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02-11-2008, 02:19 PM
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#1 (permalink)
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Join Date: Apr 2007
Location: Rhode Island
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PAC and Belgrade
It has recently come to my attention that it is quite easy for the PAC to win at Belgrade every time. It all boils down to holding the sothern most flag, monorail. All EU vehicles must pass here and the rail gun covers all roadways leading from the main base. If one squad can prevent all armor, APCs and FAVs from making it past them than it becomes a one sided armor vs infantry in favor of the PAC.
On the flip side, the best way to retake monorail, is with an infatry assult from either playground or the EU main. Any armor assult will most likly end with death due to motion mines and/or rail gun. If you must attack with Armor pack motion bait and take out the rail gun before moving on the flag.
This tactic worked to perfection this past Sunday night and I was able to rack up quite a kill count on the rail gun.
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02-11-2008, 02:37 PM
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#2 (permalink)
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Join Date: Apr 2007
Location: TN
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Re: PAC and Belgrade
Your right taking over monorail can affect the game. However don't ever attack the EU main, thats not an acceptable tactic at TG since the main in an un-cap.
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02-11-2008, 03:00 PM
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#3 (permalink)
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Join Date: Apr 2007
Location: Gone for the weekend folks!
Age: 33
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Re: PAC and Belgrade
Frequently the post right next to your enemies UCB can be the key to victory. My favorite tactic is to drop a transport with all engineers and one medic, and keep it locked down. If they're smart they'll "try" to bypass us, but frequently we manage to tie up half the team as they try to kick us out.
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02-11-2008, 03:37 PM
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#4 (permalink)
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Join Date: Feb 2007
Location: New Castle, DE
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Re: PAC and Belgrade
One thing to remember is that good SL's see the imposing danger and will find a way around. Also, if you don't have all of the squads in the main then you could be in for some real trouble. One flag teken behind you brings all of the infantry to all of the flags between you and your own forces. A couple of good engineers and your armor is useless.
Grab a couple of flags and put the bleed on, then your team is in trouble and out numbered becuse all of the enemies squads are fighting on foot and you are defending a flag from no one. The CO should make the call to have all squads abandon that flag and move elsewhere.
Last night I had a squad and all we did was go from flag to flag, cap and run. We would cap it and others would spawn as we where moving to the next flag. If I saw a large amount of infantry movin in, we just flanked them and avoided contact...then took the flag they just came from.
It was really a lot of fun. Monorail is a good choke point for EU though.
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02-11-2008, 03:45 PM
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#5 (permalink)
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Join Date: Apr 2007
Location: Pittsburgh
Age: 21
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Re: PAC and Belgrade
Quote:
Originally Posted by Tarthkin
It has recently come to my attention that it is quite easy for the PAC to win at Belgrade every time. It all boils down to holding the sothern most flag, monorail. All EU vehicles must pass here and the rail gun covers all roadways leading from the main base. If one squad can prevent all armor, APCs and FAVs from making it past them than it becomes a one sided armor vs infantry in favor of the PAC.
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Sure, which is why a smart commander will designate a squad to hit Monorail from the north as soon as he sees a buggy heading that way.
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02-11-2008, 05:03 PM
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#6 (permalink)
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Join Date: May 2007
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Re: PAC and Belgrade
I dont think its that hard to break out of the uncap in that situation, SL cloaks through on either side, send an engi with bait to clear the path for a vehicle burst through , then burst through with a buggy or an apc with sheilds up, even charging the flag can work as a lot of ppl are engi's and sniper..
Get to statue , try hold in until your teams spawns there, grap the walker and from statue your team can atack 3 flags easily , and them mono defence is much weaker by this stage..
Just a few ideas......
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02-11-2008, 05:13 PM
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#7 (permalink)
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Join Date: Jun 2007
Location: North Port, Florida
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Re: PAC and Belgrade
Taking Monorail and holding it is one of my favorite Belgrade tactics. One thing that makes it difficult to keep is that if you have a team that doesn't help out much, you tend to lose Playground behind you. That puts more pressure on Monorail, since you're now taking fire from the north and south.
