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| Battlefield 2142 - Tactics and Missions Discussion Discussion about Battlefield 2142 tactics, maps and missions. |
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#31 (permalink) | ||
![]() Join Date: Oct 2007
Location: RastaLand
Age: 41
Posts: 570
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Quote:
Quote:
Even pubbies on the server. It's an insult for your entire squad, if you as a SL, have personal preferences. You could give the responsibility of a small decision to the entire squad, like this: SL: "SL down, squad take initiative, I'll be back in seconds"
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TG-E1st TacticalGamer European Division | Team up with us today! New to TG? - TG Primer - BF2142 Rules - TG University - TeamSpeak Report Infractions - Contact a game Admin - Submit a nomination for an award "All wars are fought for money" (Socrates, 470-399 BC) "Only the dead have seen the end of the war" (Plato, 427-347 BC) "We make war that we may live in peace" (Aristotle, 384-322 BC) |
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#32 (permalink) |
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Join Date: Aug 2007
Location: East London, England, UK
Age: 19
Posts: 1,507
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Re: The APC Squad
Then some SMs say: LETS ADVANCE!!!!
Others say: WE NEED TO RETREAT!!! A couple are confused and just freeze, or fire rockets, not sure what to do. Initiatve without a clear leader to make a final decision ends in death for the squad. Sorry if it's degrading to others, and I understand what you mean by that, but if I know that one person is a very good player and perfect for a job then they should be given it. If you had to trust someone to decide who would help your squad out, would you choose a pubby you don't know? or a distinguished member of TG who is known for being an excellent SL and all-round player? I know I wouldn't be offended if someone valued a recognised TG player's opinion in the field over mine.
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Anger is a gift - Malcolm X ![]() ...If you can dream--and not make dreams your master, If you can think--and not make thoughts your aim; If you can meet with Triumph and Disaster And treat those two impostors just the same...
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#33 (permalink) |
![]() ![]() Join Date: Feb 2007
Location: New Castle, DE
Age: 40
Posts: 1,754
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Re: The APC Squad
OK, so I am the Sl and for some reason my APC is taken down and everyone survives but me.
First, the SL should know his surroundings and what he has put his squad into. Second, the squad is not going to just stop, they know what happened and they are going to take down whomever killed the SL(if possible) Third, they have an objective already and knwo what they should be doing(because before we got to that point we had established goals.). So here it is: "SL Down" "Guys hold your position and form a defensive perimeter" "Set up an IDS" "I am bringing up another APC" Now mind you, scenarios differ and depending on what took you down would dictate exact responses. Also, keep inmind that your squad is telling you where contacts are and keeping you informed of what is happening around them. A possible response: SM1 " IDS is set up" SM2 "Infantry approching NW" SM3 " Enemy Tank SW" SM4 "I am DOWN!" SM5 "SL, best to approach from SE" SM3 " MM on the main road" In the heat of the battle, things change. Unlike real life, when the SL goes down..he can still communicate and give orders. There should be no question about what to do, if the SL doesn't know what was going on when he died, then he wasn't paying attention. The basic thing to keep in mind id that the chain of command does not get broken when the SL dies. The only time I ever put someone else in charge would be when I slpit into two fire teams, in which case it would be: " Ratsa, take lorax and wood to the NE side and set up a defensive perimeter."
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![]() "No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country." - General George Patton Jr ![]() ![]() ![]() ![]() ![]() ![]() Acknowledge your teammates' Outstanding and Distinguished efforts: Submit a nomination |
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#34 (permalink) |
![]() ![]() ![]() Join Date: Apr 2007
Location: Gone for the weekend folks!
Age: 32
Posts: 2,589
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Re: The APC Squad
I think the philosophy of this conversation has wandered a bit from the point of the thread, but let me make a statement about how I view the TG way, before I get back to the APC squad tactics.
TG is about team play, not scoring, and about respecting the chain of command as part of our tactical training. You should do what the SL tells you to do, if it's Damonte, or a one day old newcomer. (Unless it's PromQueen, in which case you should change teams and knife him.) You can all tell the difference between a SL who is trying hard but doesn't have much experience and a SL who is in it for the extra points or doesn't care to lead. You owe the first kind your loyalty, you can find another SL in the next game if you don't enjoy his leadership. You owe the second kind notice that you won't put up with a lazy leader, and if he doesn't lead you'll form your own squad and report him to admins. Remember that while winning is important, you do not want to win at the expense of the TG code. On the subject of proper use of an APC, the driver and gunner need to stay in for a number of reasons. The APC needs to stay in motion, or the enemy commander will remove it. The APC is great against infantry, and crap against almost every other vehicle, including the APC. If you're using it as a fast transport for your squad, one engineer and one support should be gunner and driver, with the rest of the squad assault for taking flags. If you're just planning on using it to support other squads, one support and a car full of engineers is definitely the way to go. Depending on what you're facing, coordinated engineers popping out to fire their weapons and repair your apc can be devastating.
