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08-20-2009, 08:32 PM #31
Re: Lambert Tips
No.
Please don't use the Lambert from more than 20 or so metres away. You will probably die.
Besiege may disagree, but in my experience the deviation on the Lambert, relatively low damage per shot, and huge damage dropoff over range does not make it anything near a good ghetto sniper rifle.He was told that he should not kill, and he did not kill, until he got into the Army. Then he was told to kill, and he killed.


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08-20-2009, 08:44 PM #32
- Join Date
- May 2009
- Location
- 50ft above ground in an inverted gunship trying to solo someone
- Age
- 16
- Posts
- 519
Re: Lambert Tips
Yeah, Baur on singleshot is about the closest thing you can get to another sniper.

Playing BF2142 as:
-{SXGr}- J0KerRr
-{SXGr}- x^DeTeR
I'm always open for tips, tutorials and training in the gunship while online, just ask :)
Currently taking a break from MW2, but when I play its as:
eXileD// DeTeR
Even if you don't consider that I only have 7 days played in the gunship I'm one of the best pilots in the game
I will always accept a 1v1, friendly or not
MW2 Objective Player + BF2142 Gunship Pro
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08-21-2009, 03:38 AM #33
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08-21-2009, 02:24 PM #34
Re: Lambert Tips

((Insert slightly witty, yet incredibly common-sensical quote here, to possibly ellicit a comment in one of thousands of posts on a rather popular web forum.))




Because it's Tactical Gamer. not "Samurai Ninja Bushido Warrior" Gamer.
-Snowman Actual
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08-21-2009, 05:05 PM #35
- Join Date
- May 2009
- Location
- 50ft above ground in an inverted gunship trying to solo someone
- Age
- 16
- Posts
- 519
Re: Lambert Tips
@Besiege: My advice is if your trying to snipe with the Recon class, choose the sniper rifles. Thats what they're meant to do, long range combat. The Lambert was built for close quarters combat, not longer ranges. Also, the Recon kit isn't exactly the best for squad-based play, at least not with the Lambert. With the Lambert and (I'm assuming) camo/RDX, sure you can lay RDX traps, but generally even an extra support is welcomed more than a Recon.

Playing BF2142 as:
-{SXGr}- J0KerRr
-{SXGr}- x^DeTeR
I'm always open for tips, tutorials and training in the gunship while online, just ask :)
Currently taking a break from MW2, but when I play its as:
eXileD// DeTeR
Even if you don't consider that I only have 7 days played in the gunship I'm one of the best pilots in the game
I will always accept a 1v1, friendly or not
MW2 Objective Player + BF2142 Gunship Pro
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08-21-2009, 06:26 PM #36
Re: Lambert Tips
I think the Lambert was just built. Not necessarily for anything. It just exists.

((Insert slightly witty, yet incredibly common-sensical quote here, to possibly ellicit a comment in one of thousands of posts on a rather popular web forum.))




Because it's Tactical Gamer. not "Samurai Ninja Bushido Warrior" Gamer.
-Snowman Actual
-
08-21-2009, 06:31 PM #37
- Join Date
- May 2009
- Location
- 50ft above ground in an inverted gunship trying to solo someone
- Age
- 16
- Posts
- 519
Re: Lambert Tips
Self-Defence for RDX carrying Recons IMO.

Playing BF2142 as:
-{SXGr}- J0KerRr
-{SXGr}- x^DeTeR
I'm always open for tips, tutorials and training in the gunship while online, just ask :)
Currently taking a break from MW2, but when I play its as:
eXileD// DeTeR
Even if you don't consider that I only have 7 days played in the gunship I'm one of the best pilots in the game
I will always accept a 1v1, friendly or not
MW2 Objective Player + BF2142 Gunship Pro
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08-21-2009, 07:05 PM #38
Re: Lambert Tips
This is really odd, Det, I remember saying the same thing in an earlier post.
Bad move Det, you have opened a can of worms that will lead to angry debates and flaming. You should not have gone there....
Dude, so according to your statement, it is better for a squad to have a sniper running around. It is a bad idea to run in a squad with a sniper rifle... You will die in close quarters combat.
To your statement about cammo/RDX, if you run with that, you better have the cammo for a good reason. It is better to go with all explosives than to go with cammo, because cammo is useless when trying to help your squad... You can function beautifully as a person defending the rear by dropping APMs and RDX traps....
Who cares about medics, who cares about supports, who cares about engineers? This conversation is about the use of the Lambert, so Det, I think it is very inappropriate for both of us, let alone anyone here, to use players' names when making threads like this... If you are not careful, you will insult people and hurt their feelings and possibly make enemies that way... I could very well feel like telling you that I do not need your advice and that you could shove it where the sun does not shine, but I am not bothered to that point by what you said. I have no idea who you are, I do not think I have ever played with you on the server, but I know that I play in my own style which fits into the TG way and I am accepted for doing so. When I use the recon kit, I use it when I am in a squad when it is appropriate and when the SL is fine with me doing so. Some one once said this before, but playing the recon kit requires some skill to begin with. I am basically saying that everyone should watch how we word things, because we could make enemies and start flame wars...
Sometimes, I think the best way to learn is through practice. The best way to learn how to use a Lambert is through sheer use of the Lambert. If a person does not want to spend more time practicing with the Lambert, then I hope the person will have the desire to play with another gun.


