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| Battlefield 2142 - General Discussion General discussion for Battlefield 2142 |
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#33 (permalink) |
![]() ![]() Join Date: Mar 2007
Location: Toronto
Age: 30
Posts: 1,561
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Re: Plans for Hosting First Strike ( FirstStrike ) Mod?
I'm all for this (been looking forward to it for a long time) and thank you to the 3rd for donating a little time for the rest of us to try it out on their server.
Quick question: Will I have to do anything on MY end to prep my computer for the mod or is it all taken care of on the server end?
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#34 (permalink) |
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Join Date: Feb 2007
Age: 36
Posts: 4,211
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Re: Plans for Hosting First Strike ( FirstStrike ) Mod?
You will need to download the mod. The admin team has noted the interest this mod has generated. Assuming the mod is relatively bug free and ready for primetime, we will get it set up on TG's 2nd 2142 server asap.
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#35 (permalink) |
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Join Date: Sep 2006
Location: Emerald City
Age: 23
Posts: 53
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Re: Plans for Hosting First Strike ( FirstStrike ) Mod?
As will I. I've been waiting for FS for a few months, hoping it would renew my interest in BF2142.
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To oppose something is to maintain it -Ursula K. Le Guin |
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#40 (permalink) |
![]() ![]() ![]() Join Date: Apr 2007
Location: Gone for the weekend folks!
Age: 32
Posts: 2,589
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Re: Plans for Hosting First Strike ( FirstStrike ) Mod?
Excerpt from the First Strike homepage...
Each weapon handles differently and has varying levels of usefulness based on the differing situations. Figuring out where to use a certain weapon and/or gear gives players a chance to become specialists in multitude of ways. This is compared to the standard 5-6 single "one-shot use" classes that are easily mastered; as they have only one or two roles and that's it. Indeed, here's a list of the current "jobs" we have within our kit setup: 1) recon 2) shock assault 3) sniper 4) standard infantry 5) fire support 6) bunker buster 7) anti-vehicle expert 8) defence specialist 9) support/resupply 10) Objective destroyer 11) demolitions expert 12) medic 13) biological warfare expert 14) heavy weapon deployer 15) sensor support 16) squad leader 17) Force commander And this doesn't include our vehicles at all, which also play a part in this: 18) repulsorlift pilot 19) turret controller 20) droid operator 21) fighter pilot 22) Bomber pilot 23) starship captain 24) walker commander 25) Deathstar Operator (just kidding!) (Hot!)
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#41 (permalink) |
![]() Join Date: Apr 2007
Location: Awesomeland
Age: 32
Posts: 2,456
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Re: Plans for Hosting First Strike ( FirstStrike ) Mod?
This looks so good even i have to try it!
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TG-E1st TacticalGamer European Division - having fun on the battlefield, the "TG way" xfire: superfastkill steam: Superfast "Proud to have been an Irregular!" ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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#42 (permalink) |
![]() ![]() ![]() Join Date: Apr 2007
Location: Gone for the weekend folks!
Age: 32
Posts: 2,589
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Re: Plans for Hosting First Strike ( FirstStrike ) Mod?
Also: this humorous line from a german tv show host who's talking about a clip of the gameplay:
"And uhm, this is most likely going to be the first Battlefield where I'll know if that's a friend or foe in front of me. Visually there is clearly a difference between the stormtroopers and the rebels in their strange bum-clothes."
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