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02-11-2008, 05:16 PM
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#8 (permalink)
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Join Date: Nov 2006
Location: Bridgewater, NJ
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Re: PAC and Belgrade
The same can be said for EU taking Pond. It might be a bit more to mine up, but the bottleneck still exists. It boils down to the squad holding the flag, the support they get from the commander and what the rest of the team is doing. It also helps if the other team is incapable of thinking outside the box  .
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02-11-2008, 05:59 PM
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#9 (permalink)
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Join Date: Apr 2007
Location: Pittsburgh
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Re: PAC and Belgrade
Quote:
Originally Posted by Lorax74
The same can be said for EU taking Pond. It might be a bit more to mine up, but the bottleneck still exists. It boils down to the squad holding the flag, the support they get from the commander and what the rest of the team is doing. It also helps if the other team is incapable of thinking outside the box  .
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Its possible for armor to exit the PAC base without going right through Pond, unlike Monorail. Pond is more defensible than Monorail by a long shot, but its position as a blockade is much worse.
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02-11-2008, 07:28 PM
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#10 (permalink)
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Join Date: Mar 2007
Location: Adjunct Professor at Miskatonic University
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Re: PAC and Belgrade
Quote:
Originally Posted by machowner
Your right taking over monorail can affect the game. However don't ever attack the EU main, thats not an acceptable tactic at TG since the main in an un-cap.
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Vehicles that fire out from or retreat to the Uncap (ex. APC/mortars) can be engaged.
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02-11-2008, 07:43 PM
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#11 (permalink)
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Join Date: Nov 2007
Location: Albany, NY
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Re: PAC and Belgrade
Quote:
Originally Posted by Razcsak
Its possible for armor to exit the PAC base without going right through Pond, unlike Monorail. Pond is more defensible than Monorail by a long shot, but its position as a blockade is much worse.
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It's true that Monorail is easier to hold, and neutralize all enemy armor, than Pond, but it is still very much possible for a squad with 2-3 engineers to sit at Pond and not let any armor through. There are basically three exits from the PAC base, and one of them isn't easy to keep a constant eye on as it's on the other side of the buildings, but the two railguns at pond are much more strategically located than the two at Monorail, which helps with the defense, and so long as you have engies who are on the ball and can keep all 3 of the avenues tied up with mines, it shouldn't be too difficult.
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02-11-2008, 09:29 PM
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#12 (permalink)
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Join Date: Nov 2006
Location: Bridgewater, NJ
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Re: PAC and Belgrade
It is tougher to block the FAVs, but the APC and tank are usually easy fodder from Pond. A few mines to slow them down and let the rail guns and engies do their thing. On a side note, Pond and Monorail are my favorite flags on that map.
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02-12-2008, 01:48 PM
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#13 (permalink)
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Join Date: Jun 2007
Location: North Port, Florida
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Re: PAC and Belgrade
Quote:
Originally Posted by Lorax74
On a side note, Pond and Monorail are my favorite flags on that map.
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Agreed. Com Tower FTL.
Another fun tactic is to entrench yourself in the buildings either between Com and Playground or between Playground and Monorail. I'll sometimes have a squad take Monorail, then situate in the buildings just to the north and take/defend Playground, as well. If we start to lose Monorail, we're there ASAP to retake it and we can almost instantly get rockets and 'nades on the flag to clear our way. We'll sometimes leave an engi there just to deal with armor.
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02-12-2008, 11:00 PM
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#14 (permalink)
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Join Date: Jun 2007
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Re: PAC and Belgrade
Com Tower is a mortar magnet. I'd rather hold everything around it and box the enemy in, than try to take Com Tower.
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02-13-2008, 12:12 AM
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#15 (permalink)
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Join Date: Apr 2007
Location: TN
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Re: PAC and Belgrade
Quote:
Originally Posted by Jakaleel
Vehicles that fire out from or retreat to the Uncap (ex. APC/mortars) can be engaged.
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Yea, but it is best not to. Since one person usually follows another. The new guys will see you and then just assume its okay. Best just to let the coward come out of the base and meet his fate.
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