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| Battlefield 2142 - Tactics and Missions Discussion Discussion about Battlefield 2142 tactics, maps and missions. |
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#31 (permalink) | |||
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Join Date: Aug 2007
Location: East London, England, UK
Age: 19
Posts: 1,357
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Re: CLARK RDX: Whew, thank goodness that's been nerfed!
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And when you're playing in a scrim, tell me, would you prefer a player on your team that gets 12+ kills or 6-8 kills? It may have been amusing, but was it effective? Quote:
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Anger is a gift - Malcolm X ![]() ...If you can dream--and not make dreams your master, If you can think--and not make thoughts your aim; If you can meet with Triumph and Disaster And treat those two impostors just the same... ![]()
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#32 (permalink) | ||||||
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Join Date: Jan 2007
Age: 30
Posts: 2,322
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Re: CLARK RDX: Whew, thank goodness that's been nerfed!
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As for the rest of it, you really shouldn't engage in ANY argument where the extent of your knowledge in the field is second-hand. This is a classic example. I have taken the time to actually test how much damage the Clark RDX does. I have used it extensively in the 3rd's private server, TG's Conquest server and out on general public servers. I can confirm for a fact that a single shot of Clark RDX can do considerably more than 50 damage. Meanwhile you are stuck quoting Anospa where he talks about RDX damage. So you're quoting someone's anecdotal evidence to negate my actual knowledge. Next time, you should either take the time to test it yourself, or just hush up on a subject you know nothing about. Quote:
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). I carry the weapon I have available that is most fitting for my situation. It depends on the map, the proximity and cover level of my opponents, and my own desired range of contact. In some circumstances this means holding the Clark RDX (If I am in the mood) for extended periods of time. Others it means holding the Clark shotgun.I'm guessing you're doing this as a round about way of attacking the numbers I posted about kills/hour. Given how *I* use the Clark RDX, it is comparable to the way you might use a LMG. I don't pull it out, shoot it a few times and then put it away. It is held for periods of dead time. It is held while waiting, while watching and while doing nothing. It is not a pistol, nor is it a knife. It can be a useful and deadly weapon if used correctly. Quote:
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You know, you've used the SAAW for 53 seconds. Maybe you could teach a class for TGU on how to use that best... The Clark RDX is a situational weapon. It isn't perfect for every map or every situation. Using it properly requires both skill and some tactical understanding. It isn't a grenade, nor is it a rocket. But that does not make it useless. Personally I've never spent the time to learn how to speak Spanish properly either. That doesn't make it a useless language. It's just one I personally don't know how to speak. Now Sharingan, you can sit here and try to pull my post to pieces. You can quote me line-by-line, and quote other people to try and prove your point. But think about it before you do so. Think for 49 seconds, because that's how long you've used the Clark RDX for.
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#33 (permalink) | |
![]() ![]() Join Date: Apr 2007
Location: Northeastern University (Boston)
Age: 21
Posts: 3,658
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Re: CLARK RDX: Whew, thank goodness that's been nerfed!
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And did you read my whole post? You can keep that area denied for a much longer time than any of those. And if EMP screws someone up that much, they really aren't a huge threat. Now, would I carry the C-RDX with me if I were playing support? Probably not, 90% of the time I go IDS/EMP nade. We're giving you instances and situations when if used correctly, it would be more effective than other items/weapons.
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![]() ![]() ![]() ![]() "Brittle?! Dude you just took a localized tactical warhead to the face." -Eroak |
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#34 (permalink) |
![]() ![]() Join Date: Feb 2007
Location: New Castle, DE
Age: 40
Posts: 1,665
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Re: CLARK RDX: Whew, thank goodness that's been nerfed!
Sharingan, you're missing my point.....read the ppost throughouly. If I AM ASSUALT THEN I CAN NOT RESUPPLY MY SQUAD.
There are times that I play support and supply my squad, I also will break my squads into two fire teams. Two Assault and one Support in each. You do not need to have everyone carrying and IDS/EMP. There are multiple weapons for a reason. I used to turn wrenches and we had a saying "the tools don't make the mechanic, the mechanic makes the tools"> Apply that here, "the weapon doesn't make the soldier, the soldier makes the weapon". It may be useless to you and some others, but to me and some others.......we have found a SITUATIONAL use for it and beleieve it or not, we can kill with it.