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08-21-2009, 07:47 PM #39
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08-21-2009, 10:02 PM #40
- Join Date
- May 2009
- Location
- 50ft above ground in an inverted gunship trying to solo someone
- Age
- 16
- Posts
- 519
Re: Lambert Tips
Um, okay.
1. True, the Lambert is better for CQC, but is it overall more useful for squadplay? In my experience, no, but thats just me, you may use it wonderful extents. I think personally that I could do more damage with a sniper rifle rather than the Lambert, but thats just me. I didn't try to flame your style of play in my last posts, I was just telling what I think would be a more useful way for me personally to help my squad/team. Im sure you have much more experience than me playing both overall and with the carbine, I'm only voicing my opinion of how I generally play Recon.
2. I usually use camo just because I think my style of playing Recon on armor maps is geared towards armor destruction. Most of my RDX kills come from sticking vehicles like APCs, tanks and walkers, not from infantry. You say that you protect your squad's back by dropping APM and RDX traps, and I understand the APM part but how do you know when to trigger the RDX? Unless they're at a flag and you see it go neutral, but even then it is likely that someone will survive and revive. Even with APMs its unlikely you will make the other team lose a ticket because they will just revive. I use camo over APMs for this.
3. Again, I wasn't trying to tell you that your style of play isn't useful. Its just that generally the other classes are either more useful than the Recon kit, or are useful more of the time. Its a fact. The Recon kit can kill people. The assault can revive and heal, the support can resupply, and the enigneer can repair, and that isn't even counting their equipment that they can carry. Its a fact. No offense intended.
Anyways, back to the topic at hand. Does anybody know how many bullets it takes for the Lambert to drop someone at max damage-distance (i.e. CQC)?
Edit:
@SIDIOUS: Lol.
Playing BF2142 as:
-{SXGr}- J0KerRr
-{SXGr}- x^DeTeR
I'm always open for tips, tutorials and training in the gunship while online, just ask :)
Currently taking a break from MW2, but when I play its as:
eXileD// DeTeR
Even if you don't consider that I only have 7 days played in the gunship I'm one of the best pilots in the game
I will always accept a 1v1, friendly or not
MW2 Objective Player + BF2142 Gunship Pro
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08-22-2009, 10:57 AM #41
Re: Lambert Tips
I haaaate the Lambert.
It's mainly that the fire rate is much slower than the sound effects would have you believe. It sounds like it should be shredding the other guy, but it's not. As it stands, I only ever use it for ghost-runs as SL, since a sniper rifle really isn't the tool for that sort of job.
I'd use it more if it had appropriate sound effects, or actually fired as quickly as advertised, since its damage is so low.
It should also have a suppressor. Why the CQ weapon for the sneaky special forces class doesn't have a built-in suppressor is beyond me.
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08-22-2009, 11:42 AM #42
Re: Lambert Tips
I think Reaper forgot a "/sarcasm"

I agree...
/derail
As greyed said, use it like an SMG, and as Lyra said, move and shoot at super-close quarters. Medium-ish range if they see you is just pure fail since it doesn't have any of the traits required to dominate at that range. It's great for firing at the hip while moving, not only because it's still pretty accurate, but because you can outmaneuver the enemy as well (using a baur to hit a sideways moving target is just horribly difficult), and because it's not really a weapon you need to burst all that much with, especially because of it's lack of recoil. It is, however, because of its strength at short range and lack of recoil, very satisfying and easy to use when sneaking up on multiple enemies.Anger is a gift - Malcolm X

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08-22-2009, 12:19 PM #43
Re: Lambert Tips
The way I usually look at it, you use the lambert when you want to use the other recon items (usually rdx, apms or cloak). Those who go sniper are usually going recon because they get a sniper rifle.
The few times I ask for recons in my squad, I ask them to go lambert. This way they can generally go into situations like the rest of my squad (which I tend to try and take into close range situations), but they have access to their other tools including their netbat for my otus.
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08-22-2009, 06:44 PM #44
Re: Lambert Tips
Yes being recon helps when the SL has an otus.
Hey everyone I'm trying to learn Greek, if anyone has any pointers please PM me!
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08-27-2009, 05:12 AM #45
Re: Lambert Tips
Here is an ancient thread done by some very knowledgeable players...
http://www.tacticalgamer.com/battlef...r-assault.html


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