Go Back   Tactical Gamer > Tactical > Battlefield 2142 > Battlefield 2142 - Tactics and Missions Discussion


Battlefield 2142 - Tactics and Missions Discussion Discussion about Battlefield 2142 tactics, maps and missions.

Reply
 
Thread Tools
Old 12-20-2007, 10:24 AM   #46 (permalink)
 
Reaperassault's Avatar
 
Join Date: Feb 2007
Location: In the Drug Store
Age: 19
Posts: 1,992
Re: Sqaud Leader Load-Out

thats why I also have my deployable engy that rides on top of the killing machines
__________________




APC Pony Ribbon of love
Reaperassault is offline   Reply With Quote
Old 12-23-2007, 07:22 PM   #47 (permalink)
 
SKsniper128's Avatar
 
Join Date: Dec 2007
Location: Stamford, CT
Posts: 130
Re: Sqaud Leader Load-Out

That's pretty cool, a floating, beeping, detecting, killing platform of well... death. I'd love to see that in an actual game, kinda funny.

But won't the engineer just get shot if he's floating about 7 feet off the ground?
__________________
300 to 1? No problem. Might need more bullets though...
SKsniper128 is offline   Reply With Quote
Sponsored links
Old 12-24-2007, 03:00 AM   #48 (permalink)
 
Tarenth's Avatar
 
Join Date: May 2006
Location: California
Posts: 2,162
Re: Sqaud Leader Load-Out

Drones hover at head height so it would be like they were standing on your shoulders. They would also have to be constantly looking down with the wrench repairing your drones since they will take damage as they bump into each other.
__________________
My sanity is not in question...
It was a confirmed casualty some time ago.



|TG|Tarenth Battlefield 2142
Mirra World of Warcraft

Light, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to hide the bodies of the people I had to kill because they ticked me off.



Tarenth is offline   Reply With Quote
Old 12-24-2007, 04:03 AM   #49 (permalink)
Registered User
 
Join Date: Jan 2007
Posts: 793
Re: Sqaud Leader Load-Out

Generally when I lead I always tell the squad to put beacons in their kids just in case. It definitely comes in handy because you never know when you're able to get behind enemy lines and cap a flag, but caught in the midst of it by the enemy. If only there were stealth beacons. Hmm.. that gave me an idea for a mod.
mentholated is offline   Reply With Quote
Old 12-24-2007, 12:38 PM   #50 (permalink)

 
Zhohar's Avatar
 
Join Date: Jul 2007
Location: Vancouver, west coast of Canada
Posts: 1,088
Re: Sqaud Leader Load-Out

I've noticed a lot of people speaking about what rifles they prefer and I thought I'd point out something I've learned from experience: consistency is key.

Using the same rifle, even though it's deficient in some cases, will give you that distinctive "feel" for it and you'll perform better. For this reason, I always use the Voss. I know that Krylov has better specs and a Baur would be better to take on certain "mid to long range combat" maps but I still use the Voss. Switching to other weapons will gain you minimal advantage and will take away that "feel." Yes, I am emphasizing an intagible concept of combat and I think it is very important.

Random notes on loadouts, relevant to 1.40:

Clark - Clark's rate of fire has been increased: remember to click more often. There is no sound indication like in the sniper rifles.

Sentry vs You - Significantly beefed up in 1.40. I do nothing but dive for cover before them. Advice against them is from people who have not played with them at 1.40.

EMP grenades - Send four of them against a full APC/Goliath and get that Gold Star

Recon Decoy - First time I've seen this work: PAC SL with light armor, camo and decoy breaking through Cerbere. Decoy is key because a decent CO will put a UAV twixt Offices and Church soon as the round starts.

Drones - Helpful, yes, with a good squad (good as in competent and with varied roles). Otherwise (smaller squad, all same roles) makes you a neat target.

Revive Paddles - If you do not pack these with the Assault kit, please post your soldier name in this thread. I am going to Buddy you in game and stab you in the face until you uninstall the game.

