurs the line of attacking a UCB. If the server is not full (full server is debatable also), it is in the best interest of a squad to be in the "UCB" if the final PAC flag is about to be capped, so they can quickly cap the unlocked PAC base. Now, here is my question to all of you: Should we remove the rule against attacking the UCB during the assault lines mode? I have heard people talking about this over VOIP every night I have been on since the release of NS.

  2.  
  3. #2

    Lorax74's Avatar

    Join Date
    Nov 2006
    Location
    Bridgewater, NJ
    Age
    37
    Posts
    9,824

    Re: Assault Lines Mode: Time for a discussion

    While playing the port map the other night, we had a few smacktards stealing our walkers from the UCB and then camping the UCB with said walkers before the UCB was unlocked. We'd spawn and die in a matter of seconds. I say the opposing force should not be allowed to occupy the UCB until they unlock it and if/when they do unlock it and it becomes locked again, they should clear out and not return until it is once again unlocked.

    Also, no stealing the Hachimoto, the buggy rule should not apply to them as acceptable means of escape for a recon destroying assets.



    TG Primer - BF2142 Server Rules - Code of Conduct
    Contact a Game Admin

    "..good sportsmanship shouldn't be sacrificed in the name of teamwork. " --WhiskeySix

  4.  
  5. #3
    Zid
    Zid is offline

    Zid's Avatar

    Join Date
    Dec 2006
    Location
    Syracuse, New York, United States
    Age
    23
    Posts
    644

    Re: Assault Lines Mode: Time for a discussion

    that's rough, i know the BF Admins are discussing it and we should leave it to them.
    Current member of the

  6.  

     
  7. #4


    Join Date
    Feb 2007
    Location
    Massachusetts, United States
    Age
    40
    Posts
    5,436
    Blog Entries
    1

    Re: Assault Lines Mode: Time for a discussion

    UCB camping really seems to be a problem on Bavaria (the one with the titan docking stations). The other two maps, I have not seen it be an issue.


  8.  
  9. #5

    Concr3te's Avatar

    Join Date
    Feb 2007
    Location
    the Netherlands
    Age
    18
    Posts
    563

    Re: Assault Lines Mode: Time for a discussion

    Yeah it's really annoying if the enemy steal your walkers on Port Bavaria... I agree with Lorax, they should not be allowed to get in the UCB before it gets unlocked.

  10.  
  11. #6

    LuckyStrike's Avatar

    Join Date
    Sep 2006
    Location
    Richland, WA
    Age
    43
    Posts
    1,021

    Re: Assault Lines Mode: Time for a discussion

    The problem I saw is when we cap all flags and unlock the UCB and commence the attack and the enemy unlocks a back flag therefore locking the UCB. People don't even notice it's been relocked.
    ...............................








    Those who would give up essential liberty to purchase a little temporary safety deserve neither liberty nor safety.

    -Benjamin Franklin

  12.  

     
  13. #7

    MDFubar's Avatar

    Join Date
    Feb 2007
    Location
    New Castle, DE
    Age
    44
    Posts
    2,637

    Re: Assault Lines Mode: Time for a discussion

    Well, as the admins are discussing it, I see it as that we should follow the rules the way thay are. Many of the people that are in the NS server some times are pubs looking for a place to play and do not follow the rules. We are lucky if they even read them...The good thing is that the server gets populated.
    I agree with the fact that they should not steal the vehicles before the flag is capped. In the same respect, even if you notice that the flag is once again locked....you have to fight your way out of it. The commander and SL's should be communicating and watching the map. The commander will know if the flag is unlocked or not and when it changes. They should then recall the SL's and have them recall thier squads.

  14.  
  15. #8

    Hidus's Avatar

    Join Date
    Feb 2007
    Posts
    629

    Re: Assault Lines Mode: Time for a discussion

    The other real problem area is on the nighttime map where the UCB to the south is so close to 2 different flags. You get over-eager people firing directly into the UCB at spawning people. That is a tough situation as well but I think people need to back off and let them spawn and at least make their way out of the UCB before engaging.

