Go Back   Tactical Gamer > Tactical > Battlefield 2142 > Battlefield 2142 - Tactics and Missions Discussion

Battlefield 2142 - Tactics and Missions Discussion Discussion about Battlefield 2142 tactics, maps and missions.

Reply
 
Thread Tools
Old 06-23-2009, 01:45 PM   #91 (permalink)
 
Lyramion's Avatar
 
Join Date: Jan 2007
Location: Germany
Posts: 2,211
Tournaments Joined: 0
Tournaments Won: 0
Re: The Baur.

Yesterday I was playing Infantry Only night a lot with a Baur/Herzog. I got a lot of kills. I herzog the 2 rk guys in the face in a row on a frontal engagement. I singleshot a lot of people from the crane of tunis.

I got a lot of kills but that still dosn´t make the Baur good


There are a lot of situations you outmove an enemy and catch them by surprise. It doesn´t matter what weapon you have to kill them since you have enough of an edge at them anyway.


The bane of a baur will always stay fast moving acrobatic enemies. ZIg, Zag, Prone, Crouch < > Stand, Jump behind cover.

At the same time a Baur has an easy time on people standing still and aiming.
Lyramion is online now   Reply With Quote
Old 06-23-2009, 01:55 PM   #92 (permalink)
 
SharinganTH1422's Avatar
 
Join Date: Aug 2007
Location: East London, England, UK
Posts: 2,427
Tournaments Joined: 0
Tournaments Won: 0
Re: The Baur.

Quote:
Originally Posted by Lyramion View Post
The bane of a baur will always stay fast moving acrobatic enemies. ZIg, Zag, Prone, Crouch < > Stand, Jump behind cover.
You're right here. The lack of bullets and recoil makes it hard to even get people doing predictable side-strafing.
__________________
Anger is a gift - Malcolm X



BF2142 - Sharingan1422
SharinganTH1422 is offline   Reply With Quote
Old 06-23-2009, 02:04 PM   #93 (permalink)
 
FL1Pmode's Avatar
 
Join Date: Oct 2007
Location: Ottawa, Ontario, Canada
Age: 19
Posts: 1,500
Tournaments Joined: 0
Tournaments Won: 0
Re: The Baur.

I am more inclined that it is the aiming part
I also aim chest high and let the recoil take the rifle to the head. That ensures an even faster kill since heavy body armor does not give your head extra protection
__________________


Zhohar- "We need to get Eroak into this squad before he TK'es the whole team"
|TG| Eroak has joined your squad
Spiff913 -"The team is saved!"
FL1Pmode is offline   Reply With Quote
Old 06-23-2009, 04:42 PM   #94 (permalink)
 
Join Date: Jan 2009
Location: Toronto
Posts: 10
Tournaments Joined: 0
Tournaments Won: 0
Re: The Baur.

I... love the Baur. And I can't explain it. I'm not even particularly good with it. It just feels right to me, in a way the Voss never has. I have some logic to go with it, but really, gun choice comes down to gut feeling, with after-the-fact justification

I don't focus on killing... I spend my time with a med hub or defib out. If I need to shoot someone, to either defend myself or the person I am about to/have just revive(d), I need them to go down fast. For me, the Baur is the best way to ensure their demise, so I can get back to the "important things".

Plus, on single shot, I can occasionally take people out at sniper-esque distances, which is immensely satisfying.

Because I am a bad person, with rotten aim, and the Baur has a heck of a kick, I don't aim at high chest... I aim at the crotch.
Kneesocks is offline   Reply With Quote
Old 06-23-2009, 06:52 PM   #95 (permalink)
 
ninkybob's Avatar
 
Join Date: Jun 2009
Location: Essex, Massachusetts, the US of A
Posts: 115
Tournaments Joined: 0
Tournaments Won: 0
Re: The Baur.

Just gonna' throw in my US $.02 here.
In my (admittedly brief) experience, the Voss L-AR has served me much better in close quarters fighting than the Bau-R has. The Voss' smaller damage is somewhat negated by the fact that most of the many bullets you fire hit at short range. That way, you need to use less bullets to kill your target and therefore have more for the next. I have run into a room and killed all four people in it without reloading with my Voss. Could I have done that with a Bau-R? Probably not.
Don't get me wrong, I love my Bau-R to death, but I think its high recoil and high damage are better suited for medium to long range combat. My Voss can't do bull plop at more than 20 metres.
ninkybob is offline   Reply With Quote
Old 06-23-2009, 09:49 PM   #96 (permalink)
 
LordKelvin's Avatar
 
Join Date: Mar 2008
Location: Ave Maria, FL
Age: 20
Posts: 1,844
Tournaments Joined: 0
Tournaments Won: 0
Re: The Baur.

