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| Battlefield 2142 - General Discussion General discussion for Battlefield 2142 |
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#61 (permalink) |
![]() Join Date: Jul 2005
Location: Springfield, OH
Age: 26
Posts: 802
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Re: First Strike Is Out!
7) Taunts!
8) Surprising environmental effects, like fires and dynamic smoke screens. Picture shown is a choke point right before a control point. The smoke in this area changes between dark smoke and light smoke, then will dissipate to reveal the entire area briefly. I was defending this area in a previous round, and it was probably the coolest looking battle I've seen in a BF game. ![]() |
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#62 (permalink) |
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Join Date: Nov 2006
Location: DePaul University (Chicago)
Age: 22
Posts: 4,651
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Re: First Strike Is Out!
Noticible differences between this mod and the one for BF1942?
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#63 (permalink) |
![]() ![]() Join Date: Apr 2007
Location: Northeastern University (Boston)
Age: 21
Posts: 4,141
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Re: First Strike Is Out!
At first I was kinda unimpressed with the mod, but after playing more and more, I'm really liking it. Space combat needs a lotta work, the Alliance fighters have no shields right now it seems, and its hard to easily target people.
Infantry, a few bugs here and there, but wow its fun. Haven't seen any vehicles in action yet though sadly... I didn't play the Galactic Conquest mod (or whatever it was called for 1942), but this seems like it can go places pretty damn well.
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#64 (permalink) | |
![]() Join Date: Jul 2005
Location: Springfield, OH
Age: 26
Posts: 802
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Re: First Strike Is Out!
Quote:
I haven't played the Galactic Conquest much, and that was years ago. I don't remember that mod being anywhere as good as FS. |
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#66 (permalink) |
![]() Join Date: May 2007
Location: Wisconsin, USA
Age: 27
Posts: 1,790
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Re: First Strike Is Out!
Please tell me that there is VOIP for squads. I may have just picked a few unlucky servers but I have yet to hear anyone communicating over VOIP even while following some TG guys into a pub server.
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