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09-02-2009, 11:45 AM
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#1 (permalink)
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Join Date: Feb 2007
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Playing it safe in armor on Berlin offense
I'll say it as plainly as I can: Playing it safe in armor on Berlin offense is a teamkiller.
Yes you will end the round with a 28 - 1 score or something like that if you play peekaboo and mortar from long distances all round but in the meantime the rest of your team is getting eaten alive. Pressing up especially early in the round allows your team a chance to move up and either take the first flag or sneak past while the opposing team is busy dealing with the armor. Yes you will probably get locked down by mines and die but your goal should be to stay alive as long as possible and hold the door open for your team to get through.
It's very frustrating to play as CO and work hard to pull off a nice takeout on the defending apc or walker only to see your own armor just hide near your UCB so they don't scratch their paint job.
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09-02-2009, 11:54 AM
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#2 (permalink)
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Join Date: Mar 2008
Location: Ave Maria, FL
Age: 20
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Re: Playing it safe in armor on Berlin offense
Generally the thing inhibiting an early armor rush on PAC side on Berlin is running over half your team as they scramble out of the UCB. I've crushed an entire squad multiple times (If anyone brings up that video I will kill them) while trying to rush forward, only to be rewarded by all the friendly infantry hiding while the APC gets totally shafted by mines and Rorsches and mean engineers.
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Why MTG has lost any sense of balance:
Lotus Cobra
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09-02-2009, 11:55 AM
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#3 (permalink)
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Join Date: Sep 2008
Location: South-London
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Re: Playing it safe in armor on Berlin offense
Agree 100%.
I've played numerous rounds as part of a squad who were doing their utmost to break out, which inevitably led to many deaths, while our armor were protecting their kill death ratios.
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In Order to Dance
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09-02-2009, 11:57 AM
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#4 (permalink)
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Join Date: Dec 2006
Location: Los Angeles
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Re: Playing it safe in armor on Berlin offense
Just to clarify what should be obvious: hidus is referring to the apc on the pac side. I imagine he'd agree the EU apc probably should play it relatively safe.
But I agree. The APC MUST be aggressive. If you run over a couple of people, so be it.
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09-02-2009, 11:58 AM
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#5 (permalink)
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Join Date: Mar 2008
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Re: Playing it safe in armor on Berlin offense
I also forgot to mention that after that initial rush, provided it works, the APC is best used as long range artillery anyway. The amount of ticket loss it can rack up unfettered is absolutely absurd. On no other map does the APC reign supreme as it does on Berlin. When I see the enemy APC I run, even when I'm engineer.
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Why MTG has lost any sense of balance:
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09-02-2009, 12:57 PM
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#6 (permalink)
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Join Date: Jan 2007
Age: 32
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Re: Playing it safe in armor on Berlin offense
Quote:
Originally Posted by LordKelvin
The amount of ticket loss it can rack up unfettered is absolutely absurd....... when I see the enemy APC I run, even when I'm engineer.
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Excuse me while I go laugh.
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....
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09-02-2009, 01:39 PM
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#7 (permalink)
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Join Date: Dec 2006
Location: Los Angeles
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Re: Playing it safe in armor on Berlin offense
Crux just sternly stares at the APC, and like a shamed dog, it backs off with its head down and its tail between its legs.
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09-02-2009, 01:42 PM
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#8 (permalink)
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Join Date: Aug 2007
Location: East London, England, UK
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Re: Playing it safe in armor on Berlin offense
I agree with the OP. Berlin is a very difficult map to attack on, and if you don't even have your armour willing to take some of the heat off of the infantry trying to attack, I don't see how anyone is going to break through that. Berlin is a bad no vehicles map to have, precisely for the reason that the armour is what can change the game for the attackers.
And if anyone thinks loads of teamkills makes you a bad player, just ask Lyra for his opinion  .
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BF2142 - Sharingan1422
Last edited by SharinganTH1422; 09-02-2009 at 02:18 PM.
