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08-06-2007, 05:30 PM #166
Re: Sniper + Squad
Heh, its a fun, but suicidal urge, I can assure you.
I can usually hit no scopes close range, but don't like to at all. Only do it if I'm 90% it'll kill them, if not, pistol it is.
Think thats one thing no one really hit upon here. In my eyes, to be an effective and smart sniper, you gotta really rock with the pistol. The pistols in this game are pretty destructive if you can use 'em right. They don't deviate much at all while moving, so use it to your advantage.
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08-06-2007, 11:42 PM #167
Re: Sniper + Squad
I hate the revolver....The stupid recoil--when you are unloading--blocks almost your entire field of vision!
Shhhh I'm being made






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08-07-2007, 05:18 AM #168
Re: Sniper + Squad
Yeah, I generally just dont use the EU pistol and instead run or try to get another shot or something (unless very close or desperate
)...whereas the PAC pistol (like all other PAC small arms when compared to their EU counterparts) is a veritable killing machine.
I use the 3 call rule: If I ask you for ammo/health/repairs 3 times and you just stand there and look at me, im TK'ing you and taking what I need.
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08-07-2007, 09:16 AM #169
Re: Sniper + Squad
It blocks your vision, but it drops bodies! Just try and keep your crosshairs on them. I barely even "scope in," with pistols anymore.

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08-07-2007, 09:56 AM #170
Re: Sniper + Squad
Yup.
Yup, that's what I do,
, I'm really bad with recon rifles, so that's why I only use them occasionally now, e.g. when I know there will be a lot of stationary snipers, (I can't hit moving targets at all with the sniper rifles) so If i know there is a camper, or more than one camper somewhere, I'll go out with the rifles, also when defending narrow chokepoints, after I'm done taking care of all campers, I juts pick up the first kit I can find, and start using that.
Quick question to all good snipers, (especially Guardian) when you started sniping, did you find it fairly easy to hit moving targets, or did it come with practice and experience3 with the rifles?
OK, didn't know that, helpful information there, thanks.
Yes at close range, like Guardian said, I line the middle up, scope and hit, then if I don't headshot, then I switch to pistol, and finish the job, you probably took out a chunk of life, and otherwise you would've needed most of the few bullets you have in a pistol, but if you miss 3 or 4, then you're screwed, but if you've already hit them with the sniper rifle, you'll only need 1 or 2 hits, maybe 3 if you have the PAC pistol and you hit them with the default rifle.
Yes I find this too, but I usually have a good enough idea of where they are on the screen, and I don't have to be super accurate with the pistol, as long as I hit them somewhere on their body, it's fine, especially as it's more powerful than the PAC pistol.
yes, I do find that small pistol better if I've missed that initial sniper shot, or if I'm using it because of low ammo or an overheated support gun. I love the rate of fire, and I've even overpowered Lambert, Baur and Voss users from close range with it, it's rate of fire is surprisingly immense, and there's nothing more satisfying than headshotting with a pistol, only done it a few times, but it makes you look like a total pro,
.
Definitely.
Yes the accuracy is such that this can be the case, if I need to move and shoot, then I do this too, (and I also do this with other most other weapons f I have to move and shoot) but I think that you need to scope in with any weapon if you're not moving much, or at all.Anger is a gift - Malcolm X

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08-07-2007, 11:33 AM #171
Re: Sniper + Squad
Well you see...I usually only snipe in video games. When I first started sniping it was very hard, don't be afraid to waste shots! once I started to get the hang of it another problem arose, I was VERY vunerable to changes in lag. If I played on a server with more or less lag I couldnt hit anything. It has taken awhile but these days I can compensate for lag issues (not serious ones) within one or two clips. The trick is to had a handle on some reference shots lead the targets by a certain amount at certain distances when they are running at a certain angle to you...and if you miss check your ping or how the server performs during an orbital or somthing and adjust till you find the sweet spot. Then from there it is all feel.
Shhhh I'm being made






