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01-07-2009, 09:10 PM #16
Re: Most Frustrating "Friendly Squad" actions?
I'm guilty of that. Just last night on Cerbere when the 6MD were playing, I was commanding EU. All of EU got bunched up in Command and it was hard to make sure I told our SLs to scatter before the orbital strike. We turned things around but we lost by 2 at the very end.
If you are sometimes in a tight spot with orbital strike positions, I think the only thing to do is to call out to the SLs that they should find cover... Any suggestions on that?


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01-07-2009, 09:36 PM #17
Re: Most Frustrating "Friendly Squad" actions?
I love it when a CO does this to me. If I'm aiming to cap an ugly flag, I want a orbital on the flag itself, moments before I arrive there. This ensures that my people don't need to fight in the cap radius. I can just let them sit and heal up. Once our team actually starts spawning on the flag, Bob's my uncle.
But the orbitals themselves are such a petty affair. In a squad of medics, it's easy to live through one. The dust they raise up provides cover, and ensures an easy cap. Of course, holding the cap is difficult afterward, especially with injured people, but you have "broken the ice" so to speak. I find it that I usually play this role in my team -- I break the ice on an ugly flag, and then the friendly hordes move in and clean up.Fight!
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01-07-2009, 09:55 PM #18
Re: Most Frustrating "Friendly Squad" actions?
I have three favorite friendly squad mistakes that I love to hate:
1) When a lone-wolf smartass runs off with my squad's armor only to be blown up by a slew of very vengeful engineers seconds later. Classic.
2) When I've killed three enemies, and carefully crouched past all their APMs, Mr. Brilliance himself runs past and kills both of us, and niether of us gets a revive. Way to go.
3) My most favorite by far, however, are those walking brainstorms that think it is a sound tactic to run in front of my tank that is going full steam ahead. Better yet, his friend runs to revive him as I'm backing up to avoid enemy fire and BOTH of them die. By this time I have lost 9 points and am distracted from my mission, resulting in the loss of the armor asset and my own unrevivable death. The clincher is the wonderful scrolling text at the bottom of my HUD telling me I was punished for three teamkills.










EVE Online: Yumi Hikare
"I've done everything I can... There are no heroes left in man..."
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01-07-2009, 09:57 PM #19
Re: Most Frustrating "Friendly Squad" actions?
The flag I find this happening the most on is Power Station on Tunis where the defenders have adequate cover and space to defend the flag radius. An orbital on that flag plus the defenders rockets and grenades often prove too much even for a full squad of medics. Of course if the defenders aren't dug in or panic, they might miss a medic in the debris and that could turn things back around in the aggressor's favor.




TG Primer - BF2142 Server Rules - Code of Conduct
Contact a Game Admin
"..good sportsmanship shouldn't be sacrificed in the name of teamwork. " --WhiskeySix
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01-07-2009, 10:11 PM #20
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01-07-2009, 11:51 PM #21
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01-08-2009, 12:32 AM #22
Re: Most Frustrating "Friendly Squad" actions?
Returning to the OP topic...
The most frustrating thing that a friendly squad can do is send rockets or nades flying toward the place where your squad is going, and you have no communication to tell said squad to stop.
Though to be fair, sometimes that's because I told my underlings to take out their knives.He was told that he should not kill, and he did not kill, until he got into the Army. Then he was told to kill, and he killed.


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01-08-2009, 01:35 AM #23
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01-08-2009, 02:01 AM #24
Re: Most Frustrating "Friendly Squad" actions?
My favorite is when people shoot the static AA at tanks and APCs, that and shooting buggy guns at any thing other than people or other buggies.
Reapator, overlord of ponies

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01-08-2009, 03:37 AM #25
Re: Most Frustrating "Friendly Squad" actions?
I sometimes do that just to try to confuse the tank while an engy attacks it. The buggy gun, however, no. That won't attract any tanks attention.
One time, however, I did attack a walker with a normal assault rifle so that my SL would get on a Railgun and kill it (it fail and we both died).
What I hate the most when when you are in a good squad (meaning, good SM and SL, which means a squad that follows orders) with a good CO (that knows how to give orders) but the rest of the team sucks. I hate it so much because if the CO has a plan that involves two Squads, then the good squad is going to get killed when the second squad doesn't show up.
I also hate bad drivers, it is one thing for you to be driving and some guy just runs in front of you, it is another thing for you to get on a vehicle on your starting base and simply run over everything that is in front of you (and not even apologize). Also, if you do not know how to drive something, try not to drive it. How many people have been on a transporter that lifts off and the falls down. And what about those nice guys who get on the transport before you, fly to where they wanted to go and then pod out of it without telling you. Three second later you are dead.
And last but not least, lone wolfs. They are a disadvantage to the team. When you choose to not be one then you are choosing to not communicate with your team, it is that simple.
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01-08-2009, 10:11 AM #26
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01-08-2009, 10:35 AM #27
Re: Most Frustrating "Friendly Squad" actions?




TG Primer - BF2142 Server Rules - Code of Conduct
Contact a Game Admin
"..good sportsmanship shouldn't be sacrificed in the name of teamwork. " --WhiskeySix
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01-08-2009, 11:02 AM #28
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01-08-2009, 11:33 AM #29
- Join Date
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Re: Most Frustrating "Friendly Squad" actions?
I've done this with assault rifles twice now, both times on Minsk. Not to get the thing killed, mind you, but so my SL could run to safety. Worked both times. The trick to succeeding is knowing whether or not you have a chance in a first place. If it's somebody competent in the seat of the armour, don't even bother... they'll notice you aren't an engy and probably fire on something more threatening first. If it's some random name you have never seen before on the server that hasn't been wiping the floor with your team from said armour, then you might actually have a chance.
Back on topic: One thing that drives me up a wall more than anything isn't necessarily the action of a whole squad, but a squad leader: those squad leaders that don't acknowledge or deny orders you give them as commander. If you aren't going to listen to me, at least tell me. If you intend to listen to me, accept the orders so the rest of your squad knows, too. Of course, this doesn't apply to any TG squads, but there's enough guest squads that I see it at least once whenever I command.Bucklin out.
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01-08-2009, 04:19 PM #30
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