Welcome to Tactical Gamer

+ Reply to Thread
Page 2 of 2 FirstFirst 12
Results 16 to 22 of 22
Discussion: Battlefield 2142 / Battlefield 2142 - Tactics and Missions Discussion - My Ideal Infantry Squad Composition - Originally Posted by LordKelvin As a sniper, I would say that my talents are somewhat
  1. #16

    Thesleeper01's Avatar

    Join Date
    Oct 2007
    Posts
    822

    Re: My Ideal Infantry Squad Composition

    Quote Originally Posted by LordKelvin View Post
    As a sniper, I would say that my talents are somewhat under-appreciated on TG... almost every squad leader asks that I be a medic instead.
    Looking at your stats with recon weapons I think that you may not realize how effective you could be with a non recon kit.

    You have an insane KD ratio of 5.07 to get this with a sniper rifle you need to be playing it safe staying in the back and racking up the kills from a safe postion. Not a bad thing but your not able to press on a flag doing that.

    Your APM & RDX KD are low so your not racking up the kills with those, being in a back postion they often don't get a chance to go off. Most of your kills are with the zellar.

    With the baur you have about 40% of the time but more than half the kills of the zellar, what this means to me is that as a recon your not keeping nearly as many people dead per time as you could as an assault. Where kills per time is a stronger indication of ability to capture flags you would be a much more effective squad member as an assault and have the added benefit of being able to revive the SL/SM and heal others.

    The ability to project force does not do you as much good unless you have the ability to take advantage of openings.

    Not saying your kit is wrong only that as an assault you have better squad dynamics and staying power.
    http://www.tacticalgamer.com/image.php?type=sigpic&userid=21941&dateline=121254  5998

  2.  
  3. #17


    Join Date
    Mar 2008
    Location
    Lowell/Medford, MA
    Age
    26
    Posts
    549

    Re: My Ideal Infantry Squad Composition

    Recon are unfortuantely heavily situation when it comes to playing the TG way. If Assaults didn't have the defib or rockets, Recon would be ALOT more useful, but they are just too good to put down. Ya the Lambert isn't the best gun, but the explosives can very key to a defense.

    I've played a sniper in a TG squad, and had a sniper in my squad, but only on maps that call for it. Unfortunately, on alot of maps, Assaults with Rockets, one very key exception is Operation Shingle. If I get a full squad I'll generally call in 3 assault, 2 recon and a support. I'll have the recon go either sniper or lambert depending on the gameplan I have in mind. OS is just one of those maps that are open enough to snipe, but concealed enough to hide explosives. Very few maps have that quality. If Verdun had like 6 flags, and no vehicles, Verdun would be another great map for it.

  4.  
  5. #18

    Lorax74's Avatar

    Join Date
    Nov 2006
    Location
    Bridgewater, NJ
    Age
    37
    Posts
    9,824

    Re: My Ideal Infantry Squad Composition

    Quote Originally Posted by Lorax74 View Post
    I'd like to issue a word of warning to anyone replying to this thread: This thread is about squad makeup, it is not about the recon/sniper kit, how to use it, how good someone is or is not with it, why the sniper rifle sucks or rocks, etc. If you disagree with the choice of kit, fine, say so, but do not turn yet another thread into sniper bashing thread.
    Reminder.



    TG Primer - BF2142 Server Rules - Code of Conduct
    Contact a Game Admin

    "..good sportsmanship shouldn't be sacrificed in the name of teamwork. " --WhiskeySix

  6.  

     
  7. #19

    LordKelvin's Avatar

    Join Date
    Mar 2008
    Location
    Ave Maria, FL
    Age
    22
    Posts
    1,623

    Re: My Ideal Infantry Squad Composition

    Quote Originally Posted by Thesleeper01 View Post
    Looking at your stats with recon weapons I think that you may not realize how effective you could be with a non recon kit.

    You have an insane KD ratio of 5.07 to get this with a sniper rifle you need to be playing it safe staying in the back and racking up the kills from a safe postion. Not a bad thing but your not able to press on a flag doing that.

    Your APM & RDX KD are low so your not racking up the kills with those, being in a back postion they often don't get a chance to go off. Most of your kills are with the zellar.

    With the baur you have about 40% of the time but more than half the kills of the zellar, what this means to me is that as a recon your not keeping nearly as many people dead per time as you could as an assault. Where kills per time is a stronger indication of ability to capture flags you would be a much more effective squad member as an assault and have the added benefit of being able to revive the SL/SM and heal others.

    The ability to project force does not do you as much good unless you have the ability to take advantage of openings.

    Not saying your kit is wrong only that as an assault you have better squad dynamics and staying power.
    Point taken. Did you get my stats off the EA website?

    As for the more relevant topic of the thread, I would say that out of the few times I have led a squad on TG, the one I had most fun with was an all-support defense squad at Church on Cerbere Landing. There's not much that can stand up to 6 soldiers all armed with sentry guns, renewable ammo and grenades, and the most punishing infantry weapons in the game.



    EVE Online: Yumi Hikare


    "I've done everything I can... There are no heroes left in man..."

  8.  
  9. #20

    Thesleeper01's Avatar

    Join Date
    Oct 2007
    Posts
    822

    Re: My Ideal Infantry Squad Composition

    Quote Originally Posted by LordKelvin View Post
    Point taken. Did you get my stats off the EA website?
    yep off the EA site, link to your toon:

    http://battlefield.ea.com/battlefiel...&PID=115380673

    Where a recon shines in a squad for RDX/APM's use is on a titan round as defender you can reaily tear up the attackers with em.

    One of the most important things to remember about squad make up is that any make up may be great for one flag/attack and suck on the same flag during a different attack.
    http://www.tacticalgamer.com/image.php?type=sigpic&userid=21941&dateline=121254  5998

  10.  
  11. #21

    Holy's Avatar

    Join Date
    Apr 2008
    Location
    Maine
    Age
    21
    Posts
    243

    Re: My Ideal Infantry Squad Composition

    This is a nice squad setup I guess.

  12.  

     
  13. #22

    RudeBoy's Avatar

    Join Date
    Apr 2008
    Location
    California
    Posts
    250

    Re: My Ideal Infantry Squad Composition

    Quote Originally Posted by WolfrunnerFenris View Post
    Bearing in mind that the tactics for this squad will most likely not work in 2142 given its fast paced, generally close quarter’s nature and I have also not had an opportunity to try out the combination but think it provides the most flexibility of tactics without having to have anyone repawn with a new kit.
    i believe he was speaking more hypothetically, and note the fact that he said it wont work in BF2142. In a more slowed down, life like game where revives weren't as easy as shocking someone, and life was actually valued, i'm sure this setup would work excellently.


    The art of war is simple enough. Find out where your enemy is. Get at him as soon as you can. Strike him as hard as you can, and keep moving on.-Ulysses S. Grant

    BF2142-|TG-Irr| Steezer

    CSS- Blood|TG-Irr|

  14.  

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts


  
 

Back to top