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01-04-2008, 07:32 PM
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#1 (permalink)
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Join Date: Aug 2007
Location: Charlotte, NC
Age: 31
Posts: 426
Tournaments Joined: 0 Tournaments Won: 0
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Interesting Tidbits
Some of you guys may already know this stuff. I thought it was interesting.
- When parachuting you can strafe with A and D. Use S to cause the chute to flare, reducing forward momentum.
- By clicking your right mouse button you can specify how hard you throw a grenade by holding it down. So just a quick right click drops it at your feet.
- Heavy armor: Sprint time - 8 sec. Sprint recharge - 24 sec. Jump Stamina Loss 25%
- Light armor: Sprint time - 12 sec. sprint recharge - 17 sec. Jump Stamina Loss 15%
- Speeding vehicles take the most damage from motion mines because they usually end up detonating in the rear. Inch your tank forward and allow the mines to hit the front to sustain the least ammount of damage.
- The PAC pistol holds 4 more rounds than the EU pistol, but the EU pistol does more damage (31 max vs. 26 max)
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01-04-2008, 08:51 PM
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#2 (permalink)
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Join Date: Feb 2007
Location: Pennsylvania
Age: 38
Posts: 1,389
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Re: Interesting Tidbits
Very interesting tidbits indeed nuckj. Thanks !
I'll have to try the parachute stuff jumping off a Titan.
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01-04-2008, 09:01 PM
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#3 (permalink)
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Join Date: May 2006
Location: California
Posts: 2,272
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Re: Interesting Tidbits
Parachute + grenade dropping = Death from above. Works best with EMP grenades through, since frags have that 5 second timer. Take a gunship (when seeding or pubbing) as a support class and try to hit 500 meters then bailout and parashute down dropping EMP grenades. Funny as hell since it takes about 40 minutes to hit the ground.
Do those stats include info with the unlocks? Stam boost, stam regen, and jump reduction/stam regen are all soldier unlocks.
__________________
My sanity is not in question...
It was a confirmed casualty some time ago.
|TG|Tarenth Battlefield 2142
Mirra World of Warcraft
Light, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to hide the bodies of the people I had to kill because they ticked me off.
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01-04-2008, 09:10 PM
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#4 (permalink)
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Join Date: Dec 2007
Location: Canada, Eh
Posts: 862
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Re: Interesting Tidbits
Quote:
Originally Posted by nuckj
- When parachuting you can strafe with A and D. Use S to cause the chute to flare, reducing forward momentum.
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I did not know this.
Thought I'd add some that I know.
* Even with a good graphics card, turn off shadows, it makes targeting easier.
* You can hold a primed grenade indefinetly with the right click, you can also sprint with it primed making it ideal for quickly throwing it around a corner.
* The knife has a range and it's easier to make a kill if your a foot away instead of right ontop of them.
* You can quickly slide down ladders using your sprint key.
* If your using rockets to kill a sniper that is fixed on your position, strafe back and forth, it makes you a harder target while the rockets remain effective due to their blast radius and minor deviation.
* When using your parachute, press space bar as soon as your gun dissappears, it is the minimum distance for it to deploy.
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01-04-2008, 09:56 PM
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#5 (permalink)
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Join Date: Apr 2007
Location: Pittsburgh
Age: 21
Posts: 1,416
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Re: Interesting Tidbits
Quote:
Originally Posted by Specterr
* You can quickly slide down ladders using your sprint key.
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Very interesting. On the other hand, you take so little damage jumping off walls anyway that this seems like a semi-meaningless feature. Now, if you could speed-climb up, it'd be a different story.
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01-04-2008, 10:02 PM
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#6 (permalink)
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Join Date: Aug 2007
Location: Charlotte, NC
Age: 31
Posts: 426
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Re: Interesting Tidbits
Quote:
Originally Posted by Tarenth
Do those stats include info with the unlocks? Stam boost, stam regen, and jump reduction/stam regen are all soldier unlocks.
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These are stock soldier stats. I believe the increase with the unlocks would be proportionately even for both light and heavy armor, but I'm not sure what the stats are with the unlocks.
Quote:
Originally Posted by Specterr
* When using your parachute, press space bar as soon as your gun dissappears, it is the minimum distance for it to deploy.
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This is very interesting. I always wondered why my parachute didn't deploy as soon as I hit spacebar.
If anyone has any more tidbits or tips lets hear em! I think this is a great thread, lets keep it going...