In my opinion, if you are in cqc with your opponent, you should be using a shotgun, be that a Clark or Herzog. Assault rifles are just that... Rifles. They should be effective in middle range. That's why most pros use the defaults; they are the most versatile. In the case of the Baur, its more effective at longer ranges, making it a good rifle. The Voss, on the other hand is still reasonably accurate at middle range while being absurd at close range, and utterly useless beyond that range. Its an extremely unbalanced weapon, and in my opinion anyone desiring better accuracy and survivability should pick up a SCAR11, Krylov, or Baur.
__________________




Also playing as: |TG-SC| MyNameIsKelvin

EVE Online: Yumi Hikare


Why MTG has lost any sense of balance:
Lotus Cobra
LordKelvin is offline   Reply With Quote
Old 06-23-2009, 11:26 PM   #97 (permalink)
 
<FHC]==0 HighNoon's Avatar
 
Join Date: Oct 2008
Location: canada
Posts: 93
Tournaments Joined: 0
Tournaments Won: 0
Re: The Baur.

Why would I use a shotgun if I can just use the voss. If the first shotgun shot doesn't kill, the voss has the advantage in my experience. If you're close enough you can move around just like you could with a shottie but you don't have the disadvantage of a slow firing rate.
<FHC]==0 HighNoon is offline   Reply With Quote
Old 06-23-2009, 11:40 PM   #98 (permalink)
 
Zoraster's Avatar
 
Join Date: Dec 2006
Location: Los Angeles
Posts: 2,160
Tournaments Joined: 0
Tournaments Won: 0
Re: The Baur.

Quote:
Originally Posted by LordKelvin View Post
In my opinion, if you are in cqc with your opponent, you should be using a shotgun, be that a Clark or Herzog. Assault rifles are just that... Rifles. They should be effective in middle range. That's why most pros use the defaults; they are the most versatile. In the case of the Baur, its more effective at longer ranges, making it a good rifle. The Voss, on the other hand is still reasonably accurate at middle range while being absurd at close range, and utterly useless beyond that range. Its an extremely unbalanced weapon, and in my opinion anyone desiring better accuracy and survivability should pick up a SCAR11, Krylov, or Baur.
which "pros" exactly uses the scar over the voss or baur? The krylov is certainly the most versatile gun in the game, but the SCAR isn't worth anyone's time. Also, trying to compare shot gun vs. assault rifle is a little misleading. Being an assault also comes with rockets, a defibrillator and a med hub and the shotgun comes with other things (more variable in the case of support).

And there's no reason to put down the voss for being "useless" at longer ranges (it's not... it's just not very good). That's why every assault kit carries rockets. There are certainly times when rockets don't make sense, but they're not all that often and can be corrected by playstyle. It's extremely rare that I'd ever put myself in a position where I'm one shotting my voss at an enemy from long distance. I'd either use rockets, nades, find a way to close the distance, or avoid the fight altogether.

It's certainly a disadvantage to the gun (and the reason the krylov is better), but I think the disadvantage of the voss at range is almost completely made up for by the existence of rockets. If rockets didn't exist, then I might have a different evaluation on the Voss vs. Baur debate. But as it stands? Voss wins for me every time.
__________________

Zoraster is offline   Reply With Quote
Old 06-24-2009, 12:20 AM   #99 (permalink)
 
Mercenary90's Avatar
 
Join Date: Aug 2008
Location: California, USA
Posts: 403
Tournaments Joined: 0
Tournaments Won: 0
Re: The Baur.

Zoraster, I must note that the Baur has a faster reload time for the Herzog and Rockets in comparison to the default rifles and the Voss.
__________________
He was told that he should not kill, and he did not kill, until he got into the Army. Then he was told to kill, and he killed.
Mercenary90 is offline   Reply With Quote
Old 06-24-2009, 12:54 AM   #100 (permalink)
 
Zoraster's Avatar
 
Join Date: Dec 2006
Location: Los Angeles
Posts: 2,160
Tournaments Joined: 0
Tournaments Won: 0
Re: The Baur.

Quote:
Originally Posted by Mercenary90 View Post
Zoraster, I must note that the Baur has a faster reload time for the Herzog and Rockets in comparison to the default rifles and the Voss.
Yup. But it's a pretty minor benefit (i tried to search for the old comparison charts so i could see the actual difference, but it sends me to a porn site now), so I'd never choose that unless I knew I'd be shooting rockets and basically only rockets with a supply guy near me for more rockets (except to keep things exciting, I'd never pick the herzog). That said, it is something I may think about when I really am just intending to rocket spam for the entire round.
__________________

Zoraster is offline   Reply With Quote
Old 06-24-2009, 10:10 AM   #101 (permalink)
 
SharinganTH1422's Avatar
 
Join Date: Aug 2007
Location: East London, England, UK
Posts: 2,427
Tournaments Joined: 0
Tournaments Won: 0
Re: The Baur.

