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Discussion: Battlefield 2142 / Battlefield 2142 - Tactics and Missions Discussion - Breaching Tactics: Lets do this SAS style! - I'm revd up today and on the talk of not so much used tactics. When
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    Berlancic's Avatar

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    Breaching Tactics: Lets do this SAS style!

    I'm revd up today and on the talk of not so much used tactics.


    When you going into a bottleneck choke point, or entering an enemy titan corridor, in 2142 it's more likely to rush in and kill everything, sometimes it is chance whether you live, or you die.

    But what if we used breaching tactics, and bust through that bottleneck while sustaining minimal casulties.

    Well that is why I am here to discuss and get some opinions on the whole topic.

    Firstly, basic Breach and Clear tactics in steps:

    1: Units take up position around doorway.
    2: Units move in swiftly one by one and take up individual fire positions.
    3: Every individual unit covers a specific area, this can be left, right or directly ahead.
    4: Remaining units outside cover the area around doorway, to make sure breaching units do not get shot in the back, they cover left, right or directly opposite of doorway.
    5: If a specific objective needs to be undertaken in the room/area, the breaching units carry that out while remaining units keep watch outside.
    6: Objective is completed, all units form up for next objective.

    This requires mass amount of communication and some skill. This is why it is a professional way to clear out an area.

    Points of Interest:
    *Every individual unit covers up their own fire area, this is so that a unit does not have to split his/her fire between targets.
    *To avoid a clumsy mistake, units go into the area one after another, however, it must be done quickly to make sure that all opposition can be neutralized quickly.
    *Some units remain outside to make sure that the breaching units do not get hit from behind, with this tactic, the squad inside the room can carry out an objective without worry.
    *The units outside also cover individual fire areas, this is also used so units do not have to split their fire between multiple targets.

    Another related area when breaching is to maintain single file formation, this is so that if a friendly in front is downed the unit behind can engage without being previously targeted. This is also in case friendlies run out of ammo and need backup from behind.

    In addition to all this, utilizing different weapons when breaching can suprise and confuse your enemy.

    In 2142, you could use:

    *Frag grenade: Enemy units will scramble from the area or be killed. If they scramble, they are revealed to friendlies, if they die, the squad can clear the room with less hassle.
    *EMP Grenade: This is the flashbang of 2142, although it is less effective. The EMP grenade will confuse and disorient the enemy.
    *Smoke grenade: This will allow your squad to move in without being shot, or at least being shot at with effectiveness. If you use it in an offensive move, it can blind your enemy, either will give you great advantages when breaching.


    Tell me what you think about this and feel free to add information that is related.

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    Re: Breaching Tactics: Lets do this SAS style!

    You've got the basics, the only thing I can think of is that I think breaching tactics can be applied better in games other then 2142. 2142 is a very fast paced game; fast spawn, spawn on SL, and even at a "choke point" (Toll Station for example), there are still multiple routes to take. You could take high catwalks east or west, or rush up the buggy tunnels, there are quite a few possibilities.

    You talk about room clearing, a very effective practice for games like CS:S, but not so much for 2142 as it is an open environment. Not to imply in any way that 2142 does not use tactics, but the small unit tactics used are much simpler just due to the game itself.

    I do think it is a very nice write-up, but I believe SAS tactics and hard to apply to a game like 2142. I'm ready to be proven wrong though.

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    Re: Breaching Tactics: Lets do this SAS style!

    If it was simplified to be just a set amount of people go in and some stay out it could be much more effective and still be a breaching tactic. And yes, 2142 is too fast to be breaching, or explaining how to breach. Thanks for the comment of the write-up

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    Re: Breaching Tactics: Lets do this SAS style!

    The write up was well done, but I have to agree with DrBeat. BF2142 is too open and fast paced to be able to utlilize something like this. The only true bottleneck I can think of where this could be used would be assaulting a titan console, and honestly, there are better ways to do it, like going down and getting silos and let the enemy get bored. Other than there there's very very limited places to use it. The only one I could think of are those buildings to the north and south of Statue in Belgrade. That building is used on a bunch of maps, if the enemy is camped in the middle, this tactic would be useful to get in there and clear them out. But I can't think of many other places to use this.

