 |
|
07-19-2009, 01:09 PM
|
#16 (permalink)
|
Join Date: Jun 2009
Location: Sin City
Posts: 424
Tournaments Joined: 0 Tournaments Won: 0
|
Re: Targeting Squad Leaders
Quote:
Originally Posted by Mercenary90
If you see Zhohar or Crux running around a bit too much, I would shoot a bit more at them than normal unless there is anything that suggests someone else is SL.
|
*eyes the SL+CO/SM topic(*
Uhhhh.....
|
|
|
07-19-2009, 05:32 PM
|
#17 (permalink)
|
Join Date: Sep 2008
Location: New Jersey
Age: 25
Posts: 64
Tournaments Joined: 0 Tournaments Won: 0
|
Re: Targeting Squad Leaders
Quote:
Originally Posted by Gorhaut
Lets not forget familiarity aswell. Knowing who is playing as the oppostion can sometimes mean that you can deduce who some of the SL:s will be...and to a certain level what strategy they might apply.
Or is this considered as cheating?
|
Absolutely not.
__________________
|TG|picric_hamster
I am the picRic hamster, not picNic. Say my name with an R.
|
|
|
07-19-2009, 05:53 PM
|
#18 (permalink)
|
Join Date: Mar 2009
Location: Shaw AFB, SC
Age: 21
Posts: 174
Tournaments Joined: 0 Tournaments Won: 0
|
Re: Targeting Squad Leaders
Quote:
Originally Posted by Greyed
Memorize this list. Only 4 pages, c'mon, not so hard! 
|
Memorizing that list might not do you a lot of good. I know for a fact that I have not posted in that thread at all. And, I have been a pretty regular squad leader. So, that might not work so well. Just depends on who is in game, and who has actually posted there. :P
__________________
|TG-128| xXOZXx
Shaw AFB, SC
Proud Member of the United States Air Force


|
|
|
07-19-2009, 06:48 PM
|
#19 (permalink)
|
Join Date: Jul 2008
Posts: 787
Tournaments Joined: 0 Tournaments Won: 0
|
Re: Targeting Squad Leaders
I agree with Gorhaut.
Sometimes I tab to see who's on the other team. There are people who always SM, who SL alot, who sometimes take breaks from SLing on particular maps..
Of those people, there are people who protect the rear, people who like to go after primary flags, and people who like to take secondary flags.
For example, if I see Z on the other team in Belgrade, the presumption is: He's a SL, and his squad name is ZRear/ZRelax.
I think I can be sure he isn't going to rush. If 1/3 of the squads aren't rushing, it can change the plan a bit.
If I see certain people on defense of Cerbere, I can be sure as hell a buggy rush up the middle won't help.
If I see HellHarry on the other side on Tunis or Cerbere or Berlin.. well, let's just say the walker isn't going to go down easily, but we will.
Of course, these don't generally change how I target SLs.. merely on how I change my behavior based on my knowledge of the other side.
On that note, I think it's a great idea to keep a mental note of who the SLs are on the other team. You see someone spawn on | TG| CptAwesome for example, he's the SL.
Next time you kill CptAwesome, you know you've killed the SL and by extension, a spawn point. If CptAwesome is down and medics can't reach him, you can be sure that cleaning up the mess at whatever flag will be so much easier.. regardless of whether or not you laid traps for the medics
|
|
|
07-19-2009, 07:18 PM
|
#20 (permalink)
|
Join Date: Oct 2007
Location: Ottawa, Ontario, Canada
Age: 19
Posts: 1,500
Tournaments Joined: 0 Tournaments Won: 0
|
Re: Targeting Squad Leaders
Sometimes it is good to listen to the voice overs that the soldiers make. An SL makes a different "Medic!" call than the SMs...good to take note as well
__________________
Zhohar- "We need to get Eroak into this squad before he TK'es the whole team"
|TG| Eroak has joined your squad
Spiff913 -"The team is saved!"
|
|
|
07-19-2009, 09:57 PM
|
#21 (permalink)
|
Join Date: Mar 2008
Location: Ave Maria, FL
Age: 20
Posts: 1,844
Tournaments Joined: 0 Tournaments Won: 0
|
Re: Targeting Squad Leaders
Quote:
Originally Posted by FL1Pmode
Sometimes it is good to listen to the voice overs that the soldiers make. An SL makes a different "Medic!" call than the SMs...good to take note as well 
|
What? Really? I never noticed... how is it different?
