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Battlefield 2142 - Tactics and Missions Discussion Discussion about Battlefield 2142 tactics, maps and missions.

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Old 07-13-2008, 01:33 AM   #16 (permalink)
 
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Re: Commander Spotted function

If someone asked me to do one I would presume that they meant to sat scan and if I ever ask for one I am actualy asking for a sat scan.
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Old 07-13-2008, 09:38 AM   #17 (permalink)

 
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Re: Commander Spotted function

No one has yet made an argument that would make reconsider my uses of the spotted function. The only reason bunny hopping works is due to latency issues between the two players and the servers (same with dolphin diving). This works due to a function in the game engine. If this function wasn't intended then why would the margin for error when spotting be so high?

Also I would like to know where those who don't use the spotted function the same way I do draw the line. If an SL says to you I think there maybe someone around X, could try to spot? Will you right click and spot just like that, would you zoom in and manually search or wait for a Sat Track. Also if an SL asks will you try and spot on and around Z flag will you comply or wait for ST? I'm just curious as to where you draw the line.
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Old 07-13-2008, 10:32 AM   #18 (permalink)
 
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Re: Commander Spotted function

I always found spot checking to be a natural extension of the CO interface. I figured hey, it's 2142, it could happen. We have hover tanks, and APCes to de-evolved from amphibious vehicles, to purely terristrial, and we got Walkers that suffer no movement loss when wading chin deep in water.

However in my time as a CO, I've noticed that I rarely actually need to use spot checking. I don't spot check back flags because I never see the need to. I save my UAVs for either when I see a squad making an advance on a known enemy position, or we have an entrenched defense. Sat track's constantly going so I know if someone gets past the front line defenses, within 5 seconds of it happening, which generally means they're not far enough behind the defenses to warrent random spot checks.
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Old 07-13-2008, 04:47 PM   #19 (permalink)
 
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Re: Commander Spotted function

Quote:
Originally Posted by daithi1 View Post
No one has yet made an argument that would make reconsider my uses of the spotted function. The only reason bunny hopping works is due to latency issues between the two players and the servers (same with dolphin diving). This works due to a function in the game engine. If this function wasn't intended then why would the margin for error when spotting be so high?

Also I would like to know where those who don't use the spotted function the same way I do draw the line. If an SL says to you I think there maybe someone around X, could try to spot? Will you right click and spot just like that, would you zoom in and manually search or wait for a Sat Track. Also if an SL asks will you try and spot on and around Z flag will you comply or wait for ST? I'm just curious as to where you draw the line.
I use it the way someone of today would use it. If your in a tank formation and someone calls out over the radio that there are tanks somewhere to the east do you call out that there are tanks to the east when you have no idea what that person saw or knows?

I think it is safe to assume you would look see if you can spot them and then call out thier location.

If someone asked me to do a "spotted check" in the context of this email I would refuse to do it, I feel it is cheatting.

I think there is more than just "latency issues" involved with bunny hopping and dolphin diveing. Someone that is doing those is harder to hit just because theres more directions of movement and it is not reaily realistic tactics.

I don't expect that you or anyone will stop doing it, I wanted to find out what people thought about it.
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Old 07-13-2008, 09:53 PM   #20 (permalink)

 
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Re: Commander Spotted function

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Originally Posted by Thesleeper01 View Post
I think there is more than just "latency issues" involved with bunny hopping and dolphin diveing. Someone that is doing those is harder to hit just because theres more directions of movement and it is not reaily realistic tactics.
It is just latency (more or less). I've lanned a couple of times and and bunnyhoppers were much easier to kill. Possibly not to the point of reaism but it would have been better for them to run in a straight line.
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Old 07-13-2008, 10:07 PM   #21 (permalink)
 
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Re: Commander Spotted function

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Originally Posted by daithi1 View Post
Also I would like to know where those who don't use the spotted function the same way I do draw the line. If an SL says to you I think there maybe someone around X, could try to spot? Will you right click and spot just like that, would you zoom in and manually search or wait for a Sat Track. Also if an SL asks will you try and spot on and around Z flag will you comply or wait for ST? I'm just curious as to where you draw the line.
For the most part, yes, I would wait for a sat-track or I would zoom in to find them.

That said, it should be noted, that when I command, I spam the hell out of sat-track. The second I can use it, I do. As commander it is my goal to know where the enemy is at all times. I constantly call out their numbers and locations on VOIP and use spot to show their exact location as needed. In between sat-tracks I do my best to remember this information to help me narrow down areas that I need to watch.

Don't get me wrong, I love love the spot feature and I use it a lot. I am not arguing against the spot feature as a whole. I just don't believe that randomly "blind spotting" hoping to find something is right.

What a person is doing by using the spotted feature as a poor man's sat-track is taking advantage of the game. They are relying on the fact that the game will tell them if they see something because the Mini-map shows a dot and not a question mark. It is an exploit.

Think of it this way, a CO that uses the blind spot is like the boy that cried wolf. but instead of trying to fool the villagers, he is lying to them so that they will tell him if there is a wolf or not so he can pass that information onto the sheep.

When a CO blindly spots he has no idea what is there he is just relying on the game to tell him whether or not he messed up by crying wolf.
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