    Excellent write up, regardless, however. Just wrong game =)

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    Re: Breaching Tactics: Lets do this SAS style!

    Yeah I believe BF2142 is most cases is way to fast paced and open in too many cases for this to be applied to successfully. I would say more but I would basically be repeating what the above posters have already said. Great write-up though and a good look and tactics... I hope this doesn't discourage you from writing anything in the future as I would like to see more from ya.
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    Re: Breaching Tactics: Lets do this SAS style!

    Of course not lol. This is why I get A's in English an my SOSE teacher is saying I'm doing terrific on my documentary! I will keep writing until I find something useful that can be posted! It is my forum goal!

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    Re: Breaching Tactics: Lets do this SAS style!

    Good right up, but I also believe that the tactics you are talking about are designed to take control of the room and preserve life. Our tactics are to kill everyone as we can not take prisoners. The game is very fast paced and there are not many places to use it. BlackHawk Down was a game where we used this tactic many times and successfully.

    Keep them coming, all ideas are always welcome and bring in more!



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    Re: Breaching Tactics: Lets do this SAS style!

    I could see this tactic being used by an IHS quite effectively. All it takes is practice.....the 3rd would be a prime example of an IHS that would/could do it.

    I would also argue that EMP 'nades are a little more useful than you give them credit for. They disable turrrets and rob ememies of croshairs and colour coded ememies. Teamkills are common in areas affected by EMPs. A well placed EMP nade can decide a skirmish quite well. Adding a gun to your team and robbing them of one! (tk's)

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    Re: Breaching Tactics: Lets do this SAS style!

    They also knock Spanky to the ground....



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    Re: Breaching Tactics: Lets do this SAS style!

    You know what, I would agree with breaching tactics. Only if it were INDOORS.
    Or at least Somewhere relatively Closed in, but I would never attempt A breach in camp gibralter's toll station.

    ( I was on the other end and got a VERY satisfying explosives expertise medal)
    Last edited by kaiser; 10-25-2008 at 08:58 PM. Reason: OMFG%^*&%%$#@!@ I HATE EDITING %#@!@#$@
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    Re: Breaching Tactics: Lets do this SAS style!

    I feel this is defeated easily with a combination of rockets, grenades, and LMG spam...
    But a good writeup nonetheless.
    I find it disturbing how there's no houses in 2142 to clear.
    Probably because future citizens have evolved beyond sleeping in such pitiful little boxes and decided to camp on their roofs.

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    Re: Breaching Tactics: Lets do this SAS style!

    Quote Originally Posted by Mercenary90 View Post
    I feel this is defeated easily with a combination of rockets, grenades, and LMG spam...
    But a good writeup nonetheless.
    I find it disturbing how there's no houses in 2142 to clear.
    Probably because future citizens have evolved beyond sleeping in such pitiful little boxes and decided to camp on their roofs.
    No, the doors are all locked due to military occupation.




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    Re: Breaching Tactics: Lets do this SAS style!

    But even then, the military decides that it's stupid to shoot from houses?

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    Re: Breaching Tactics: Lets do this SAS style!

    Quote Originally Posted by Mercenary90 View Post
    But even then, the military decides that it's stupid to shoot from houses?
    Haha, he makes a good point. Example, on carebear, don't you think hiding out in the apartment buildings that lead up to roadblocks *might* give you a bit more cover ? Also on south town... Never really thought about that actually, there isn't one door you can open in 2142.

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    Re: Breaching Tactics: Lets do this SAS style!

    Breaching tactics...the problem with that is the amount of health, say a game like rainbow six or real life, it is applicable because you can one shot people, and with the single firing lane inferred by single file, it is much better for more firing lanes as no one will be surprised if a guy follows behind someone, just see it as unwise and gun them down as easily as the first guy. I guess you can practice tactics as an area where to shoot, but reiterating others, its so fast paced that its pretty much point and shoot, regardless of where you have to point, and as for breaching toll, its just rocket/spawn control

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