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Battlefield 2142 - Tactics and Missions Discussion Discussion about Battlefield 2142 tactics, maps and missions.

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Old 01-09-2008, 01:11 AM   #1 (permalink)
 
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Priority Revives

Since the past week I've been hearing and seeing a many people going to revive a SM even though the SL is down. Yes, being on top of the game to catch every single revive is a good habit, but a better one is getting your squad leader first!

Here is the revive tree:
SQUADLEADER
MEDICS
EVERYONE ELSE

For those of you who never knew this, there is three huge benefits to reviving the squadleader first:

1. People waiting to spawn on the SquadLeader can all of a sudden mass spawn once he is hit, giving you and the rest of the squad a "second wind"

2. SL is your mobile spawnpoint, generally if the fighting is chaotic and the revives aren't flying. He/she is delivering your fighting butt to the battlefield.

3. This follows up one number 2, the fighting ends. Generally when the SL respawns, you all gather up on it and either begin a new objective or continuing the origanal plan giving time to the defenders to regroup.

I don't think it can be urged enough that when you see the squadleader go down, that little shocky gizmo known only as a DEFIB should be homing in on the SL!! Yea reviving another medic is good and all, as it gives you two chances, but when bullets are flying all around you gotta make that revive count.

Another tip, especially when sprinting long ways to find you SL before the ticker runs out there is two super secret tricks!

1. You shouldn't have to sprint, you should always be very close, unless otherwise
2. Tap your 3d Map (Default Key ALT) on then off and his/her SquadLeader number will reappear!!

Now get out there and get some SL Revives!!

----
Also as Lyra pointed out, don't mash the Medic! Button, if you space it out the text will last longer over your body!
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Old 01-09-2008, 08:00 AM   #2 (permalink)

 
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Re: Priority Revives

Great Post Azura! Remember also to clear the enemy before reviving. There is no point in reviving the SL if both you and them are immediately killed again. Many times I ahve been revived, only to be killed again before I can get up.
When going for the revive in a hot situation, it does help to tell the SL that you are coming. Alot of our members already do this: "get ready to move SL, I am coming for you". You can revive on the run, so this does help....hit that button from a few meters out while running.
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Old 01-09-2008, 08:59 AM   #3 (permalink)
 
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Re: Priority Revives

Quote:
Originally Posted by Azura View Post
2. Tap your 3d Map (Default Key ALT) on then off and his/her SquadLeader number will reappear!!
Neat trick, I never knew that.

Thanks
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Old 01-09-2008, 12:59 PM   #4 (permalink)

 
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Re: Priority Revives

One addition to this, more important than your medics is other SLs, two squads is better than one.
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Old 01-09-2008, 01:26 PM   #5 (permalink)
 
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Re: Priority Revives

even under a lot of fire you can still get the SL especially if you have people ready to spawn.

its also important for the SLs to call out when they go down, the instant they go down so the medics have that full 15 seconds to run to your body.

and just as a reminder if you can't get your SL (also includes all other revives) if you can't get the first two tries throw your medic box on the body and lift it out of whatever its stuck in (this also includes shallow water, most stuff on Belgrade and some on Tunis). after using your medic box then hit that third shock and poof instant SL from dead body

as for other SLs, I might be a bit partial here, but if you have people down wait a bit unless you know that the other SL is good i.e. not some random sniper, I'll take a medic or a good support over some sniper
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Old 01-09-2008, 01:39 PM   #6 (permalink)
 
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Re: Priority Revives

Oh no. I hope my reviving of Azura last night before Reaper isn't the catalyst for this reminder
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Old 01-09-2008, 02:00 PM   #7 (permalink)
 
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Re: Priority Revives

When we are born into 2142 we are noobs - we donīt even have a Defib.

In our childhood we play for badges and points whoring out every kit and vehicle as much as we can.

When we are Teenagers we learn about the power of Teamplay and the Defib and evolve into Squadmembers.


Now.... you can have a Squad full of revive happy Medic Squadmembers.... great...isnt it? .. no not really... Veteran players just camp dead bodies. I seen whole Squads of fresh Teenager Medics rush towards one dead body, like insects get attracted by a hot lightbumb. This can easily mean the end for our whole squad....

Try to not only set priorities on the revives but also on who does them and if you are not, give cover fire! Even if the enemy is hiding behind some wall... just make bulletholes into it to pin down the enemy. It is nice to have a quick revive but the game gives you 15 seconds under normal conditions. Make a little countdown in your head and dont do a rush job when the body is camped!
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Old 01-09-2008, 04:23 PM   #8 (permalink)
 
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Re: Priority Revives

Quote:
Originally Posted by GlobalWarmin View Post
Oh no. I hope my reviving of Azura last night before Reaper isn't the catalyst for this reminder
No! I've done it a million times too! I think many people revive who is closest out of habit which is good, especially in a firefight it is tough to sometimes pick out the SL! We all got to make it a habit to find the SL!
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Old 01-09-2008, 07:35 PM   #9 (permalink)

 
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Re: Priority Revives

Quote:
Originally Posted by Lyramion View Post
When we are born into 2142 we are noobs - we donīt even have a Defib.