My most used loadouts:
Assault: Voss/Rockets/Revive/Beacon
Support: Clark/IDS/EMP or Sentry/Beacon
Engineer: Pillum/Mines/PDS/Beacon
Recon: Basic Rifle/RDX/APM/Beacon
__________________




Zhohar is offline   Reply With Quote
Old 12-24-2007, 07:37 PM   #51 (permalink)
 
SKsniper128's Avatar
 
Join Date: Dec 2007
Location: Stamford, CT
Posts: 130
Re: Sqaud Leader Load-Out

You know not everyone uses the paddles, I don't for one (but then I'm not intrested in the Assualt tactic of rushing in guns blazing, nice steady headshots is what I do). I have the AED, as someone stated earlier in the thread, I let my other squad members use them, 'cause I have other stuff to do... like not getting shot.
__________________
300 to 1? No problem. Might need more bullets though...
SKsniper128 is offline   Reply With Quote
Sponsored links
Old 12-24-2007, 10:55 PM   #52 (permalink)
 
Razcsak's Avatar
 
Join Date: Apr 2007
Location: Pittsburgh
Age: 20
Posts: 948
Re: Sqaud Leader Load-Out

He's saying that if you pack an assault kit and don't take a defibrillator, that you are completely and utterly letting down your team. In my opinion, the defibrillator is the single most important piece of gear available in the game and its proper application is what ultimately determines victory.
__________________
|TG-3rd|Razcsak



Proud to have been an Irregular!
Razcsak is online now   Reply With Quote
Old 12-27-2007, 10:45 AM   #53 (permalink)

 
daithi1's Avatar
 
Join Date: Aug 2007
Location: Ireland
Posts: 1,147
Re: Sqaud Leader Load-Out

Quote:
Originally Posted by SKsniper128 View Post
You know not everyone uses the paddles, I don't for one (but then I'm not intrested in the Assualt tactic of rushing in guns blazing, nice steady headshots is what I do). I have the AED, as someone stated earlier in the thread, I let my other squad members use them, 'cause I have other stuff to do... like not getting shot.
This is a bit unclear to me but if you are assault and don't have defib... GRRRRRR, you deserve to be defibbed and knife very badly forever

I'm pretty sure your saying you don't take an assault kit, which is a different matter, perfectly understandable.
__________________
|TG-AIR|Daithi1
Proud to have been an IRRegular!


* 11th Air Tactical Wiki*Make Somebody Warm and Fuzzy, Ribbon Nomination*Lost? Try TG Mentoring*


daithi1 is offline   Reply With Quote
Old 12-28-2007, 04:29 PM   #54 (permalink)
 
SKsniper128's Avatar
 
Join Date: Dec 2007
Location: Stamford, CT
Posts: 130
Re: Sqaud Leader Load-Out

I have it unlocked, but most of the time I play recon not assault so I don't have a chance to make use of it. But when I do play assault I don't do the medic-style combat. On the rare times I play Assault I would take the Baur, Rockets, and Shotgun (or somke/radar grenades).

I discover that if I need to use the AED, chances are that I'll find it on one of the many Assault kits lying around.
__________________
300 to 1? No problem. Might need more bullets though...
SKsniper128 is offline   Reply With Quote
Old 12-28-2007, 10:16 PM   #55 (permalink)
 
Tarenth's Avatar
 
Join Date: May 2006
Location: California
Posts: 2,162
Re: Sqaud Leader Load-Out

Quote:
Originally Posted by SKsniper128 View Post
I have it unlocked, but most of the time I play recon not assault so I don't have a chance to make use of it. But when I do play assault I don't do the medic-style combat. On the rare times I play Assault I would take the Baur, Rockets, and Shotgun (or somke/radar grenades).

I discover that if I need to use the AED, chances are that I'll find it on one of the many Assault kits lying around.
Repeat with emphasis the 'you are a useless waste of space if you have an assault kit and no defibs' and then chant it as a mantra. The defibs are there for your team as much as it is for your use. Every person you bring back up is a ticket that isn't lost to enemy action. The point of having defibs on your kit is just like why most soldiers carry aid kits and not only medics. If you go down then you have the defibs in your kit that a squad/team mate can pick up and bring you back to life with. If they pick up your kit and find rockets/shotgun then repeat the above mentioned mantra.

