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01-29-2008, 08:26 AM #286
Re: The importance of Recon
It is all situational and there are pros and cons to all of the above. Yes, you can't shoot under the fence with the tank, but you can shoot the wall behind the fence and kill the infantry.
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01-29-2008, 10:15 AM #287
Re: The importance of Recon
Hence the MMB with can get rid of mines within non-scoped visual range (which is really all you have to worry about) with a good throw since the timer is much longer than the regular grenade
if you are good with gagging distances with your tank shots you can actually put the shell close enough to the fence on the ground to where the splash will kill anyone just on the other side, I'd rather kill the engy than shoot his foot off
and if you don't have that kind of expertise in the tank then just put some shells on the engy whenever he pops out to take a shot. With the guided rockets he is either going to have to stand there and guide it the whole way or shoot over cover and not really guide the rocket which can then be easily dodged. With the pilum its a bit more about timing your shot to about when the engi is going to pop out but at most ranges the pilum can be avoided decently to where any damage taken can be repaired easily by a friendly engi.
one thing I've noticed about the tank, its just a huge sniper rifle with uber splash damage and no need for head shots, just more dropReapator, overlord of ponies

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01-29-2008, 10:32 AM #288
Re: The importance of Recon
to that comment from ages ago..
yeah you do... people dont effectively use the otus drones properly, and that just gives your squad away anyway. Uav has a time limit and gaps in between its being used, and ids is limeted in range.. snipers help A LOT even in the modern world "kids".
ive had snipers spot so many targets, and save my life a hell of a lot.
why is this discussion happening, its a kit, so use it.. games are for fun.. and its all down to situation, dont set yourself to a basic squad layout every time, experimenting is fun, and can be useful..
Later
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01-29-2008, 10:35 AM #289
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01-29-2008, 10:43 AM #290
Re: The importance of Recon
ha got to love EA
@Basic
I can't see your point how can you not use an outs effectively? by not looking at your screen?
UAV doesn't need to be out the whole time just at the right time when a key push is going on
IDS isn't meant to be the ultimate information device, that is what COs are for which can spot way better than any recon/sniper I know and that includes GuardianReapator, overlord of ponies

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01-29-2008, 01:17 PM #291
Re: The importance of Recon
300 to 1? No problem. Might need more bullets though...
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01-29-2008, 01:35 PM #292
Re: The importance of Recon
Actually, the CO should be wathcing the map at all times and using all of the tools. The SAT scan eveytime it is recharged, spot the targets and call them out to appropriate squads. You don't need to call them all out, just the ones that get thru. Sl's have drones or spanky's, throw and IDS on either and it is a roaming UAV. Uav's where they are needed the most. Everyone on your team can see the IDS and UAV and know what is going on. It is a matter of dynamics. I do beleive that there are rolls for these classes, but limited and situational. I thinnk we are trying to make more use of this class then there really is. They have a roll, but it is not that of an Engy, assault, or support. Is it effective to shoot MM? That can be opinionated, I would prefer an Engyfor the reasons I stated above.
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01-29-2008, 06:05 PM #293
Re: The importance of Recon
I guess it's just based on a person's play style, if they are good enough to shoot a motion mine at 200m why should I complain? That's just one less mine in my tank's way.
But it's not that sniper recon is hated, its just that (as stated earlier on this thread) most 'snipers' see the rifle and go "OHH! I'll be so cool, and this is going to be so easy." sadly most of these guys don't even know one end of the gun from the other. There are very few people that are talented with the Recon-Sniper role, just make sure you know who you are insulting before you hit the reply button.
You might unknowingly discourage the talented guys from playing what they are good at and force them to use something they are unacustomed to.300 to 1? No problem. Might need more bullets though...
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01-29-2008, 06:10 PM #294
Re: The importance of Recon
I like the new direction of the thread, with reasoned discourse as the model. Let's continue to try to not re-state old opinions and information. Thanks.

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01-30-2008, 07:01 PM #295
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01-31-2008, 12:18 AM #296
Re: The importance of Recon
Actually there is use in not using it. An assault guy can stop just as well at the same distances as a sniper. Spotting is the worst reason to justify the use of a recon. In this game, assaults are ever BETTER spotters than snipers because they tend no to have tunnel vision.
Shhhh I'm being made






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01-31-2008, 06:09 AM #297
Re: The importance of Recon
I wish there was a vote to close this thread. It is so old. Some people like to play recon..that is obvious. Recon is the least useful and most situational soldier class in battlefield 2142...that is also obvious. Most of the guys I see here arguing so hard for recon, I rarely see in game and I play constantly. I can honestly say some of these tactics such as shooting motion mines just sound silly. I have seen alot of motion mines, and have never seen them being shot by a sniper. I mean, seriously guys..."ok squad, I'm gonna buggy rush past toll..i need my snipers to pick off the motion mines so I can zoom through safely.." Uhh..Page Down. I know...I know. It's the behind the scenes work that snipers do that we don't see that is useful. I'm sorry but the seasoned BF2142 TG squad leaders have spoken. Listen to them! They do not hate recon/snipers! It's just that most of the time they would rather fill that slot with another assault medic rather than have someone sit back and try to spot out enemies across the map. Period. Can we please stop going in circles now?
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02-03-2008, 11:45 AM #298
Re: The importance of Recon
Assault troops tend to be in the thick of the fighting, spotting is not normally number one on thier list of priorities, especially if they are getting shot at. Sniper recon if played right should not be taking any kind of fire whatsoever, so they have more breathing space and time to spot targets that an Assault guys might have missed.
Last edited by SKsniper128; 02-03-2008 at 11:46 AM. Reason: Spelling error
300 to 1? No problem. Might need more bullets though...
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02-03-2008, 12:22 PM #299
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02-03-2008, 01:08 PM #300
Re: The importance of Recon
Not more ways, just easier and more obvious options are given to assault. Recon guys are just that, you use them as your eyes and ears. And if necessary your long-range firepower, and infiltration troops. Recon is not supposed to contribute to the battle in the same way as the other classes. So try not to use them as such. When done properly they are a deadly force on the field.
Besides what use is an army full of medics, support, and engineers; if it goes onto the battlefield blind and deaf?300 to 1? No problem. Might need more bullets though...
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