__________________
Also playing as: |TG-SC| MyNameIsKelvin
EVE Online: Yumi Hikare
Why MTG has lost any sense of balance:
Lotus Cobra
|
|
|
07-19-2009, 10:09 PM
|
#22 (permalink)
|
Join Date: May 2008
Location: Maryland
Posts: 2,684
Tournaments Joined: 0 Tournaments Won: 0
|
Re: Targeting Squad Leaders
Quote:
Originally Posted by FL1Pmode
Sometimes it is good to listen to the voice overs that the soldiers make. An SL makes a different "Medic!" call than the SMs...good to take note as well 
|
Also, make sure you have both language voice overs, it can help you spot enemy units! </random>
|
|
|
07-19-2009, 11:01 PM
|
#23 (permalink)
|
Join Date: Oct 2007
Location: Ottawa, Ontario, Canada
Age: 19
Posts: 1,500
Tournaments Joined: 0 Tournaments Won: 0
|
Re: Targeting Squad Leaders
@ LordKelvin The squad leaders voice overs (spotting things, assigning orders, calling for medic) are different from squad members to be different. Listen closely next time you play
@ DrBeat: I know both of the armies' languages so it definitely helps me
__________________
Zhohar- "We need to get Eroak into this squad before he TK'es the whole team"
|TG| Eroak has joined your squad
Spiff913 -"The team is saved!"
|
|
|
07-19-2009, 11:15 PM
|
#24 (permalink)
|
Join Date: Jul 2009
Location: In a house
Posts: 98
Tournaments Joined: 0 Tournaments Won: 0
|
Re: Targeting Squad Leaders
Quote:
Originally Posted by LordKelvin
What? Really? I never noticed... how is it different?
|
Much like the Commander has a very different voice from everyone else, so too do the SLs, SMs, and lone wolves have different voices each.
|
|
|
07-20-2009, 09:35 AM
|
#25 (permalink)
|
Join Date: Jan 2007
Location: Germany
Posts: 2,216
Tournaments Joined: 0 Tournaments Won: 0
|
Re: Targeting Squad Leaders
The guide should be "how to keep an enemy Squadleader down" instead of "How to kill him once"
But I guess the TG standart is that low nowadays
|
|
|
07-20-2009, 10:14 AM
|
#26 (permalink)
|
Join Date: Mar 2008
Location: Ave Maria, FL
Age: 20
Posts: 1,844
Tournaments Joined: 0 Tournaments Won: 0
|
Re: Targeting Squad Leaders
Killing the Squad Leader = annoying.
Killing the Squad Leader and keeping him dead = tactical victory and ticket advantage.
__________________
Also playing as: |TG-SC| MyNameIsKelvin
EVE Online: Yumi Hikare
Why MTG has lost any sense of balance:
Lotus Cobra
|
|
|
07-20-2009, 02:34 PM
|
#27 (permalink)
|
Join Date: Dec 2006
Location: Los Angeles
Posts: 2,160
Tournaments Joined: 0 Tournaments Won: 0
|
Re: Targeting Squad Leaders
Quote:
Originally Posted by Lyramion
The guide should be "how to keep an enemy Squadleader down" instead of "How to kill him once"
But I guess the TG standart is that low nowadays 
|
I agree with this mostly, but killing the SL once is a good start in keeping him down.
Not only does it require at least one member of his squad to take time (without a weapon out) to revive, but it means that the SL can't spend the time he otherwise would positioning himself better.