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#35 (permalink) | |
![]() ![]() Join Date: Aug 2007
Location: Ireland
Posts: 1,147
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Re: The APC Squad
Quote:
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|TG-AIR|Daithi1
Proud to have been an IRRegular! ![]() * 11th Air Tactical Wiki*Make Somebody Warm and Fuzzy, Ribbon Nomination*Lost? Try TG Mentoring* ![]() ![]() ![]() ![]() ![]() |
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#36 (permalink) | |
![]() Join Date: May 2006
Location: California
Posts: 2,162
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Re: The APC Squad
Quote:
Used properly the APC is probably the most effective assault armor since it has no 'one shot kill' weak spot and can deliver a payload almost anywhere.
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My sanity is not in question... It was a confirmed casualty some time ago. ![]() |TG|Tarenth Battlefield 2142 Mirra World of Warcraft Light, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to hide the bodies of the people I had to kill because they ticked me off. ![]() ![]() ![]() |
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#37 (permalink) | |
![]() ![]() ![]() Join Date: Nov 2006
Location: Bridgewater, NJ
Age: 34
Posts: 6,402
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Re: The APC Squad
Quote:
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#38 (permalink) | ||
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Join Date: Aug 2007
Location: East London, England, UK
Age: 19
Posts: 1,507
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Re: The APC Squad
OK I'm being way misunderstood by everyone, I've repeatedly tried to post my message in different ways, I've broken it down in so many different ways, but for some reason, people are still not getting it.
I'll try one last time, if no-one gets it, it's fine because the thread is going off topic now anyway, as usual people are being annoyed by my posts, and I won't be able to make you understand any more so, but I'll give it a shot with this one anyway. Fubar: You say the SL should know what's going on around him, and then you said. Quote:
Gloop: I want to make this point absolutely clear. Unless someone can quote me for saying it, I do not think that the best player will be at the top of the scoreboard. I do not think that the person at the top of the scoreboard is the best leader. I do not think that the most important thing is points. I would never leave a squad with an SL trying to learn to be the best damn SL he can be. If I didn't believe in any of these things, I would have left TG on my first day. Let me tell you a story. I was in a squad with two TG tagged members for about 2/3 rounds. In the next one, I loaded up and the person who had been SLing was not the leader of any squad. I waited for a while and couldn't see their names on the "Tab" list. Because of the waiting, most of the squads had filled up. I remember the first one, maybe two squads being filled, and then there was another squad with 5. I entered and said: "Anyone got a mic?" No reply. "SL you got a plan?" Nothing. I left the squad and joined the one underneath that only had the SL. The pubbie did have a mic, and I stuck with him. It was Cerbere, and I asked (and I'm not sure if these were the exact words, but its the jist): "Do you have a plan?" "Um, no...I guess we should, right?" "Yup, so you have any ideas?" "I guess we can take the buggy up to church..." "Sure, do you want me to hold spawn?" "Hold spawn?" "[Definition of hold spawn]" "Oh, yh, I guess so, that sounds good. I don't really know that much, so thanks for the info." "Sure man no probz." Half way through the round, the SL and I were reeking havoc in the walker and the other two guys from my old squad came up in red global chat saying "OI, COME ON OUR TEAM SHARINGAN, THERE'S SPACE!!!" I replied with: "sorry, I'll come next round, but not this one." I know our paths have never crossed on the battlefield Gloop, so you don't know what type of player I am, but I wouldn't do something like what you described. I did not say that you should not have an SL pubbie, actually I usually used to have a non-TG SL, since I play Euro times and not many TG players are on at that time (unless times have changed since I was there). But to make a snapshot decision in the field, I would not have anything against a non-TG player, but I have no idea who the pub player is and what they can do, but I do know that the TG player who is a distinguished high class player would be reliable here to make this quick decision. And for the last time Quote:
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Anger is a gift - Malcolm X ![]() ...If you can dream--and not make dreams your master, If you can think--and not make thoughts your aim; If you can meet with Triumph and Disaster And treat those two impostors just the same...
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#39 (permalink) | |
![]() ![]() ![]() Join Date: Apr 2007
Location: Gone for the weekend folks!
Age: 32
Posts: 2,589
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Re: The APC Squad
Quote:
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#40 (permalink) |
![]() Join Date: Oct 2007
Location: RastaLand
Age: 41
Posts: 570
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Re: The APC Squad
Hi, Sharingan, I think you take personaly.
I understand what you say. Every one here just say an opinion. It is a discussion. Look, Gloop and Tarenth, both say and agree that the APC has a disadvantage over armor. They have a different opinion for the squad layout and thus disagree. We all understand what both said. Their approach is different. You, me and Fubar, all agree that in the heat of the battle, things change fast, and a dead SL will have a tactical disadvantage for those 15 secs or more. I say the same thing. That's the reason why I ask for suggestions form the squad, or as you said, request a SitRep. Come on, it's just a discussion ![]() Please post !
