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| Battlefield 2142 - Tactics and Missions Discussion Discussion about Battlefield 2142 tactics, maps and missions. |
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#17 (permalink) |
![]() ![]() Join Date: Apr 2007
Location: Northeastern University (Boston)
Age: 21
Posts: 3,816
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Re: Solo TV gunship help
Yeah, uhmm, that guy in the videos, he's good.... wow.
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#18 (permalink) | |
![]() Join Date: Aug 2007
Location: Toronto, ONT
Age: 26
Posts: 1,311
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Re: Solo TV gunship help
Quote:
Essentially you're asking us to accept that because you *can* simulate:
We also don't allow high building beacons because it's unsportsmanlike yet EA implemented that too. I believe basing an argument on the fact that "EA allowed it and hasn't fixed it so we can do it" is weak. We pride ourselves on realism and fairplay, hence firing TV missiles solo shouldn't be allowed.
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#19 (permalink) | |
![]() ![]() Join Date: Jul 2007
Location: Vancouver, west coast of Canada
Posts: 1,082
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Re: Solo TV gunship help
Quote:
I do have a problem with using macros to do something that wouldn't be done on the real life battlefield. Case in point -- switch to the second seat of a gunship to fire a weapon. It's not something that would ever be done in real life. In fact, I doubt a single person would be even allowed to take off with a two-seat fighter jet in order to engage in combat, much less be encouraged to perform physical acrobatics inside the cockpit while engaged in combat. The purpose of a pilot is to fly, the purpose of a gunner is to gun. This goes against the simulation aspect of TG.
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#20 (permalink) |
![]() ![]() ![]() Join Date: Nov 2006
Location: Bridgewater, NJ
Age: 34
Posts: 6,398
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Re: Solo TV gunship help
I don't see the admin team taking up a discussion about macros, it is simply not something we can accurately admin without standing behind someone and looking over their shoulder.
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#21 (permalink) |
![]() Join Date: Apr 2007
Location: Pittsburgh
Age: 20
Posts: 947
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Re: Solo TV gunship help
I have less of a problem with macros than I do people switching seats and actually guiding the TV missile. The macro makes it like a dive-bomb, which I don't really have a problem with. Its just another button in the cockpit at that point.
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#22 (permalink) | |
![]() Join Date: Jul 2007
Location: Mountain Home AFB, ID
Posts: 862
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Re: Solo TV gunship help
Quote:
Honestly, BF games are so full of asinine unrealistic idiocy, to try to pass something off on the grounds of being 'unrealistic'... well there's nothing realistic about a tank being blown up by a single shot to the rear with anything less than another tank either. Were this game actually trying to take itself seriously, you might have a point, but I could really go all day about how much 'arcadey' crap there is in this game (don't think I'm completely happy with all of it, however).
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#23 (permalink) |
![]() ![]() ![]() Join Date: Apr 2007
Location: Gone for the weekend folks!
Age: 32
Posts: 2,589
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Re: Solo TV gunship help
Part of the trouble comes from TG's start in "realistic" tactical gaming. We're still trying to figure out where to fit the games that start from an inherently unrealistic premise, and what should be allowed as a result. Conversations like this are a good way of beginning a climate change, or helping to re-examine something that's been static a while, but let's not get heated.
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#26 (permalink) |
![]() ![]() ![]() ![]() Join Date: Nov 2006
Location: In a AC-130 shooting 105's at you.
Age: 28
Posts: 3,139
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Re: Solo TV gunship help
We all switch seats in tanks, APCs and FAVs. That in IRL would take a minute in a tank and APC. Some things will never add up to realistic. An Apachie pilot and co-pilot can both fire and pilot thier platform. Although the pilot cannot use the main chaingun, He still can take over fire control and launch any and all guided/un-guided rockets/missles while still controling his platform. Now since they intoduced the longbow and more advanced firecontrol systems, this might be different now.
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#28 (permalink) |
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Join Date: Apr 2008
Location: Australia
Posts: 6
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great vids. on the flying the gunship solo, and using the TV missles. I've tried the key sequence / F2 > Rght. Mouse clik. > aim > shoot > guide missle many a time but not with much success. Accuracy being a main factor (and falling out of the sky).....wonder if Eroak could go into a little more detail about using that macro ... I'm using a Razer Copperhead mouse. ...should I be able to bind that macro with this mouse ??
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#29 (permalink) |
![]() Join Date: Mar 2008
Location: Lowell/Medford, MA
Age: 22
Posts: 205
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Re: Solo TV gunship help
The idea is you don't actually guide the missle, you just gotta aim it with enough of a lead that it'll hit with no guidance. Practice makes perfect!
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#30 (permalink) |
![]() ![]() ![]() ![]() Join Date: Nov 2006
Location: In a AC-130 shooting 105's at you.
Age: 28
Posts: 3,139
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Re: Solo TV gunship help
The mouse you bought should have some sort of guide, either on disk or online on how to program macros. Every program is different so I can't really tell you how to set on up.
On another note, Lorax is right. This game really has little use with macros. The gunship is about the only thing and even then it's vary hard to pull off. I only got 1 kill out of 20 some odd attempts. Macros work best in MMORPG type games. Sending chat messages with actions is the most common. WoW has a built in system to make macros for your toons.
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