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08-17-2009, 02:29 PM
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#61 (permalink)
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Join Date: May 2009
Location: Abbotsford, Canada
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Re: Gunship Piloting Tips Please
We have some good gunship pilots here at TG as well, both Repaq and ArmoredBear are in the top 300, so they're obviously awesome at flying the ships.
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08-31-2009, 05:21 PM
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#62 (permalink)
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Join Date: May 2009
Location: Abbotsford, Canada
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Re: Gunship Piloting Tips Please
I was playing around on a TBG server a few days ago and was joined by Sagin_Danaka, the [T-BAGZ] member who was at LogicalHarm's gunship practice, he told me that the PAC shields are concentrated around the bottom and top of the gunship, so if you do have a chance to shield try turning to have them hit there, it improves the shield's chance of blocking them. Also, the Doragon will always lose against the Talon in a close range dogfight, as the Talon is more manouverable, so yuour best bet is to try to back off a distance and attack your opponenent from there.
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08-31-2009, 06:39 PM
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#63 (permalink)
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Join Date: Sep 2008
Location: South-London
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Re: Gunship Piloting Tips Please
Quote:
Originally Posted by Deterhek
I was playing around on a TBG server a few days ago and was joined by Sagin_Danaka, the [T-BAGZ] member who was at LogicalHarm's gunship practice, he told me that the PAC shields are concentrated around the bottom and top of the gunship, so if you do have a chance to shield try turning to have them hit there, it improves the shield's chance of blocking them. Also, the Doragon will always lose against the Talon in a close range dogfight, as the Talon is more manouverable, so yuour best bet is to try to back off a distance and attack your opponenent from there.
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CT falcon said the opposite. I'm inclined to agree with falcon. PAC shields work when you're not moving. If you're trying to stay away from close range battles, then you're moving.
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08-31-2009, 11:55 PM
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#64 (permalink)
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Join Date: May 2009
Location: Abbotsford, Canada
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Re: Gunship Piloting Tips Please
Quote:
Originally Posted by LogicalHarm
CT falcon said the opposite. I'm inclined to agree with falcon. PAC shields work when you're not moving. If you're trying to stay away from close range battles, then you're moving.
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They do work when you move, its just that once you go faster than a certain speed the shields dont protect you. You can be moving at a moderate speed and not be hit, which is likely how fast you will be going if you try to open the distance between your opponent and yourself. For example if you're both looping and turning to try and get a good angle on the other, if you are in PAC you should probably try to back out of the area and fire from a ways off, because the EU ship will most likely get a better angle sooner, because of its turning abilities.
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09-01-2009, 11:18 PM
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#65 (permalink)
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Join Date: Dec 2008
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Re: Gunship Piloting Tips Please
I gotta disagree with your statement about Pac losing in close, if anything I think the complete opposite. Pac has a difficult time at distance as it's tough to avoid rockets out there, but in close you can do some fancy things to cut angles and avoid being in the lock radius of the enemy's rockets. Oh and I'll take Anderson's trade for the Pac ship, I'd rather fly Pac over EU, it just turns so much smoother and is much more controllable in fancy acrobatics.
Oh and about Pac shields being concentrated at the bottom I've never seen that to be the case. I stand by my statement that Pac's problem with shields stem only from speed lol.
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09-01-2009, 11:48 PM
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#66 (permalink)
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Join Date: May 2009
Location: Abbotsford, Canada
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Re: Gunship Piloting Tips Please
Oh, okay. I'm not gonna disagree anymore 
I think I would like the Doragon better than the Talon if it's shields worked better. I often find myself trying to disengage from a dogfight when I'm PAC only to have my enemy fire all his missiles and even though I pop shields 2-3 still get through and either severly wound or kill me, whereas if I was in the Talon I'd still be alive. Other than that I agree.
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09-02-2009, 01:11 AM
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#67 (permalink)
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Join Date: Jul 2008
Location: New York
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Re: Gunship Piloting Tips Please
I must say CT probably knows more about the gunship than anyone. It is true the PAC Gunship is really good. Depends on the situation though.
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09-20-2009, 09:17 PM
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#68 (permalink)
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Join Date: Aug 2009
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Re: Gunship Piloting Tips Please
Yea I can tell that Ct is telling the truth about the pac gs shield, and the Talon is much more Maneuverable then the doragan, I whould say the talon is much much better caouse you can use the speed as an advantage and the accelerate everytime you attacking, it makes your opponent to break everytime else the missiles will go threw.
It dosent matter if its an normal pilot who is flaying the talon and really know how the talon works and faceing anyone in top 50 list he will make them to look like a nub.
I know 2 people they are nothing special as pilot but something they really know its
how to fly the talon and get better score then anyone else who is facing them 1 vs 1.
