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| Battlefield 2142 - Tactics and Missions Discussion Discussion about Battlefield 2142 tactics, maps and missions. |
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#47 (permalink) |
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Join Date: Dec 2007
Location: Stamford, CT
Posts: 130
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Re: Sqaud Leader Load-Out
That's pretty cool, a floating, beeping, detecting, killing platform of well... death. I'd love to see that in an actual game, kinda funny.
But won't the engineer just get shot if he's floating about 7 feet off the ground?
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300 to 1? No problem. Might need more bullets though... |
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#48 (permalink) |
![]() Join Date: May 2006
Location: California
Posts: 2,162
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Re: Sqaud Leader Load-Out
Drones hover at head height so it would be like they were standing on your shoulders. They would also have to be constantly looking down with the wrench repairing your drones since they will take damage as they bump into each other.
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My sanity is not in question... It was a confirmed casualty some time ago. ![]() |TG|Tarenth Battlefield 2142 Mirra World of Warcraft Light, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to hide the bodies of the people I had to kill because they ticked me off. ![]() ![]() ![]() |
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#49 (permalink) |
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Registered User
Join Date: Jan 2007
Posts: 793
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Re: Sqaud Leader Load-Out
Generally when I lead I always tell the squad to put beacons in their kids just in case. It definitely comes in handy because you never know when you're able to get behind enemy lines and cap a flag, but caught in the midst of it by the enemy. If only there were stealth beacons. Hmm.. that gave me an idea for a mod.
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#50 (permalink) |
![]() ![]() Join Date: Jul 2007
Location: Vancouver, west coast of Canada
Posts: 1,088
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Re: Sqaud Leader Load-Out
I've noticed a lot of people speaking about what rifles they prefer and I thought I'd point out something I've learned from experience: consistency is key.
Using the same rifle, even though it's deficient in some cases, will give you that distinctive "feel" for it and you'll perform better. For this reason, I always use the Voss. I know that Krylov has better specs and a Baur would be better to take on certain "mid to long range combat" maps but I still use the Voss. Switching to other weapons will gain you minimal advantage and will take away that "feel." Yes, I am emphasizing an intagible concept of combat and I think it is very important. Random notes on loadouts, relevant to 1.40: Clark - Clark's rate of fire has been increased: remember to click more often. There is no sound indication like in the sniper rifles. Sentry vs You - Significantly beefed up in 1.40. I do nothing but dive for cover before them. Advice against them is from people who have not played with them at 1.40. EMP grenades - Send four of them against a full APC/Goliath and get that Gold Star ![]() Recon Decoy - First time I've seen this work: PAC SL with light armor, camo and decoy breaking through Cerbere. Decoy is key because a decent CO will put a UAV twixt Offices and Church soon as the round starts. Drones - Helpful, yes, with a good squad (good as in competent and with varied roles). Otherwise (smaller squad, all same roles) makes you a neat target. Revive Paddles - If you do not pack these with the Assault kit, please post your soldier name in this thread. I am going to Buddy you in game and stab you in the face until you uninstall the game. My most used loadouts: Assault: Voss/Rockets/Revive/Beacon Support: Clark/IDS/EMP or Sentry/Beacon Engineer: Pillum/Mines/PDS/Beacon Recon: Basic Rifle/RDX/APM/Beacon
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#51 (permalink) |
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Join Date: Dec 2007
Location: Stamford, CT
Posts: 130
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Re: Sqaud Leader Load-Out
You know not everyone uses the paddles, I don't for one (but then I'm not intrested in the Assualt tactic of rushing in guns blazing, nice steady headshots is what I do). I have the AED, as someone stated earlier in the thread, I let my other squad members use them, 'cause I have other stuff to do... like not getting shot.
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300 to 1? No problem. Might need more bullets though... |
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#52 (permalink) |
![]() Join Date: Apr 2007
Location: Pittsburgh
Age: 20
Posts: 948
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Re: Sqaud Leader Load-Out
He's saying that if you pack an assault kit and don't take a defibrillator, that you are completely and utterly letting down your team. In my opinion, the defibrillator is the single most important piece of gear available in the game and its proper application is what ultimately determines victory.
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|TG-3rd|Razcsak ![]() Proud to have been an Irregular!
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#53 (permalink) | |
![]() ![]() Join Date: Aug 2007
Location: Ireland
Posts: 1,147
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Re: Sqaud Leader Load-Out
Quote:
![]() I'm pretty sure your saying you don't take an assault kit, which is a different matter, perfectly understandable.
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|TG-AIR|Daithi1
Proud to have been an IRRegular! ![]() * 11th Air Tactical Wiki*Make Somebody Warm and Fuzzy, Ribbon Nomination*Lost? Try TG Mentoring* ![]() ![]() ![]() ![]() ![]() |
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#54 (permalink) |
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Join Date: Dec 2007
Location: Stamford, CT
Posts: 130
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Re: Sqaud Leader Load-Out
I have it unlocked, but most of the time I play recon not assault so I don't have a chance to make use of it. But when I do play assault I don't do the medic-style combat. On the rare times I play Assault I would take the Baur, Rockets, and Shotgun (or somke/radar grenades).
I discover that if I need to use the AED, chances are that I'll find it on one of the many Assault kits lying around.