Trying to say "I can put out more firepower with Shotgun/Rockets in my kit than I can with 3 other teammates" is a losing arguement. Regardless if you play 'medic style' or 'death incarnate' style those defibs should be a part of every assault kit. Period.

The only reason I could even think of not taking them is if you are trying to piss off a rocket whore and then you'd take smoke/radar nades of shotgun/smoke just to piss them off when they poach your kit.
__________________
My sanity is not in question...
It was a confirmed casualty some time ago.



|TG|Tarenth Battlefield 2142
Mirra World of Warcraft

Light, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to hide the bodies of the people I had to kill because they ticked me off.



Tarenth is offline   Reply With Quote
Sponsored links
Old 12-29-2007, 07:56 AM   #56 (permalink)

 
MDFubar's Avatar
 
Join Date: Feb 2007
Location: New Castle, DE
Age: 40
Posts: 1,754
Re: Sqaud Leader Load-Out

LMAO Tarenth! Although, very well put. This post is about what you would carry as an SL, not an SM. There is another post regarding SM load-outs. As an SL you need to carry what you think is MOST beneficial for you and your squad. As much as I tend to try and "lead-the-way" with my squads, the SL should never be the first one thru the door and therefore should always have a defib if using the Assualt kit. I a bad situation, if the squad has done thier best, the SL has been revived and needs to get the rest of his/her squad back up. Waiting for repawns could negate the entire objective.
It is not about the individual and what is best for "me". It is about what is best for the squad and the team.
My squads do not always have the best assignments, nor luck sometimes, but we load-out based on what I think we will be doing and what objectives that I think will contribute the most to the team. Sometimes........I am wrong and we change it up on the fly.
__________________

"No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country."
- General George Patton Jr






Acknowledge your teammates' Outstanding and Distinguished efforts: Submit a nomination

MDFubar is offline   Reply With Quote
Old 12-29-2007, 03:15 PM   #57 (permalink)
 
Razcsak's Avatar
 
Join Date: Apr 2007
Location: Pittsburgh
Age: 20
Posts: 948
Re: Sqaud Leader Load-Out

Quote:
Originally Posted by SKsniper128 View Post
I have it unlocked, but most of the time I play recon not assault so I don't have a chance to make use of it. But when I do play assault I don't do the medic-style combat. On the rare times I play Assault I would take the Baur, Rockets, and Shotgun (or somke/radar grenades).

I discover that if I need to use the AED, chances are that I'll find it on one of the many Assault kits lying around.
And while you're looking for that kit and making the change, that's seconds that you aren't reviving someone. That's an assault that failed because you couldn't pick up the squadleader. Assuming you pick switch with the body you're reviving, that's a medic who ended up with your kit, and is now stuck with one tricked out rifle, instead of the single best piece of gear in the game.

Your mileage may vary.
__________________
|TG-3rd|Razcsak



Proud to have been an Irregular!
Razcsak is online now   Reply With Quote
Old 12-29-2007, 07:36 PM   #58 (permalink)
 
SKsniper128's Avatar
 
Join Date: Dec 2007
Location: Stamford, CT
Posts: 130
Re: Sqaud Leader Load-Out

Note that I say on the EXTREMELY RARE times in which I play Assault. Which is maybe once every 150 rounds? Really doesn't matter. I'm a RECON-SNIPER style player not the medic OR the assault type. I find that I tend to die less when I'm not in the thick of the fighting. I understand that it is considered good teamwork to revive your teammates, but meh, if it's me getting ready to run out to revive someone, I'll want to make damn sure that I won't get shot in the attempt.

