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Battlefield 2142 - Tactics and Missions Discussion Discussion about Battlefield 2142 tactics, maps and missions.

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Old 03-25-2008, 12:15 PM   #16 (permalink)

 
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Re: Success with Walkers

The person under the walker has to be standing in order to kill them, if they kneel or crouch they're fine.
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Old 03-25-2008, 12:32 PM   #17 (permalink)
 
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Re: Success with Walkers

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Originally Posted by Lorax74 View Post
The person under the walker has to be standing in order to kill them, if they kneel or crouch they're fine.
touche`
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Old 03-25-2008, 01:01 PM   #18 (permalink)
 
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Re: Success with Walkers

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Originally Posted by Uranium - 235 View Post
Don't forget that your walker can 'sprint' indefinitely (why you'd ever walk forward at the regular pace is beyond me)
Sometimes, when the connection isn't very good or there is a lag spike the walker may start stumbling or feel like it's gliding instead of walking. Those are the instances where you may benefit from quickly jumping out and back in or walking instead of running to bring it back to normal, otherwise its behavior may become unpredictable and a liability if you get into a jam.

A walker is very weak without proper support from infantry. Usually a walker will do well in teams that are more focused in winning a round than getting a lot of points. Teams that want to win are more supportive and look out for each other. They revive and assist strategically those that are in a better position to attack or defend, instead of doing it randomly, so they will even sacrifice to protect the walker's weak spots because they know that in the end they benefit greatly from the walker.
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Old 03-25-2008, 02:19 PM   #19 (permalink)

 
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Re: Success with Walkers

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Usually a walker will do well in teams that are more focused in winning a round than getting a lot of points. Teams that want to win are more supportive and look out for each other. They revive and assist strategically those that are in a better position to attack or defend, instead of doing it randomly, so they will even sacrifice to protect the walker's weak spots because they know that in the end they benefit greatly from the walker.
True, I agree that teamwork between a walker and the team surrounding it is the recipe for success.

But I disagree on placing such an emphasis on the team. Pardon me Lusitano, don't misunderstand this post -- I'm not typing it against you. You brought up an issue that leads to what I want to say here.

I often hear:

"We would do a whole lot better if this team knew how to revive."
or
"This team is filled with idiots, that's why we can't do anything."
or
"Look at that -- engineer two feet from me and he won't repair me. This team sucks."

Yes, the team may suck, yes the CO may suck, yes everyone but you may suck but this is the reality. You cannot change that. Complaining about it and blaming will solve nothing. Resolving you cannot do anything because of your team is a weakness.

First, start with what you have.

Recognize the situation and work outside it. Compensate for your team's ineptitude. Think outside the box, devise different tactics and strategies. Ignore the fact that the team is not helping you and focus on getting things done. Whining about a simple reality -- lack of skills, experience, or teamwork -- will do absolutely nothing. Even worse, blaming your failure on their ineptitude is even worse. The reality exists and you cannot change it: you must adapt and compensate.

Yes, it's quite beautiful when the entire team works together. It's pretty to have constant engineers on your walker, to have medics with defibs behind you, to have resupplies as soon as you call them, to have a UAV over you when you call it in -- but if it doesn't happen, you cannot blame your failure on those teammates. Acknowledge the reality, accept it, and work to fix it. Adapt, compensate, change your tactics. A negative attitude changes nothing: the game is only what you make of it.
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Old 03-25-2008, 03:59 PM   #20 (permalink)
 
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Re: Success with Walkers

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Originally Posted by Zhohar View Post
True, I agree that teamwork between a walker and the team surrounding it is the recipe for success.
I think we are sending this thread a bit off course from walker advice to general tactics and other stuff and I may be partly to blame so I'll keep it short here and I'll PM you a longer reply.

What you said in no way invalidates or denies what I said. You can be the best walker guy but without team support you'll die in no time. Having the best team around you won't turn you into an amazing player in the walker, either. Part of being a fairly good player is being aware of your limitations. I am not a good player, but in a good team that is working together I may even get a good score and appear to be a good player. Usually, unless you are very good, any Rambo tactics will only get you killed. I've gone whole rounds in a walker by myself with no support from CO or team and I've died surrounded by people trying to help. Each case is a case, but after you've done everything you can and know how, if you blame yourself for other people's failings that is far worse and more negative that realizing who failed at what - even your own share of the blame for a defeat. How can you learn otherwise?
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