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"No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country." - General George Patton Jr ![]() ![]() ![]() ![]() ![]() Acknowledge your teammates' Outstanding and Distinguished efforts: Submit a nomination |
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#35 (permalink) | |
![]() ![]() Join Date: Apr 2007
Location: Austintown, Ohio
Age: 36
Posts: 2,285
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Re: CLARK RDX: Whew, thank goodness that's been nerfed!
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Right Anospa?
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#36 (permalink) |
![]() Join Date: Oct 2007
Posts: 453
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Re: CLARK RDX: Whew, thank goodness that's been nerfed!
As an example of what I am talking about. In camp Gib if your attacking in to Toll station from the harbor side and the defenders are defending at the end of the left and right passages with grenade spam you would be very hard pressed to attack up those passages but TWO people with RDX from a safe position behind a train or 2, can keep on bombarding those points and either make the pellets explode as they arrive and kill some there clearing out the defenders or place a bunch of explosives on target that will make the defenders take up saver positions.
Once you do that you gain the initiative and your other team members can move up and toss a few grenades past in to the cubby holes then on cue you change your aim point to a different area that they would use to attack those area (maybe the top of the buildings) and at that time your team moves in and caps the flag. Rifle rockets and grenades require you to move up in to the enemies grenade spam meaning that they will not be useful. Sentry guns are not so useful when they can be easily be destroyed, in fact any direct fire weapon requires you to go up in to there kill zone to engage them. You can do that but your throwing away tickets mostly, TBH that’s what they want you to do. In that case and many like it you can not easily attack the person using the RDX pellets, it becomes a hard task to bring fire to the pellet user. With out a solid push that is well done you will not likely be able to kill the ONE or 2 people that are doing it and you will give up many tickets to do so and they will just respawn negating your efforts in 14 seconds, less if they are revived. Many people use rifle rockets maybe as much as 50-75% on a map like camp gib, what if the attacking side switched out for all RDX pellets and sprayed the defenders so there is not a safe place to stand? If you could pull that off taking toll station would become a bleed on the defenders not the attackers. In that case the devesatation they would bring is clear. If it gets you the win it is worth more than kills or stats! |
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#37 (permalink) | |||||||||||||||||
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Join Date: Aug 2007
Location: East London, England, UK
Age: 19
Posts: 1,357
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Re: CLARK RDX: Whew, thank goodness that's been nerfed!
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Really? I never guessed. Quote:
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Anyway, I know what you mean about "how you carry the gun," I'm just wondering, how much more useful id the Clark-RDX at dealing with long-range targets than the LMGs...I'm guessing not much. If the target sees you, LMG favours it, if the target does not see you, then they're probably about the same (that's if you can shoot the Clark-RDX well, which I'm guessing you can do, but the amount of time and effort you've put into the Clark-RDX, if you'd put the same amount into the LMGs, you could be so much more). Quote:
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Maybe useless is slightly harsh, I mean, it can kill, and it does take some damage... Quote:
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O yes I will . Quote:
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__________________
Anger is a gift - Malcolm X ![]() ...If you can dream--and not make dreams your master, If you can think--and not make thoughts your aim; If you can meet with Triumph and Disaster And treat those two impostors just the same... ![]()
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#38 (permalink) | ||
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Join Date: Aug 2007
Location: East London, England, UK
Age: 19
Posts: 1,357
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Re: CLARK RDX: Whew, thank goodness that's been nerfed!
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NB: Rockets may even be better, as you can just simply aim nearby, and then set the detonation distance in mid-air if you know where they are. Quote:
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__________________
Anger is a gift - Malcolm X ![]() ...If you can dream--and not make dreams your master, If you can think--and not make thoughts your aim; If you can meet with Triumph and Disaster And treat those two impostors just the same... ![]()
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#39 (permalink) | |||||||||||||||
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Join Date: Jan 2007
Age: 30
Posts: 2,322
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Re: CLARK RDX: Whew, thank goodness that's been nerfed!
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Sharingan, the big problem here is you're not here to discuss and learn. You're here to argue. You don't have a lot of experience with the weapon, but you're comfortable making sweeping announcements about it. You judge it by your own very limited experience, and by watching inept people use it poorly. Honestly you can waste the time in your life to quote this post line by line and try to refute it. I am not going to bother replying to you here anymore because it is fruitless. If you aren't willing to learn from other people in areas they know more than you about, then I'm not going to waste my time trying to share that knowledge. It's clear what you're looking for and it has more to do with arguing with a stranger on the internet than it has to do with the Clark RDX and its actual usefulness in BF2142.
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