In depth Goliath Driving:
Goliath is pretty cool, hu? But same as his name... he can be brought down easily by a few Davids.
Driving a Goliath:
You are very slow. You are like a mini titan moving around very slow. At the same time this makes you like a little mini-CO. You will dermit where people are likely to go and which flags are easily defended.
- VS Walker: A Walker killing Panels is a thing of luck. Sometimes his rockets will hit them and sometimes a walker can spend minutes bombing you without panels going down. If you can back up into a choke point and bomb him with mines he cannot evade. Remember they explode on contact, so if hitting a leg is best.
- VS Speeder: Your shotgun can kill the Speeder Gunner if you aim well and the speeder is trying to play "annoying fly" around you. If a speeder is playing "sniper" you can try scoring direct hits with your motion mines. If the speeder is good and plays "Out of Sight Sniper" are basically helpless. Try informing your Squad and CO of the danger. Communication is a key. At the same time you can try to maneuver so the speeder only has an angle at 2-3 panels but not more.
- VS Rorsches: Pray for your F2 and F5 Gunner. Remember their arc is limited. The best only if you face the Rirsch with the front they both can shoot it.
As a Goliath you are not a lonewolf ! If you are alone you and your panels easily get victims of EMP Locks and Snipers rushing to your sides. Even tho its hard try sticking to "blobb" of your army or get them to stick to you.
Panel Science:
A Goliath "ages" as his panels go down.
- Teenage Goliath - Full Panels: Engines Full Power! Nothing can stop us! Take good care of it like a new car and listen to the advice or your mom.
- Adult Goliath - 4-5 Panels left: Grown older with less vitality you need to take care where you go. Lurking around corners if a good tactic. So if a Rorsch gets manned you can pull back. Often Walkers will spawn unexpectedly and come to hunt you bringing the "critical mass" that you can repair away to flow over. Donīt go charging in without a lot of support. If you die you not only have to wait out the spawn time but you also have to drive back all the way to the action.
If some sneaky bastard killed your 2 back panels and you still have your front panels you can even try the stunt of advancing backwards. This will take enemies off guard and keep your front panel healthy. You can also cruush motion mines with your back without any risk after the panels went down.
- Old Goliath - 1-2 Panels left: You can smell your soon death already but thatīs no reason to give up. Donīt take up any more offense task unless there are 3-4 Engineers helping you drive. The best thing you can do is to pick up a defense task. Protect one flag while covering up your remaining panels in a corner / wall. This way the rest of your team can be sure this flag will not be easily overrun. Itīīs also a very anoying situation for the PAC team since they often "want that Goliath dead!" and will waste forces on it.
F2 and F5 seats:
You need to take out enemy Rorsches with your splash damage. Those two seats decide over life and death of the Goliath. Learn where the NS Rorsches are and at what angles they can hit you. Believe me there are many mean Rorsches on those maps. Itīs liek a spider web you cannot get entangled in.
F3 and F4
Your power is limited. Even tho the Goliath is slow it can still be very hard to hit moving targets. Your arc is excellent tho. Be sure to look around an Q-Spot everything you find to alert your vehicle crew and surounding soldiers.
Make your own judgement. Your seat might often be very useful for a fallen SL to spawn in. A SL < > SL or SL < > CO < > SL commucation setup is potentially devasting on this matter.
Potential Goliath Squad Setups:
I am Goliath, so are YOU!
Driver: Engineer
All Gunners: 4x Engineer
> Engineer Overload: This setup can be TOTALLY devasting to the enemy team. All your friendly vehicles can come and hug you for 5HP/tick Armor regen. A standart setup could be one Goliath in the front and 2 Walker side by side in the back. If the 2 Walker crews are also Engineers they can help to repair the Goliath with a 4HP/tick Armor regen in ADDITION to the Panels repairs. Never has someone tanked better on the Battlefield !
Light Allround crew
Driver: Engineer
F2 Gunner: Engineer
F5 Gunner: Engineer
F3 Gunner Support
F4 Seat: Free
> The F3 Gunner can hop out and place/replace an IDS on the Goliath. You will leave 1 spot free to always have the possibility of your teammates spawning in AND to not bind too many soldiers into one slow moving vehicle. Similar to a 6 man Roflcopter your flag capping power might suffer. Additionally if a lone Walker comes the Support can hop out to try and EMP lock while the engis finish it - remember the Goliath cannot be stolen by the enemy team!
Tip Section:
Tip: You can get to the top of a Goliath by going to itīs front and jump > prone while its moving forward. This opens up for some funny tactics.
Tip: An IDS has never felt more welcome than on a Goliaths Hull
Tip: Often it is way better to stand at a good distance with a good angle infront of an enemy flag and cover it. If you drive to it direcly freshly spwning in Recons and Engineers will have a hell of an easy tiem taking you and your panels out. Cover the flag and let your Infantry do the capping.
Tip: The prefered flags to set detinations are the ones bringing you an additional Walker fast. Help capture Western Docks on Bavaria if the enemy still has it and on Leipzig head to the left and not streight when you come out of your UCB.