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08-07-2007, 01:26 PM #172
Re: Sniper + Squad
Personally, didn't have too much of a problem adjusting to sniping in this game. Of course, its taken me awhile to get good, and still not as good as I know I can/should be. Moving targets were never really an issue, but getting the headshot on a moving body took/takes time. Its highly dependent on the angle the body is moving in relation to you. I find the easiest headshot to be someone coming either directly at you, or very acutely away, and above. People always think the best sniping spots are high, this is partly true. It gives you the best field of vision and area to look at, but in this game, thats highly cut down by fog. Also, it makes you a target also, your targets are at a much more difficult to hit angle, you'll be shooting almost straight down on them sometimes, giving you a harder target to hit. If you're having trouble hitting targets, I actually suggest pulling out the Zeller. Its got a limited clip, so it forces you to work for your shots. I found that to help a lot. (FYI, my Zeller stats are crap if you care to look, its from all the ridiculous long range shots I try and pull off.)
Recon was the kit I played from release day to about May, so I've gotten a handle on things I think, it can take awhile. If you wanna get "good," be patient, it helps. Plus, I think playing Recon has helped my other kits as well. My Voss accuracy is hovering 31%+ right now, and K/D ratio has been skyrocketing since early summer.
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08-08-2007, 06:17 AM #173
Re: Sniper + Squad
^agreed. The main thing to remember is that improving your accurracy is not easy, there is no universal secret that will overnight make you much better. It comes down to practice (and a little natural intuition). If you never use the rifles because you arent good with them, you will never improve. After a while, you will find yourself consistently being more accurrate, faster and more deadly.
I use the 3 call rule: If I ask you for ammo/health/repairs 3 times and you just stand there and look at me, im TK'ing you and taking what I need.
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08-12-2007, 10:41 AM #174
Re: Sniper + Squad
Firstly, sorry for the late reply, I just havent been on TG in a while.
All noted, thanks for the helpful information.
"The trick is to had a handle on some reference shots"
Am I a complete dumbass for not knowing what that means?
Thanks a lot for the help, especially when you talked about high vantage points, I had experienced most of it, but I hadn't played as a sniper enough to have those rules set in stone. Also, I know what you mean about the accuracy, my accuracy with the Voss really improves after using sniper rifles or the Baur.
(Btw, patience is not one of my many qualities, and I was hoping no-one would say patience, even though I knew someone would, someone always says patience with a sniper rifle is needed, unfortunately,
)
And yes I do usually use the Zeller, for one reason:
It looks...so...damn...cool.
yep, practice makes perfect, the same old story, there never is a universal secret, because if there was, then everyone would be able to do it,
Anger is a gift - Malcolm X

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08-12-2007, 03:11 PM #175
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08-12-2007, 08:22 PM #176
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08-12-2007, 08:59 PM #177
Re: Sniper + Squad
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08-12-2007, 11:23 PM #178
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08-13-2007, 12:28 AM #179
Re: Sniper + Squad
The best "spots" for sniping are in the open. You can't easily be ranged in for rockets to hit you, easily can make a break for any cover, can see enemies without things getting in your way, body won't get clipped oddly if you do get killed so its easier to be revived. You'll also get better lines of sight for the most part.

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08-13-2007, 02:45 AM #180
Re: Sniper + Squad
By reference shots I mean shots on moving targets that you know given usual situation SHOULD hit the target. These shots are basically just situations where a player is at around a certain distance running at approx said angle and you lead him by such a distance. These are shots you have made plently of times and are confident you will hit. If they don't hit, you know that something is up.
I try not to prefer 'spots'. I try to focus on that immediate tactical situation and think only about cover and escape when take my shots. Cover idealy consist of a primary and secondary wall. You stand infront of the secondary and use the secondary to shield yourself from the blast of PK rockets. Of course this isn't always possible, so think about escape. Know where you can run to get behind your forces, to get behind a place where they dare not rush in at you.Shhhh I'm being made






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