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Battlefield 2142 - Tactics and Missions Discussion Discussion about Battlefield 2142 tactics, maps and missions.

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Old 10-07-2008, 09:33 AM   #1 (permalink)

 
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Titan Reactor Room

Ok, you've worked hard to maintain more silos than the enemy, and have your squad up on the Titan to finish it off. But wait, before you enter the reactor core, does your squad know what will happen when you detonate your RDX in such a small area? In my experience, I'm not too sure they do. And those that do know, it does not stop them standing around in open space and getting TK'd.

This is becoming a regular thing now, and my teamwork score the other night was -6, down from 20+, because even though I gave many, many warnings to stand back from the core, half my squad are still standing around and killed (And punishing me).. I can't just leave it there and no detonate it forever.

So lets all plan our Reactor Room attack, and watch out for anyone planting RDX on the core. There are walls up that protect you from the explode radius, and there isn't much reason to be standing on the left or right side of the room, except to move towards 1 of the entrances to defend it. And if you do get TK'd, think about where you were standing in the room, and think if it was the right place to be standing? Especially if you had warnings to stand clear.. I'm sure no-one wants to TK anyone, so don't punish them.. They were doing their job to help the TEAM win a round. I'm trying not to be harsh, but as a community we take communication and skill and tactics to another level, and the reactor room attacks sometimes seem to lack a lot of what we stand for.

(I know this isn't always, and mostly this is very well achieved, so well done for all those times)

I don't have any prizes, but lets see how we all handle the reactor core.....
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Old 10-07-2008, 11:03 AM   #2 (permalink)

 
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Re: Titan Reactor Room

That actually is very true. Happens way to often.

I belive that the biggest problem is that the reactor core room is something everyone loves to get into - like the bees love to get into honey.

Most of the time there isn't only one squad in it. Your squad can hear you shouting out that warinings. They will very likely stand back and wait. But there are most of the time more guys in there.

Shouting out warnings is for sure a very good thing before you press the bottom. But there is something even more important. Look at the core and look at the core suroundings. I'm well aware that it is a very stressfull situation in the core room. But your squad should defend you and cover you. So wait one more second and have a look.

Maybe you are even lucky enough to kill an enemy Just because of that one more second you spend scanning the area for friendlies.
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Old 10-07-2008, 12:53 PM   #3 (permalink)
 
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Re: Titan Reactor Room

I know what your talking about.. sometimes i ask myself... " is it actually so hard to stand behind the cover? "..
but i also know the other side.. some recon places his RDX on the core.. ( i´m still standing at the core and placing mine) he finished placing them runs behind cover and then instantly * BOOOOM* TK... no the other question.. is it actually so hard to wait 5 seconds until i´m in cover? i don´t punish TK´s generally... but at times like this i wan´t to get an revive and punch this guy in the face.... with my knife!

But in the most part.. i agree with you comrade. stay behind the walls if you don´t want to get TK. but also take a look and don´t pull instantly the trigger after your reached your cover.

cheers
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Old 10-07-2008, 01:01 PM   #4 (permalink)

 
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Question Re: Titan Reactor Room

Quote:
Originally Posted by black_Mirror View Post
don´t pull instantly the trigger after your reached your cover.
Believe me, I was shouting for them to get out of the way, waiting and waiting, and most people were clear, except 1, so I think, this is a better time than never, and hopefully he will learn the lesson, but I waited too long, and others started entering dangerous ground as I clicked..

I did try my second time round to plant it on the other side, hoping this is more out of the way, but its riskier if your holding squads back as you have more ground to cover, and are open to gun fire. Is there a good place to plant the RDX? Low? High?
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Old 10-07-2008, 01:11 PM   #5 (permalink)
 
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Re: Titan Reactor Room

I believe you PM that was no offend or something like that. just generally said. i know your where shouting and warning. i could read it in your former post
and most sane people do that before pulling the trigger cause i guess they like there teamwork-score
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Old 10-07-2008, 01:33 PM   #6 (permalink)
 
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Re: Titan Reactor Room

Quote:
Originally Posted by black_Mirror View Post
i don´t punish TK´s generally... but at times like this i wan´t to get an revive and punch this guy in the face.... with my knife!
cheers
LOL. Thanks for that one black mirror I needed a good laugh this morning.
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Old 10-07-2008, 02:25 PM   #7 (permalink)
 
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Re: Titan Reactor Room

everyone does know that a TK is -3 points whether or not the person you TK punishes you or not?

Now say it with me:
punishes have no effect on game play at all
punishes have no effect on game play at all
punishes have no effect on game play at all
punishes have no effect on game play at all
punishes have no effect on game play at all
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Old 10-07-2008, 03:10 PM   #8 (permalink)

 
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Re: Titan Reactor Room

Negative score isn't my main point here, but I didn't know that! What is the point of the punish then? Just to show your not happy with it? Anyway, it's about keeping everyone alive, otherwise there is no need for the enemy to defend..