Any ideas of healing or reviveing injured or fallen teammates tend to out the window when your getting shot at in real life. In fact if you wanted to be realistic in the game, you would need to have an option of dragging your critically injured teammate to cover where you could treat him with out fear of getting shot. Hell, to be brutally honest to make it seem real your going to need more than a flimsy AED to fix a bullet wound (infact how does an electric shock help a person bleeding out from about 10 gaping holes in their body?), your going to need a field hospital. Anyway its not like the soldier is on the ground with Cardiac Arrest. When a hail of bullets hit you in actuallity, YOU ARE THEN DEAD GET IT DEAD! NO ZAP FROM THE DIFIBB WILL SAVE YOUR LIFE. IN FACT IF BY A STUPID CHANCE YOU SURVIVE YOUR CENTRAL NERVOUS SYSTEM SHUTTING DOWN THEN THE SHOCK FROM THE AED WILL STOP YOUR HEART. GET IT? IF YOU DON'T LET ME EXPLAIN.

1.) YOU GET HIT BY BULLET.
2.) YOU GO INTO SHOCK.
3.) SHOULD YOU HAVE THE MISFORTUNE OF GETTING HIT BY A SECOND OR THIRD ROUND ONE OF TWO THINGS WILL HAPPEN.
4a.) YOUR BODY WILL IGNORE THE WOUNDS PUMP ADRENALINE INTO YOUR SYSTEM AND YOU ARE RUSHED OF INTO THE MEDEVAC UNIT.
4b.) OR TWO YOUR CENTRAL NERVOUS SYSTEM IMMEDIATLY SHUTS DOWN. CHANCES ARE THAT THIS WILL HAPPEN.
5.) WHEN YOUR CNS SHUTS DOWN YOU ARE NOT YET DEAD, YOUR HEART IS STILL BEATING AND YOU SHOULD BE STILL AWAKE. THE SUBJECT WILL BE UNABLE TO MOVE HOWEVER AND UNABLE TO CALL FOR ASSISSTANCE.
6.) YOU WILL THEN DIE BY BLEEDING OUT FROM YOUR WOUNDS.

IF YOUR SQUADMATES IN REAL LIFE ARE STUPID ENOUGH TO TRY TO USE AN AED THEN THEY WILL STOP YOUR HEART KILLING YOU OUTRIGHT DESTROYING ANY CHANCE YOU MIGHT HAVE HAD AT BEING PATCHED UP, WHICH FOR THE RECORD IS SLIM TO NONE.


I play with those thoughts in mind.

But like stated before I almost never play Assault so you don't really need to worry about me.
__________________
300 to 1? No problem. Might need more bullets though...
SKsniper128 is offline   Reply With Quote
Old 12-30-2007, 01:29 AM   #59 (permalink)
 
Razcsak's Avatar
 
Join Date: Apr 2007
Location: Pittsburgh
Age: 20
Posts: 948
Re: Sqaud Leader Load-Out

Since when have soldiers been able to be healed by being in proximity to a box? Its not realistic, obviously, and playing that way is silly.
__________________
|TG-3rd|Razcsak



Proud to have been an Irregular!
Razcsak is online now   Reply With Quote
Old 12-30-2007, 01:37 AM   #60 (permalink)


 
Augustus Gloop's Avatar
 
Join Date: Apr 2007
Location: Gone for the weekend folks!
Age: 32
Posts: 2,589
Re: Sqaud Leader Load-Out

Quote:
Originally Posted by SKsniper128 View Post
IF YOUR SQUADMATES IN REAL LIFE ARE STUPID ENOUGH TO TRY TO USE AN AED THEN THEY WILL STOP YOUR HEART KILLING YOU OUTRIGHT DESTROYING ANY CHANCE YOU MIGHT HAVE HAD AT BEING PATCHED UP, WHICH FOR THE RECORD IS SLIM TO NONE.


I play with those thoughts in mind.

But like stated before I almost never play Assault so you don't really need to worry about me.
Most people come to TG, especially the forum community, for the team play. You could be a sniper tending to not die so much "not in the thick of the fighting" on any pub you like. I'm curious as to why you bring these arguments here, where we stress squad based tactics, and working in an organized fashion with your team. We stress the team win, not individual effort.
__________________
Augustus Gloop is offline   Reply With Quote
Sponsored links
Reply

Bookmarks


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are Off


All times are GMT -4. The time now is 11:29 PM.


Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0
©2004-2008 - Tactical Gamer - All Rights Reserved