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01-04-2008, 10:44 PM
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#7 (permalink)
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Join Date: Dec 2007
Location: Stamford, CT
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Re: Interesting Tidbits
Umm. Okay
-For the parachute, when jumping out of a low building hammer your space bar and you will delpoy the chute as soon as the game allows, even if you are barely touching the ground, the manuver prevents you from taking fall damage from ridiculously low heights.
__________________
300 to 1? No problem. Might need more bullets though...
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01-05-2008, 12:45 AM
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#8 (permalink)
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Join Date: Nov 2006
Location: Bridgewater, NJ
Age: 35
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Re: Interesting Tidbits
If you pay attention, you will hear a slight change in the wind as you fall signaling when you may deploy your cute.
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01-05-2008, 02:51 AM
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#9 (permalink)
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Join Date: Apr 2007
Location: Pittsburgh
Age: 22
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Re: Interesting Tidbits
Although if there is a ladder in the area take it. I was SLing on Camp Gib recently and one of my squadies parachuted on my head (if you're reading this don't worry I'm not upset) KILLing, as in unreviviable.
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BF 2142:|TG| Birdman10113
CoD4: |TG|Birdman
Let's put the badges here...
 
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01-05-2008, 03:59 AM
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#10 (permalink)
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Join Date: Apr 2007
Location: Pittsburgh
Age: 21
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Re: Interesting Tidbits
Quote:
Originally Posted by Lorax74
If you pay attention, you will hear a slight change in the wind as you fall signaling when you may deploy your cute.
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This also corresponds to your external model putting away his gun and going into a swan dive.
(By the way, I like deployable cutes. Keeps me entertained on the battlefield.)
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01-05-2008, 12:52 PM
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#11 (permalink)
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Join Date: Dec 2007
Location: Stamford, CT
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Re: Interesting Tidbits
Too bad the game doesn't allow you to put some holes into somone's chute. It would be fun to see them fall to death.
__________________
300 to 1? No problem. Might need more bullets though...
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01-05-2008, 03:27 PM
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#12 (permalink)
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Join Date: Aug 2007
Location: Charlotte, NC
Age: 31
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Re: Interesting Tidbits
Quote:
Originally Posted by SKsniper128
Too bad the game doesn't allow you to put some holes into somone's chute. It would be fun to see them fall to death.
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I believe in the upcoming new Road Runner vs. Wile E. Coyote game mode this will be an available tactic.
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01-05-2008, 07:43 PM
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#13 (permalink)
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Join Date: May 2006
Location: California
Posts: 2,272
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Re: Interesting Tidbits
The chute is actually a cross between the drop pod and the 3rd seat of an FAV and is classified as a vehicle. When you deploy it you are placed in seat 1 of 1 and your chute can be destroyed. Of course its so rare to see people use them for a prolonged period of time (I perfer to HALO off the back of Titans or out of aircraft) that you don't usually get to blow them up and off people.
Of course being vehicles means they suffer the same penalties as vehicles. They can take damage and like the FAV will take damage from small arms. Destroying the chute will automatically kill the 'occupant' and make them unrevivable. They also show up on the Engineer PDS just like the Drop pods (they appear as FAVs flying through the sky when deployed by a vehicle).
__________________
My sanity is not in question...
It was a confirmed casualty some time ago.
|TG|Tarenth Battlefield 2142
Mirra World of Warcraft
Light, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to hide the bodies of the people I had to kill because they ticked me off.
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01-05-2008, 09:05 PM
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#14 (permalink)
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Join Date: Jun 2007
Posts: 280
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Re: Interesting Tidbits
Quote:
Originally Posted by nuckj
[*]The PAC pistol holds 4 more rounds than the EU pistol, but the EU pistol does more damage (31 max vs. 26 max)
[/LIST]
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The EU pistol also has far greater kick than the PAC pistol, making the EU pistol easier to use when finishing off someone with 1 shot due to it's higher damage, but making the PAC pistol easier to take someone down from 100% with, due to it's ease of staying on target per shot.
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01-06-2008, 04:28 AM
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#15 (permalink)
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Join Date: Feb 2007
Location: Wherever my gallbladder isn't
Age: 21
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Re: Interesting Tidbits
I'm pretty sure the parachute is near invincible though, I've kill a gunship by having it ram my parachute
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Reaper & Co. - Now whopping PAC squads to run over and take their krylovs, please bring me an Otus PAC side
Krylovs and Otuses received so far - 7
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