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Battlefield 2142 - Tactics and Missions Discussion Discussion about Battlefield 2142 tactics, maps and missions.

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Old 01-15-2008, 09:22 PM   #1 (permalink)
 
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Pilium

I always see people use the Pilium Anti Armor Rifle instead of the regular rocket. I mean is there any use for the stock once you unlock this bad boy.
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Old 01-15-2008, 09:45 PM   #2 (permalink)
 
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Re: Pilium

only for very long range stuff on when you know the shields are down other than that they are good for making armor waste shields if done right
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Old 01-15-2008, 10:05 PM   #3 (permalink)
 
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Re: Pilium

They also serve their purpose as personal head shot rifles which many prefer over sniper rifles...JK it is entertaining to get a pilum head shot but its main advantage is the "gun and run" technique (no guidance necessary).
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Old 01-15-2008, 10:08 PM   #4 (permalink)
 
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Re: Pilium

Yes there are plenty of reasons. Two shots with the Defaults to the side of a Tank take it down, two with the pilum only take it to 10. Its guiding function makes it better a medium to long range. And the shield only lasts for a few seconds.

I stand behind the defaults (I <3 the Mitchell), as long as Walkers are not in the area.
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Old 01-15-2008, 10:29 PM   #5 (permalink)
 
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Re: Pilium

Pilum, its good for sneak attacks against armor. Mainly because of the lack of a guidance package there is no lock-on tone, let them roll by, then nail them in the back where it's weakest, the vehicle is gone at that point.
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Old 01-15-2008, 10:33 PM   #6 (permalink)
 
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Re: Pilium

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Originally Posted by SKsniper128 View Post
Pilum, its good for sneak attacks against armor. Mainly because of the lack of a guidance package there is no lock-on tone, let them roll by, then nail them in the back where it's weakest, the vehicle is gone at that point.
THis is what i usually do with the pilium.

Is the SAWW effective at all against armor.
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Old 01-15-2008, 10:40 PM   #7 (permalink)
 
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Re: Pilium

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Originally Posted by Sir-Nerd View Post
THis is what i usually do with the pilium.

Is the SAWW effective at all against armor.
Not much at all, but it's pretty amazing killing snipers on Suez with it though! Might take a few...
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Old 01-15-2008, 10:58 PM   #8 (permalink)
 
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Re: Pilium

I think the pilum is far superior in the vast majority of situations but when you are being hunted by a walker or a tank you will thank the heavens above and kiss the ground at your feet if you can bend a missle shot around the building or over cover to take it out with the default launcher.

Missle shot over cover FTW!!!
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Old 01-15-2008, 11:12 PM   #9 (permalink)
 
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Re: Pilium

This might seem a bit rude, but with all the threads that have popped up with just a kit piece and an advert (<insert kit piece> use it!) the relevant thread got bumped off.

Longer discussion on topic here
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Old 01-15-2008, 11:44 PM   #10 (permalink)


 
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Re: Pilium

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Originally Posted by Tarenth View Post
This might seem a bit rude, but with all the threads that have popped up with just a kit piece and an advert (<insert kit piece> use it!) the relevant thread got bumped off.

Longer discussion on topic here
Are you suggesting the use of the forum search feature? Preposterous...
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Old 01-16-2008, 12:00 AM   #11 (permalink)
 
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Re: Pilium

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Originally Posted by Sir-Nerd View Post
THis is what i usually do with the pilium.

Is the SAWW effective at all against armor.
Not really, it takes two or three clips (4 or 6 shots total) to the Rear of a tank to take it down with the SAAW.
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Old 01-16-2008, 05:15 AM   #12 (permalink)
 
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Re: Pilium

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Not much at all, but it's pretty amazing killing snipers on Suez with it though! Might take a few...
Killing snipers with the SAAW? I think you mean the Mitchell and whatever the other one is called (the regular anti-vehicle rockets). I've never seen any infantry actually shot with a SAAW... not sure if it is even possible and if it would do any damage?! Did you really mean the SAAW?

Quote:
Originally Posted by Skill4Lif3 View Post
They also serve their purpose as personal head shot rifles which many prefer over sniper rifles...JK it is entertaining to get a pilum head shot but its main advantage is the "gun and run" technique (no guidance necessary).
It's extremely hard to even hit infantry at all with the pillum, not to mention in the head. Perhaps at 2 feet away, in which case you'd be better off with their tag instead imo.
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Old 01-16-2008, 05:29 AM   #13 (permalink)
 
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Re: Pilium

The pilum has as much accuracy as the stationary AV turret actually. That means you could snipe someone at 200 yards if you stood stationary and took drop into account. Wouldn't suggest it however because the crosshairs aren't ment for sniping and the reload/round capacity is worse than the Zeller.

Seriously though, the pilum has a very high moving deviation, but is extremely accurate if you let your crosshairs rest to their default position before using the sights. That means if you stop for a second, crouch, then fire off a shot you'll be a lot more accurate than if you were still moving, went prone (remember prone throws your crosshairs at their widest then bring them in), or fired with only a brief pause. I think my furthest kill was someone at 160 yards running down the road. Got lucky though because they shifted slightly to evade and I clipped them with the shot deviation at that range.

On that note. Pilum kills rock. Its an automatic ticket loss for the other team since all pilum kills are unrevivable just like kills with the AV turret gun (best 'sniper' gun in the game is the turret I say). I believe you can be brought back from a kill with the default rockets though. That...and you get a really cool blue EMPish explosion that sends the body flying.
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Old 01-16-2008, 08:07 AM   #14 (permalink)

 
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Re: Pilium

By far I stand behind the Pilum. It has multiple uses if you learn to use it correctly. You can take down a tank with one shot in the rear, two Engy's can drop almost anything in a couple of seconds. I tend to use it wiht two Engys and try to stagger the firing, one engy can not repair fast enough to save an APC or Walker from that combination. I also use it quite effectively on Transports and Gunships, no tone means no warning. One good hit on a transport and you can take the crew from inside. Last night I snagged a buggy running past our flag on Suez, he was just cruising and I led him and that was the end. As with any weapon, it takes practice to know what it can do, what you can do with it, and when to use it.

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Old 01-16-2008, 11:22 AM   #15 (permalink)
 
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Re: Pilium

All AV weapons are unrevivable-kills, SAAW included. The problem with the SAAW is that, without a lock, it fires like a grenade launcher.
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