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TG-E1st TacticalGamer European Division | Team up with us today! New to TG? - TG Primer - BF2142 Rules - TG University - TeamSpeak Report Infractions - Contact a game Admin - Submit a nomination for an award "All wars are fought for money" (Socrates, 470-399 BC) "Only the dead have seen the end of the war" (Plato, 427-347 BC) "We make war that we may live in peace" (Aristotle, 384-322 BC) |
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#41 (permalink) |
![]() ![]() Join Date: Feb 2007
Location: New Castle, DE
Age: 40
Posts: 1,754
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Re: The APC Squad
No toes treaded on here. I guess it is hard for me to describe what I am talking about. I try to spend more time looking at my mini-map and less time looking down my barrel. The situation awareness is more important unless we are actually on the move. Because I dies and akse dfor an IDS to be utilized, it would show me the infantry situation while I am waiting to repsawn.
I do understand what you are saying, but I just keep giving orders whether alive or dead. I do listen to my SM's and take in what they are communicating about the immediate situation. Regardless, I think that the bottom line answer is that: The squad members should follow thier last give orders from the squad leader, at the same time using common sense. If in doubt, ask the squad leader. When the squad leader is down and not revivable, he should continue to give direction to his squad until such time as that he can rejoin them. There are time that I may even communicate too much.
__________________
![]() "No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country." - General George Patton Jr ![]() ![]() ![]() ![]() ![]() ![]() Acknowledge your teammates' Outstanding and Distinguished efforts: Submit a nomination |
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#42 (permalink) |
![]() Join Date: Oct 2007
Location: RastaLand
Age: 41
Posts: 570
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Re: The APC Squad
Hello,
To summarize the interesting points discussed here. The SL should be the driver, and the mortar gun should always be mounted. They do not leave the ACP. APC is not effective against armor, but can take out a FAV. APC vs ACP sould be an equal fight, so it’s a matter of tactics to win or loose this fight. Squad composition Option 1: SL = support, driver, supply hub, IDS on board SM = engineer, mortar gunner SM = engineer, motion mine bait SM = assault, medic, medic hub SM = assault SM = assault Option 2: SL = assault, driver, medic, medic hub SM = support, mortar gunner, IDS on board SM = engineer, motion mine bait SM = engineer SM = engineer SM = engineer If APC is destroyed, squad follows the last order given by their SL. SL is responsible to assess the situation (by any means) and continue the fight. SL should spawn back to the UCB and wait for the APC to respawn.
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TG-E1st TacticalGamer European Division | Team up with us today! New to TG? - TG Primer - BF2142 Rules - TG University - TeamSpeak Report Infractions - Contact a game Admin - Submit a nomination for an award "All wars are fought for money" (Socrates, 470-399 BC) "Only the dead have seen the end of the war" (Plato, 427-347 BC) "We make war that we may live in peace" (Aristotle, 384-322 BC) |
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#43 (permalink) | |
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Join Date: Jun 2007
Posts: 269
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Re: The APC Squad
Quote:
Sorry it took me so long to respond. APCs and SL's provide spawn points independent of each other, so by leaving the APC, an SL provides two spawn points by going some distance from his APC. In addition, spawning directly on the SL or APC is done without those huge "LOOK AT ME!" vapor trails from the spawn pods. Here's how I like to use them on large maps such as Tampa; I think it's the gas station, the CP in the middle of the map. It's surrounded by fences, and difficult to get to due to the two choke points. However, you can park the APC not too far from the rear fence, where there are some holes the in the fence you can run to. The SL runs in BEHIND the squad, providing suppressive fire via Baur, rockets, or a sniper rifle, and has the IDS type drone with him, providing intel. The SM's rush in to cap, and in the event of a bad push, the SL is alive and they can respawn, or if the SL dies, they can respawn on the APC. In addition, a driver/gunner in the APC can provide advance fire with the mortars, and if close enough, a couple of sneaky SL's can pod up onto the roofs of the buildings in the gas station, or up onto the rails on the gas tanks. the SL can do so as well, giving his boys a nice juicy spawn point sans vapor trails, while still having the APC as a secondary spawn point. In addition, an APC isn't limited to providing spawn points for just your squad. Your SL is a nice fat green dot for your squad to spawn in on, and the APC is a nice fat white dot for your whole team to spawn in on. It's a great way to bring pressure to bear on a CP or silo, as long as you don't have some idiots driving it into the thick of battle. One of the best ways I've seen it used this way is on Belgrade, where people use the APC to bomb the hell out of the Com Tower CP, while their team spawns on the APC doing so. It's hell on the receiving end, and lovely on the giving end. |
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#44 (permalink) |
![]() ![]() Join Date: Feb 2007
Location: New Castle, DE
Age: 40
Posts: 1,754
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Re: The APC Squad
Bagheera, you are commenting from a Titan play style, correct? In the conquest mode you can only spawn on the SL. I think that may be why we are looking at things slightly different. I almost always play Conquest and have responded based on the particular game.
You make a helluva lot of sense with the APC as a spawn point in Titan though. Well done!
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![]() "No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country." - General George Patton Jr ![]() ![]() ![]() ![]() ![]() ![]() Acknowledge your teammates' Outstanding and Distinguished efforts: Submit a nomination |
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