All I know is, I'm not attacking the titan core with RDX unless I have an agreement with my squad on where they will be positioning themselves. Even better, I'm being medic, and letting someone else do it, so I can revive everyone he knocks down.. (Again, not for the extra points..)
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Old 10-07-2008, 04:10 PM   #9 (permalink)
 
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Re: Titan Reactor Room

As someone who has BEEN blown to hell by RDX in the reactor core on at least one occasion, I'll just say it's a tricky, confusing scenario to be in. As the guy planting the RDX, you've got to make sure the room has been cleared sufficiently, then dash in, throw the packs while trying to stay alive, and get the hell back out, all without dying, so you're on edge and ready to blow the dang thing as soon as you're out. As the rest of the squad supporting you, we're just as on edge trying to keep you alive. And we can't defend you and clear the room from behind the wall(s). I will typically set up in the walkway on either side of the reactor, because the inner wall offers me a little cover from advancing defending enemies while I toss nades, lay down suppressing fire, etc.. I am typically an Assault/Medic, so I also make sure I keep tabs on the Recon laying the RDX to keep them alive, and revived if needed, along with our other squadmates if I'm able to keep them up. So my attention is ALL over the place, and I definitely need at least a few seconds warning before the core is nuked. The time I was killed by it, our Recon did warn us, about 1 second before they hit the trigger. Not real helpful. I think it would be best that as the Recon, as you throw the last RDX on, call out at the same time, "Last pack going on, get out!" By the time those of us supporting you hear what you've said, it registers in our sometimes dimwitted brains, and we start to run, you're probably already 5 steps ahead of us anyway. Don't wait until you're standing in the cargo bay ready to mash the button with your itchy finger to warn us.
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Old 10-07-2008, 04:13 PM   #10 (permalink)

 
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Re: Titan Reactor Room

The reactor core assault with RDX is a combination of factors:
- There are people who don't know what "stand clear" means, or how far to go
- There are spots where you can be hurt and killed behind the short walls
- There are people in the core who are not in your squad
- There are people in the core who are simply unaware of what is going on, due to either ping issues (titan lag) or general inexperience
- There are definitely snipers who will blow RDX, without regard to their team-mate's lives
- There are snipers who will do the above, and not bother to pick up an assault kit and revive, even though they are out of RDX.
- There are those who are shooting the core with Pillums and will not yield for someone to blow RDX

Blaming a specific faction of people in the core for the entire problem is short sighted.
My personal tactic is to call in engineers for titan assaults, not recons: engineers can destroy enemy RDX with bait, can destroy shields without a mad dash for 1 & 2, and can destroy the core without TKing half the people in there.
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Old 10-07-2008, 05:10 PM   #11 (permalink)
 
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Re: Titan Reactor Room

My thing is that your squad is supposed to be covering you. That means watching both entrances. But I have never been on titan assault as the recon with RDX. Usually, I go back to capturing silos.
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Old 10-07-2008, 05:20 PM   #12 (permalink)
 
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Re: Titan Reactor Room

Yes, I totally know where you're coming from, PM. At one point in one game on TG, I blew the RDX after repeatedly telling people to stand clear, and I blew up so many people I got kicked for suicide RDXing *sigh* lol. AH well... RDX is a dangerous device, and so I stick with Pilum when I can.

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Old 10-07-2008, 07:19 PM   #13 (permalink)
 
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Re: Titan Reactor Room

I tend to not attack the Titan and stick to silos because of the confusion and hysteria that ensues in attacking Titan halls and the core. And when I do come in as recon (as rare as the skunk ape) I cannot place my last rdx pack because when I switch to the detonator it auto blows. So my mantra is destroy a Titan by keeping the silos.
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Old 10-07-2008, 08:23 PM   #14 (permalink)

 
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Re: Titan Reactor Room

This is a great combination of factors and alternatives.. Pilum is my prefered weapon as well, but slow, and to have more Engies means less assault medics and support to hold the reactor room. I guess it just comes down to, if you are 1 squad holding reactor room, then RDX is great if we all know whats going on (and you can judge a squads ability to follow orders in the 1st half of the round), but if more squads are joining, its not worth the hassle. Also, will depend on how heavy it is defended.. RDX will be my last choice when attacking, but sometimes its just too close, and both titans are near destroyed, you know that RDX any second will win the round.......
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Old 10-08-2008, 02:04 AM   #15 (permalink)
 
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Re: Titan Reactor Room

All right, let's get this done.

-If you are on a FF-ON server, never use RDX inside the Titan. Ever. Not even for the consoles. There's too much of a chance that some dumbass will be hugging it like a hippie in some futile attempt to get all the points to himself. Stick to the engineer kit in those situations.

-If you are assault, guard the boys. Shooting the console is not your job unless the demolishers specify they're out of ammo. Take cover and protect the teammates who matter.

-If you are support, bring a sentry gun and a heartbeat sensor or an IDS. Guard your demomen as well, and if you have an IDS, place it somewhere for maximum coverage to guarantee you always know where your enemy is.

-If you are recon, you have priority. You are the fastest destructor onboard and your teammates should be staying away from the console. If your teammates are actually moving away, let them move. If you're stuck with someone who doesn't get the hint, blow him up. If he complains, tell him that's what he gets for hugging a console plastered with three suspicious-looking devices larger than a six-pack of Coke bottles.

-If you are engineer, bring your mine defuser and your vehicle sonar. The sonar will detect enemies podding onto the back deck and the defuser will take out the more obvious mines and enemy RDX in your path without getting the whole team blown up.

-If you are engineer, recon has the right of way. Move from the console and take cover as soon as the recon arrives, as he will take care of the job faster than you will.



-Non-recon soldiers have no business inside the reactor core room. Medics, make a pass only to revive dead recons and then camp the corridors or the shield between the enemy hangar and the core room. Supports, drop an ammo hub in front of each firewall and then take ambush position elsewhere. Engineers, your job is done. Seek enemy mines to defuse, check outside for gunships and give fire support to your teammates.

-The entire reactor core room is dangerous. You will not survive the RDX blast even if you stand on the far edge. The only way to be safe is to remain behind the firewall, and there should be only one soldier behind it. Crowding will get someone killed.

-If you get teamkilled in the reactor core room, forgive. Did you have business there? What were you doing when you went in? What were you thinking about?

-Last but not least: between saving your points and saving your team, save your team. Win the game and if that gets you kicked off, then your team was too n00bish and the server wasn't populated with people of good enough of a quality. Go someplace where the teammates actually know where to go so they don't get blown up by legitimate fire.
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