In our childhood we play for badges and points whoring out every kit and vehicle as much as we can.

When we are Teenagers we learn about the power of Teamplay and the Defib and evolve into Squadmembers.


Now.... you can have a Squad full of revive happy Medic Squadmembers.... great...isnt it? .. no not really... Veteran players just camp dead bodies. I seen whole Squads of fresh Teenager Medics rush towards one dead body, like insects get attracted by a hot lightbumb. This can easily mean the end for our whole squad....

Try to not only set priorities on the revives but also on who does them and if you are not, give cover fire! Even if the enemy is hiding behind some wall... just make bulletholes into it to pin down the enemy. It is nice to have a quick revive but the game gives you 15 seconds under normal conditions. Make a little countdown in your head and dont do a rush job when the body is camped!
Good words Lyra. Same for Azura and Reaper. Revives are rad but priorities are paramount.
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Old 01-09-2008, 09:15 PM   #10 (permalink)
 
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Re: Priority Revives

Quote:
Originally Posted by Lyramion View Post
Now.... you can have a Squad full of revive happy Medic Squadmembers.... great...isnt it? .. no not really... Veteran players just camp dead bodies. I seen whole Squads of fresh Teenager Medics rush towards one dead body, like insects get attracted by a hot lightbumb. This can easily mean the end for our whole squad....
I know a common strategy that i have been using more lately is to throw a frag near a likely revive, always if a SL is down. Whole masses of people get killed by this trying to get revives, so here is my two cents on this priorities.

I don' think the priority is too important. If your SL is down and you have an oppurtunity, go for it. But to prevent the swarming and mass frag/PK deaths, SLs separating the squad using the buddy system works really well. I remember playing a couple rounds with Pfeil ( i think...) two weeks ago or so. We all got a buddy, and we were responsible for that person's revives. The squad had 3 medics, 2 support, 1 engy. Having these buddies ensured you were near a medic, and prevents grouping.

So my point in all of this is that a tight squad doesn't necessarily need a good priority, but having specifically dedicated medics is very efficient.
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Old 01-10-2008, 12:39 AM   #11 (permalink)
 
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Re: Priority Revives

Camping revives is a growing trend in TG. You used to see a few people do it, but now more and more I'm seeing constant grenade spam, staggered rocket volleys, and so forth, especially over SL bodies. In the past, one grenade would be chucked at the body, so once that blew, you could grab the revive in relative safety. Now, supports are setting up to ensure that people are dead.

Its an interesting, if slow, change, and it could change tactics quite a bit.
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Old 01-10-2008, 01:11 AM   #12 (permalink)
 
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Re: Priority Revives

Hmm perhaps we can use smoke grenades to cover the bodies, so no body will see them... Then we can throw radar grenades to find the campers, but what about the defib?
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Old 01-10-2008, 03:22 AM   #13 (permalink)
 
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Re: Priority Revives

Quote:
Originally Posted by Azura View Post
Hmm perhaps we can use smoke grenades to cover the bodies, so no body will see them... Then we can throw radar grenades to find the campers, but what about the defib?
If I see smoke, I'm just throwing a grenade or rockets into the midst.

I do recall during a practice before the most recent bfcl match, Gloop and Guardian (I think) kept up an excellent stream of rocket fire on a single body that prevented us from getting the revive. Too far away for us to counter-rocket, we had to let the body go. While this kind of concentrated fire isn't as practical in the more hectic 25v25 server, it still serves as an excellent point: shoot the dead bodies.
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Old 01-11-2008, 02:30 AM   #14 (permalink)
 
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Re: Priority Revives

Quote:
Originally Posted by Razcsak View Post
Camping revives is a growing trend in TG. You used to see a few people do it, but now more and more I'm seeing constant grenade spam, staggered rocket volleys, and so forth, especially over SL bodies. In the past, one grenade would be chucked at the body, so once that blew, you could grab the revive in relative safety. Now, supports are setting up to ensure that people are dead.

Its an interesting, if slow, change, and it could change tactics quite a bit.
i once got a distinguished combat effciency from rocketing a dead body. the medics just came and came. i was standing at the top of the ledge at harbour looking down the sloped ramp to PAC base (cg)
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Old 01-11-2008, 08:39 PM   #15 (permalink)
 
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Re: Priority Revives

What I don't get is why people STOP to revive. They're just asking to get killed when they do that, unless it's a particularly difficult revive (such as clipped bodies.)

Now, I know there are other people here who have mastered the drive-by-revive!
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