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300 to 1? No problem. Might need more bullets though... |
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#55 (permalink) | |
![]() Join Date: May 2006
Location: California
Posts: 2,162
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Re: Sqaud Leader Load-Out
Quote:
Trying to say "I can put out more firepower with Shotgun/Rockets in my kit than I can with 3 other teammates" is a losing arguement. Regardless if you play 'medic style' or 'death incarnate' style those defibs should be a part of every assault kit. Period. The only reason I could even think of not taking them is if you are trying to piss off a rocket whore and then you'd take smoke/radar nades of shotgun/smoke just to piss them off when they poach your kit.
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My sanity is not in question... It was a confirmed casualty some time ago. ![]() |TG|Tarenth Battlefield 2142 Mirra World of Warcraft Light, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to hide the bodies of the people I had to kill because they ticked me off. ![]() ![]() ![]() |
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#56 (permalink) |
![]() ![]() Join Date: Feb 2007
Location: New Castle, DE
Age: 40
Posts: 1,754
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Re: Sqaud Leader Load-Out
LMAO Tarenth! Although, very well put. This post is about what you would carry as an SL, not an SM. There is another post regarding SM load-outs. As an SL you need to carry what you think is MOST beneficial for you and your squad. As much as I tend to try and "lead-the-way" with my squads, the SL should never be the first one thru the door and therefore should always have a defib if using the Assualt kit. I a bad situation, if the squad has done thier best, the SL has been revived and needs to get the rest of his/her squad back up. Waiting for repawns could negate the entire objective.
It is not about the individual and what is best for "me". It is about what is best for the squad and the team. My squads do not always have the best assignments, nor luck sometimes, but we load-out based on what I think we will be doing and what objectives that I think will contribute the most to the team. Sometimes........I am wrong and we change it up on the fly.
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#57 (permalink) | |
![]() Join Date: Apr 2007
Location: Pittsburgh
Age: 20
Posts: 948
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Re: Sqaud Leader Load-Out
Quote:
Your mileage may vary.
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|TG-3rd|Razcsak ![]() Proud to have been an Irregular!
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#58 (permalink) |
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Join Date: Dec 2007
Location: Stamford, CT
Posts: 130
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Re: Sqaud Leader Load-Out
Note that I say on the EXTREMELY RARE times in which I play Assault. Which is maybe once every 150 rounds? Really doesn't matter. I'm a RECON-SNIPER style player not the medic OR the assault type. I find that I tend to die less when I'm not in the thick of the fighting. I understand that it is considered good teamwork to revive your teammates, but meh, if it's me getting ready to run out to revive someone, I'll want to make damn sure that I won't get shot in the attempt.
Any ideas of healing or reviveing injured or fallen teammates tend to out the window when your getting shot at in real life. In fact if you wanted to be realistic in the game, you would need to have an option of dragging your critically injured teammate to cover where you could treat him with out fear of getting shot. Hell, to be brutally honest to make it seem real your going to need more than a flimsy AED to fix a bullet wound (infact how does an electric shock help a person bleeding out from about 10 gaping holes in their body?), your going to need a field hospital. Anyway its not like the soldier is on the ground with Cardiac Arrest. When a hail of bullets hit you in actuallity, YOU ARE THEN DEAD GET IT DEAD! NO ZAP FROM THE DIFIBB WILL SAVE YOUR LIFE. IN FACT IF BY A STUPID CHANCE YOU SURVIVE YOUR CENTRAL NERVOUS SYSTEM SHUTTING DOWN THEN THE SHOCK FROM THE AED WILL STOP YOUR HEART. GET IT? IF YOU DON'T LET ME EXPLAIN. 1.) YOU GET HIT BY BULLET. 2.) YOU GO INTO SHOCK. 3.) SHOULD YOU HAVE THE MISFORTUNE OF GETTING HIT BY A SECOND OR THIRD ROUND ONE OF TWO THINGS WILL HAPPEN. 4a.) YOUR BODY WILL IGNORE THE WOUNDS PUMP ADRENALINE INTO YOUR SYSTEM AND YOU ARE RUSHED OF INTO THE MEDEVAC UNIT. 4b.) OR TWO YOUR CENTRAL NERVOUS SYSTEM IMMEDIATLY SHUTS DOWN. CHANCES ARE THAT THIS WILL HAPPEN. 5.) WHEN YOUR CNS SHUTS DOWN YOU ARE NOT YET DEAD, YOUR HEART IS STILL BEATING AND YOU SHOULD BE STILL AWAKE. THE SUBJECT WILL BE UNABLE TO MOVE HOWEVER AND UNABLE TO CALL FOR ASSISSTANCE. 6.) YOU WILL THEN DIE BY BLEEDING OUT FROM YOUR WOUNDS. IF YOUR SQUADMATES IN REAL LIFE ARE STUPID ENOUGH TO TRY TO USE AN AED THEN THEY WILL STOP YOUR HEART KILLING YOU OUTRIGHT DESTROYING ANY CHANCE YOU MIGHT HAVE HAD AT BEING PATCHED UP, WHICH FOR THE RECORD IS SLIM TO NONE. I play with those thoughts in mind . But like stated before I almost never play Assault so you don't really need to worry about me.
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300 to 1? No problem. Might need more bullets though... |
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#59 (permalink) |
![]() Join Date: Apr 2007
Location: Pittsburgh
Age: 20
Posts: 948
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Re: Sqaud Leader Load-Out
Since when have soldiers been able to be healed by being in proximity to a box? Its not realistic, obviously, and playing that way is silly.
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|TG-3rd|Razcsak ![]() Proud to have been an Irregular!
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#60 (permalink) | |
![]() ![]() ![]() Join Date: Apr 2007
Location: Gone for the weekend folks!
Age: 32
Posts: 2,589
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Re: Sqaud Leader Load-Out
Quote:
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