2 things I like with the dragon how its fight close, caouse I think its prefect balanced Even if the talon is faster it makes him vulnerable to lose his ground and that makes him to get far away from his fight, I seen lots people who try just to use the talon speed so they cant follow every movement they doing and then they just loose there position and then you can take there back or side, but its needed that you can follow his movement so you know when to attack.
the second I like with the dragon how it tracks its missile when you aim like 7-10 cm from the side ore 7-10 cm under it tracks verry verry well..
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09-25-2009, 03:47 PM
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#69 (permalink)
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Join Date: Oct 2007
Location: Ottawa, Ontario, Canada
Age: 19
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Re: Gunship Piloting Tips Please
Remember guys this thread is about gunship tips, not for your argument on who is better or who has more kills...
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09-26-2009, 02:07 PM
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#70 (permalink)
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Join Date: May 2009
Location: Abbotsford, Canada
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Re: Gunship Piloting Tips Please
Yeah, it's a ton easier to learn piloting and gunning tips in-game rather than on the forum anyways, so if anyone wants to this is the way to do it, rather than posting questions and such.
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09-26-2009, 04:56 PM
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#71 (permalink)
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Join Date: Jul 2009
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Re: Gunship Piloting Tips Please
Quote:
Originally Posted by vX cK
As falcon said, Save your shields, deke them out with 1 or 2 missles save the rest ect. ... Any other questions vX is happy to answer or even show you some things first hand
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Hi cK,
I've got a question regarding the tip about provoking the enemy's shield.
Does this really make sense? If I fire 1..2 missiles to provoke the enemy to activate his shield, then the tactical situation is like that:
1. the enemy is still alive (if at full health before)
2. the enemy is safe for 5 seconds (shield duration)
3. I've got 8 missiles left at the point when I can hurt him again (after said 5s)
If I instead empty the full clip it's like that:
1. the enemy is possibly dead or seriously damaged
2. if still alive, he's safe for 5 seconds
3. since my reload-time is 5 seconds too, I've got 10 missiles left when I can hurt him
So for me "shield provoking" doesn't make any sense. You give the chance of a one-hit-kill away plus you have less missiles to fire afterwards.
Am I missing something here?
Greets, FF.
Last edited by Feuerfinger; 09-26-2009 at 05:04 PM.
Reason: typos & english grammar
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09-26-2009, 07:04 PM
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#72 (permalink)
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Join Date: May 2009
Location: Abbotsford, Canada
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Re: Gunship Piloting Tips Please
If you fire 1-3 missiles, that gives the enemy a sense of being attacked, so they feel they need to defend themselves, so hey automatically pop shields. Then, just follow their movements, wait unil the shields die and fire the rest. If you are accurate you should kill them.
If you just fire off all your missiles then usually 7-8 are blocked by the shields-you've just wasted 7-8 missiles for no reason. And then you also give him a chance to fre back at you, and you must use your shields unless you get out of his cone of fire or can spin off the missiles.
The 2 above strategies usually don't work against even moderately experienced pilots though, you need to be smarter than that.
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09-26-2009, 08:09 PM
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#73 (permalink)
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Join Date: Jul 2009
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Re: Gunship Piloting Tips Please
Quote:
Originally Posted by Deterhek
If you fire 1-3 missiles, that gives the enemy a sense of being attacked, so they feel they need to defend themselves, so hey automatically pop shields. Then, just follow their movements, wait unil the shields die and fire the rest. If you are accurate you should kill them.
If you just fire off all your missiles then usually 7-8 are blocked by the shields-you've just wasted 7-8 missiles for no reason. And then you also give him a chance to fre back at you, and you must use your shields unless you get out of his cone of fire or can spin off the missiles.
The 2 above strategies usually don't work against even moderately experienced pilots though, you need to be smarter than that.
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You didn't get the point. 7-8 missiles MAY be blocked by the shields, maybe not. So by a certain propability that gives you an advantage.
And the chance to "fire back at me and I must use my shield" he has ANYWAY, if tricked to shield or not.
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09-26-2009, 08:19 PM
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#74 (permalink)
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Join Date: May 2009
Location: Abbotsford, Canada
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Re: Gunship Piloting Tips Please
Shields will block all missiles except certain situations with the Doragon going at speed and perhaps at certain angles.
So if you fire all 10 missiles at one gunship, usually 1-2 will get through before the pilot hits shields and blocks the other 8, then turns to fire back at you, in which case you have to take evasive action. If you just fire 2-3, that will also make him hit shields, and he will likely try to turn and fire back. Then when his shields go down you can finish him off.
I'm not sure I can make it clearer...
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09-26-2009, 09:21 PM
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#75 (permalink)
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Join Date: Nov 2006
Location: Bucks County, PA
Age: 29
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Re: Gunship Piloting Tips Please
Quote:
Originally Posted by FL1Pmode
Remember guys this thread is about gunship tips, not for your argument on who is better or who has more kills...
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What flip said, unrelated posts have been deleted. Fights about who's gunship is bigger isn't very TG like.
Awareness and your basics are your key.
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