The Hachimoto Speeder
Facts:
- Pilot Seats Gun is very weak
- A Speeder has a speed boost. Activate it with the shift key.
- A Speeder is also faster using 45° movement as already mentioned on the PAC Tank and the Pods
- Gunners primary weapon is the mortar. It has almost NO splash damage! It also overheats very fast but will instakill you on a direct hit.
- Gunners secondary weapon is the TV missile. You switch to it by pressing the right mouse button. The damage is weaker than the Gunships. It does about 50 to a Walker. The TV is also very unsensitive compared to the Gunship TV but this makes it easier to hit for unexperienced Gunners.
- You are very vulnerable in this vehicle. The Gunner is often a victim of Snipers as well normal infantry as almost his whole body is exposed. The pilot gan be shot out easily from the side.
- Itīs good for the Pilot to be a medic to make his Gunner more durable
-
IMPORTANT! A Speeder CAN NOT outspeed motion mines even with its boost! To get rid of motion mines you need to find a corner and take it very tight while your speed boost lasts. If you still hear a loud beeping your best bet is to jump out nd hope it will only catch flames. On a motion mine impact the Gunner will almost always die. The pilot has about a 50% chance.
Almost 2 years ago now I made a movie about advanced hachimoto TV shooting:
LINK HERE!
You basically compensate for the hachimotos weak defense in blocking the line of sight of the vehicle you engage.
The Goliath:
Facts:
- A Goliath cannot be entered by PAC Soldiers. It is the only protected vehicle in this game. But they can of course wreck havoc on it if no EU soldier is around.
- Main Seat has a shotgun as primary and a motion mine launcher as secondary weapon. The motion mines launched by it behave a little different from nromal mines. They will not follow targets BUT they will detonate on impact even if they havenīt yet touched the floor. So always try to score a direct hit with them. Those motion mines are the only AV weapon of the Goliath.
- F2 and F5 seats have some sort of plasma gun. Very effective against infantry and a good amount of splash damage. They overheat quickly and also regularly run out of ammo. Their downside is that they only have a fire arc of about 200°, leaving them with a big blind spot
- F3 and F4 seats have normal machine guns as the EU Tiger uses it. Their arc is about 300°
- Self regenerating Armor but can also be manually repaired.
- 7 Panels that dermit the regeneration Speed. 1 Front, 2 on each side and 2 on the back. Panels can be destroyed by RDX and other (anti)vehicle weaponery.
- A Goliath will instantly die to 10 RDX packs no matter the panels
- An Orbital Strike is not able to kill the Goliath. It will only bring it down to about 70% with full panels.
- Motion mines that hit the Goliath from the front will do no damage. Motion mines hitting the sides and back can take out panels.
- Automatically heals infantry close to it
-
IMPORTANT! A Goliath CAN be EMP locked!
-
VERY IMPORTANT! A Goliath is a spawn point! If you are able to try to free up the F3 or F4 seat for spawning people! This would never work on a pubby server - there the Goliath is always filled up with people trying to get their NS vehicle badge. But on
TG we could make this work. The guns on those seats arenīt very strong and soldiers being able to spawn in is priceless. If you just spawned in on the Goliath be nice and jump out for the next guy!
Sneaky Remagen:
This tactic is more important for the 32 player version of this map but can also be applied on the 64 version. If you are EU you can go down the bridge and sneak to some of the PAC flags out of bounds and up the stairs: