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| Battlefield 2142 - General Discussion General discussion for Battlefield 2142 |
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#1 (permalink) |
![]() Join Date: Dec 2006
Location: Los Angeles
Age: 23
Posts: 1,325
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Beacons May Not Be Placed In Inaccessible Areas
Squad Leader Beacons may NOT be placed on any roof or area where other players can not gain access through ordinary means such as climbing stairs/ladders, podding via APC (if the map has one), or podding in via transport (if the map has one).
To state it another way: if the only way you can get to a place is by squad leader beacon or gunship, you may not place a beacon there. The admin team has decided this is a necessary measure. This is a new rule, and it is effective immediately. |
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#3 (permalink) |
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Join Date: Nov 2006
Location: DePaul University (Chicago)
Age: 22
Posts: 4,006
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Re: Beacons May Not Be Placed In Inaccessible Areas
A Las! Yay, no more rooftop camping!
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Acreo_Aeneas Former 9th Member ![]() ![]() ![]() ![]() ![]() "People usually see me and ask if I speak Chinese. I respond by asking if they speak American." "Tomorrow's high-end tech today? Why bother, it'll be old when tomorrow arrives anyways." |
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#4 (permalink) |
![]() Join Date: Dec 2006
Location: Los Angeles
Age: 23
Posts: 1,325
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Re: Beacons May Not Be Placed In Inaccessible Areas
Well, I should note that this isn't actually a ban on being on rooftops. While it's certainly an effort to contain it, the rule only affects beacons placed ON the roof.
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#5 (permalink) |
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Registered User
Join Date: Nov 2006
Location: Ottawa, Canada
Posts: 1,641
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Re: Beacons May Not Be Placed In Inaccessible Areas
I wonder how many people will notice this thread among the stickies (considering how no one reads the "READ BEFORE YOU POST" thread). Can we also add that you cannot spin more than 10m?
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#6 (permalink) |
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Join Date: Jun 2007
Posts: 232
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Re: Beacons May Not Be Placed In Inaccessible Areas
Finally a ruling about it. Now, about enforcing it?
'ADMIN: REPORTING XXX FOR ROOFTOP BEACON'? And will it be on the MOTD on load up?
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#7 (permalink) |
![]() Join Date: Dec 2006
Location: Los Angeles
Age: 23
Posts: 1,325
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Re: Beacons May Not Be Placed In Inaccessible Areas
the MOTD is pretty full right now, so I think probably not.
Anyway, yes. That'd be the way to report one, but please make absolutely sure that the beacon is actually on the roof and not well hidden on the ground. Also, make sure that it's somewhere not accessible by APC pods if there's an APC on the map. Last edited by Zoraster; 08-17-2007 at 01:12 PM. |
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#8 (permalink) | |
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Join Date: Jun 2007
Posts: 232
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Re: Beacons May Not Be Placed In Inaccessible Areas
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---Bellicosity--- |
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#9 (permalink) |
![]() ![]() ![]() Join Date: Apr 2007
Location: Gone for the weekend folks!
Age: 32
Posts: 2,589
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Re: Beacons May Not Be Placed In Inaccessible Areas
This may be splitting hairs, but how about placing it on those little door overhangs? It's not actually possible to get on them, but it is certainly easy to destroy the beacon by backing up a yard and shooting it.
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#10 (permalink) |
![]() ![]() Join Date: Apr 2007
Location: Northeastern University (Boston)
Age: 21
Posts: 3,815
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Re: Beacons May Not Be Placed In Inaccessible Areas
Oh sweet Jesus yes!
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#11 (permalink) | |
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Join Date: Jun 2007
Posts: 232
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Re: Beacons May Not Be Placed In Inaccessible Areas
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Perhaps a rule that if you cant step on the beacon(by natural means, APC, Trans, etc) you cant place it there?
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#12 (permalink) | ||
![]() ![]() ![]() Join Date: Nov 2006
Location: Bridgewater, NJ
Age: 34
Posts: 6,391
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Re: Beacons May Not Be Placed In Inaccessible Areas
If I am reading this right, this does nothing to actually stop rooftop spawing/camping, it only makes it easier to remove the people doing it and prevents them from getting back up there effortlessly.
Squad leaders can still drop a beacon next to a wall, go off and get themselves killed (aka suicide), pod spin to the roof top, kill the beacon, and then have squad members spawn directly on them. Like I said, it doesn't stop it, but it makes it easier to get them down. Quote:
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#13 (permalink) |
![]() ![]() Join Date: Jun 2007
Location: North Port, Florida
Age: 26
Posts: 2,347
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Re: Beacons May Not Be Placed In Inaccessible Areas
So, just for my clearer understanding: if you have a squad beacon on the ground in such a place that you sometimes will spawn onto a rooftop, that's okay. But if you place the beacon itself on the rooftop, that's not okay.
Is that right?
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#14 (permalink) |
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Join Date: Jun 2007
Posts: 232
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Re: Beacons May Not Be Placed In Inaccessible Areas
Arithea, yes.
I would like Augustus Gloop's point clarified though. Are we dissallowing beacons on positions you cannot physically walk on without using a beacon to get to (or a gunship for that matter)? That would rule out some bins that lay around the map, some small roofs as well (depending on the map of course).
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#15 (permalink) | |
![]() Join Date: Dec 2006
Location: Los Angeles
Age: 23
Posts: 1,325
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Re: Beacons May Not Be Placed In Inaccessible Areas
Yeah. There's no problem with "throwing" a beacon on top of something. We're not going to nitpick those types of things.
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