  16.  
  17. #9

    Boulderdash's Avatar

    Join Date
    Feb 2007
    Posts
    178

    Re: Assault Lines Mode: Time for a discussion

    I agree that no one should fire on a UCB, but with is it unfair if one or two people camp the UCB when there's one flag left to capture before it unlocks? They shouldn't fire on unless fire upon though.

  18.  

     
  19. #10


    Join Date
    Nov 2006
    Location
    Virginia, USA
    Age
    22
    Posts
    463

    Re: Assault Lines Mode: Time for a discussion

    Yep, pretty much what Boulderdash said is what happened a couple of days ago. We were on PB and the PAC base was unlocked, so me and NewGenesis rush in (me first, of course, he arrived about 10 seconds later) and start to cap the flag. NATURALLY, one of the enemy caps a back flag, so the Home Base is stuck at neutral. We chill for a couple minutes, kill a few people who come up, then I head out and tell NewGenesis to hold his position, thinking it wouldn't take long to recap the flags (boy was I wrong. And no, I wasn't SL). Anyhoo, NG gets wasted, and guess what: We didn't get the cap. As always. Except for one time on Liepzig, which is how I have the Assault Lines pin. WOOT!

    (I'm so ashamed for what I just said)
    playing off the TG server feels like we're playing 2142 on easy mode~Fehmart

    I'm going to close my eyes until it's over~Experiment, commenting on my driving

    "Get it up quickly and beat it hard."~Jonan
    I don't get a bonus DVD? My life has lost all meaning.~Zoopy_T

  20.  
  21. #11

    Nikolas's Avatar

    Join Date
    Aug 2005
    Posts
    4,074

    Re: Assault Lines Mode: Time for a discussion

    This does certainly present a new challenge for the admin team.

    While we are currently discussing how to approach this issue amongst ourselves, and have not yet come to a consensus, I want to make it clear that if anyone is camping the 'final base' before it has been unlocked, or stealing equipment from it, please just let one of the admins know and that player will be removed. Flagrant cases are easily enforced. It's the borderline cases, some of which have been outlined in this thread, which are more difficult.
    A policy of freedom for the individual is the only truly progressive policy. -F.A. Hayek

    "$250,000 a year won't get me to Central Park West."

  22.  
  23. #12

    Lorax74's Avatar

    Join Date
    Nov 2006
    Location
    Bridgewater, NJ
    Age
    37
    Posts
    9,824

    Re: Assault Lines Mode: Time for a discussion

    Until a ruling is made, my rule of thumb will be to only attack the UCB when it is unlocked, if and when it becomes locked again, it's time to pack up, pull out and go somewhere else.



    TG Primer - BF2142 Server Rules - Code of Conduct
    Contact a Game Admin

    "..good sportsmanship shouldn't be sacrificed in the name of teamwork. " --WhiskeySix

  24.  

     
  25. #13


    Join Date
    Nov 2006
    Location
    Keller, TX
    Posts
    61

    Re: Assault Lines Mode: Time for a discussion

    It doesn't hurt to drop a beacon off back there while you are retreating. You can always use a nearby flag as a spawn point until it is time.

  26.  
  27. #14

    -Spartan`II7^'s Avatar

    Join Date
    Jan 2007
    Posts
    98

    Re: Assault Lines Mode: Time for a discussion

    Quote Originally Posted by LuckyStrike View Post
    The problem I saw is when we cap all flags and unlock the UCB and commence the attack and the enemy unlocks a back flag therefore locking the UCB. People don't even notice it's been relocked.
    That's a rather stupid excuse because ppl get told so by the ingame voice or w/e you wanna call it -_-

  28.  
  29. #15

    Lorax74's Avatar

    Join Date
    Nov 2006
    Location
    Bridgewater, NJ
    Age
    37
    Posts
    9,824

    Re: Assault Lines Mode: Time for a discussion

    I don't pay much attention to the in-game voices, I only pay attention to VoIP and sound effects, too much "Enemy Spotted" "Sniper Spotted" "Sniper Spotted" "Enemy Spotted" "Enemy Spotted" "Sniper Spotted" "I need a ride" for me...



    TG Primer - BF2142 Server Rules - Code of Conduct
    Contact a Game Admin

    "..good sportsmanship shouldn't be sacrificed in the name of teamwork. " --WhiskeySix

  30.  

     

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts


  
 

Back to top