That said, I agree with the main point... Just killing the SL once probably isn't going to do you that much good. Once you've killed the SL you should make sure he stays down with nades, rockets or by charging his position (an often overlooked strat for getting tickets).
|
|
|
07-20-2009, 08:12 PM
|
#28 (permalink)
|
Join Date: Aug 2007
Location: East London, England, UK
Posts: 2,429
Tournaments Joined: 0 Tournaments Won: 0
|
Re: Targeting Squad Leaders
In an ideal situation where you can spend some time watching the enemy and making an educated guess as to who the SL might be, and then go and kill that 1 person, yes I suppose you could do this. Most of the time the battle is too fast and prioritsing targets comes down to who is the easier/more direct/more aggressive target towards you, as opposed to "lets look at all these guys and see who I should shoot". Besides, if you have this much time and this much of an advantage to be able to get the drop on these guys you should just be able to blast them all away anyway.
Still, I like the thinking and people should still be aware of these tell-tale signs of an SL and bear in mind that - all other things being equal - they are the biggest priority target on the field.
__________________
Anger is a gift - Malcolm X
BF2142 - Sharingan1422
|
|
|
07-20-2009, 08:59 PM
|
#29 (permalink)
|
Join Date: Dec 2008
Age: 18
Posts: 541
Tournaments Joined: 0 Tournaments Won: 0
|
Re: Targeting Squad Leaders
Sometimes I notice which is the squad leader through various ways, people spawning in, a drone, or nametag, and specifically aim at him/her. But, it only takes one method to work out who is the squad leader, and only once, each round for each squad. Also, since that person is likely to be revived way more times than they actually stay dead, anytime you manage to kill them and keep them dead is more important. Thus, the most efficient way of keeping a squad leader dead is:
- Work out who they are
- Tell the squad you are in who their SLer is
- Look at the nametags of people you kill
- Tell your squad when, and where, he is dead and tell them to keep him dead
- Grenade / rocket spam the body
My Tips:
Since you know someone is most likely going to try for a revive, it is more efficient to aim at the body and wait those 3 seconds, timing the shots to explode as the enemy reaches the body - than it is to aim the rockets directly at the person or where you THINK the person is going to run to (which also factors in a moving target, rather than one that stops still to revive).
Use TG tactics against them! Just realised recently (why didn't I think of it before?) look at your scoreboards when the round starts, it'll show who spawned in on their team; and, if squads are holding spawn, mainly it'll just be the SLers who spawned in. Adding to that the knowledge of who likes to SL, you should narrow it down considerably, if not simply know who they are. Although it won't work well if the enemy team is defending, but pleanty of other times it should help.
EDIT: Forgot the CO, he'll be spawned in too. But since it's only the other guys that spawned that you'll be killing, and saying "keep ------- down, he's the SL" you don't need to worry. And thanks Sharingan XD
__________________
|TG-Irr| MrJengles - You know you want to say it out loud.
Last edited by MrJengles; 07-20-2009 at 11:20 PM.
|
|
|
07-20-2009, 09:26 PM
|
#30 (permalink)
|
Join Date: Aug 2007
Location: East London, England, UK
Posts: 2,429
Tournaments Joined: 0 Tournaments Won: 0
|
Re: Targeting Squad Leaders
Quote:
Originally Posted by MrJengles
Use TG tactics against them! Just realised recently (why didn't I think of it before?) look at your scoreboards when the round starts, it'll show who spawned in on their team; and, if squads are holding spawn, mainly it'll just be the SLers who spawned in. Adding to that the knowledge of who likes to SL, you should narrow it down considerably, if not simply know who they are. Although it won't work well if the enemy team is defending, but pleanty of other times it should help.
|
Now that, is brilliant.
__________________
Anger is a gift - Malcolm X
BF2142 - Sharingan1422
|
|
|
 |
|
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
|
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
|
|