I still think the Voss is a better gun, because as I said somewhere (maybe earlier in this thread), the Voss is better at Close Range, they're about equal at mid-range if you use each gun in the way they're meant to be used, and long range is for rockets (Baur sniping is a fun idea, but it'll never compare with the speed - in terms of aiming - and splash of the rockets). The overall balance therefore leans towards to Voss for me personally.
__________________
Anger is a gift - Malcolm X



BF2142 - Sharingan1422
SharinganTH1422 is offline   Reply With Quote
Old 06-24-2009, 10:26 AM   #102 (permalink)
 
Crux's Avatar
 
Join Date: Jan 2007
Age: 32
Posts: 3,435
Tournaments Joined: 0
Tournaments Won: 0
Re: The Baur.

Quote:
Originally Posted by Zoraster View Post
I'd either use rockets, nades, find a way to close the distance, or avoid the fight altogether.
This is the most intelligent thing anyone has said in this thread. It may be the most intelligent thing anyone has said anywhere, ever!
__________________
....

Infantryman's Guide: Part 1 - Part 2 - Part 3 - Part 4 - Part 5
Squad Leader Guide: Part 1 - Part 2
The Paradigm Shift
Crux is offline   Reply With Quote
Old 06-24-2009, 11:08 AM   #103 (permalink)
 
Zoraster's Avatar
 
Join Date: Dec 2006
Location: Los Angeles
Posts: 2,160
Tournaments Joined: 0
Tournaments Won: 0
Re: The Baur.

Quote:
Originally Posted by Crux View Post
This is the most intelligent thing anyone has said in this thread. It may be the most intelligent thing anyone has said anywhere, ever!
Psh. It cannot compare to the brilliance of this.
__________________

Zoraster is offline   Reply With Quote
Old 06-24-2009, 11:37 AM   #104 (permalink)
 
LordKelvin's Avatar
 
Join Date: Mar 2008
Location: Ave Maria, FL
Age: 20
Posts: 1,844
Tournaments Joined: 0
Tournaments Won: 0
Re: The Baur.

Why is everyone so deathly afraid of long-range combat? Perhaps a sniper squad is not very effective because it cannot put out a large volume of fire, but a squad of Baurs could keep an entire squad down from a fair distance away, without the need for rocket tracers.

I didn't discuss rockets and nades in my previous post because they are available to everyone... Thus they have no bearing on the effectiveness of a main gun, because they are universal supplements that any assault can have.
__________________




Also playing as: |TG-SC| MyNameIsKelvin

EVE Online: Yumi Hikare


Why MTG has lost any sense of balance:
Lotus Cobra
LordKelvin is offline   Reply With Quote
Old 06-24-2009, 12:03 PM   #105 (permalink)
 
SharinganTH1422's Avatar
 
Join Date: Aug 2007
Location: East London, England, UK
Posts: 2,427
Tournaments Joined: 0
Tournaments Won: 0
Re: The Baur.

Quote:
Originally Posted by LordKelvin View Post
Why is everyone so deathly afraid of long-range combat? Perhaps a sniper squad is not very effective because it cannot put out a large volume of fire, but a squad of Baurs could keep an entire squad down from a fair distance away, without the need for rocket tracers.
You do know there is such a thing as a defib right? A static squad firing Baurs at a distance another squad makes very little sense (to me at least) as opposed to what those 6 guys (or girls) could otherwise be doing to help their team.

Quote:
Originally Posted by LordKelvin View Post
I didn't discuss rockets and nades in my previous post because they are available to everyone... Thus they have no bearing on the effectiveness of a main gun, because they are universal supplements that any assault can have.
Rockets are not available to people using a shotgun, unless you're suggesting bringing a Herzog and rockets and no defib.

In terms of the comparison of other assault weapons, it may be the case that all assaults (potentially) have them, but you shouldn't be over-looking what you can and can't use rockets for, and that you need to perhaps somewhat make up for that with your choice of weapon. Having rockets that are great at long-range and then a Baur which is also good at long range, but arguably not so much at close range seems to be a bit of an unbalanced kit IMO. Your equipment load-out should always have a bearing on your choice of weapon, and vice-versa.
__________________
Anger is a gift - Malcolm X



BF2142 - Sharingan1422
SharinganTH1422 is offline   Reply With Quote
Reply

Bookmarks

Tags
angried german, angry german, angry lyra, baur, baur > haters, baur haters, baur is sexy, clarkrdx>baur, der baur ist das beste!, jack baur, playcompthensaybaurworks, please use the baur, use the lambert too, use the scar 11 too!


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are Off




» Log in
User Name:

Password:

Not a member yet?
Register Now!
» Advertisement



All times are GMT -4. The time now is 07:26 AM.


Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0
©2004-2008 - Tactical Gamer - All Rights Reserved