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09-02-2009, 02:17 PM
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#9 (permalink)
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Join Date: Mar 2008
Location: Ave Maria, FL
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Re: Playing it safe in armor on Berlin offense
Quote:
Originally Posted by Crux
Excuse me while I go laugh.
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What, you don't run away from APCs? You prefer to let them mortar you and your squad into subatomic particles?
I didn't say I run away and don't come back. I run away to a place where I can fire on it where it's less likely to find me.
The APC on Berlin is the deadliest weapon available to each side, and anyone who says otherwise clearly needs to play that map 24/7 until they realize the truth of this statement.
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Why MTG has lost any sense of balance:
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09-02-2009, 03:06 PM
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#10 (permalink)
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Join Date: Oct 2007
Location: Ottawa, Ontario, Canada
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Re: Playing it safe in armor on Berlin offense
It is the truth, but it is also vulnerable to anti-armor shots....if it is critical to spend 2-3 or even 4 tickets to take out the EU apc as pac....the risk is well worth the reward IMO because that could facilitate a breakthrough.
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09-02-2009, 03:43 PM
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#11 (permalink)
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Join Date: Feb 2007
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Re: Playing it safe in armor on Berlin offense
Quote:
Originally Posted by FL1Pmode
It is the truth, but it is also vulnerable to anti-armor shots....if it is critical to spend 2-3 or even 4 tickets to take out the EU apc as pac....the risk is well worth the reward IMO because that could facilitate a breakthrough.
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Early stage PAC Berlin is one of the situations where I prefer the guided AT rockets over the pilum. For starters all you have to do is point the thing at the enemy walker/apc and they will get the lock warning and probably hit their shields and back off. Secondly you can curve your shots to avoid the lock warning as well as curving around the corners to take out rorsches. Last but not least you can make each shot count even from extreme range with moving targets which you can't reliably do with the pilum.
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09-02-2009, 04:17 PM
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#12 (permalink)
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Join Date: May 2009
Location: Abbotsford, Canada
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Re: Playing it safe in armor on Berlin offense
I prefer the APC to be aggressive, as it and the walker are the only things preventing the EU infantry from turning the flag into a meat grinder for PAC. Besides, if you die in the APC you respawn and only have to wait about a minute before the APC respawns again.
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09-02-2009, 04:17 PM
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#13 (permalink)
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Join Date: Jul 2007
Location: Vancouver, west coast of Canada
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Re: Playing it safe in armor on Berlin offense
Quote:
Originally Posted by Hidus
I'll say it as plainly as I can: Playing it safe in armor on Berlin offense is a teamkiller.
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http://www.tacticalgamer.com/battlef...at-doesnt.html
See point #2 under Bad Ideas.
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09-02-2009, 04:20 PM
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#14 (permalink)
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Join Date: Aug 2007
Location: Ireland
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Re: Playing it safe in armor on Berlin offense
I find myself leaving the Pilum in it's case most times. default rockets are just too cool. Especially if used by a few players. Pretty much guaranteed hits most of the time, even from extremely long ranges!
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09-02-2009, 09:00 PM
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#15 (permalink)
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Join Date: Nov 2006
Location: Bridgewater, NJ
Age: 35
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Re: Playing it safe in armor on Berlin offense
Quote:
Originally Posted by Hidus
I'll say it as plainly as I can: Playing it safe in armor on Berlin offense is a teamkiller.
Yes you will end the round with a 28 - 1 score or something like that if you play peekaboo and mortar from long distances all round but in the meantime the rest of your team is getting eaten alive. Pressing up especially early in the round allows your team a chance to move up and either take the first flag or sneak past while the opposing team is busy dealing with the armor. Yes you will probably get locked down by mines and die but your goal should be to stay alive as long as possible and hold the door open for your team to get through.
It's very frustrating to play as CO and work hard to pull off a nice takeout on the defending apc or walker only to see your own armor just hide near your UCB so they don't scratch their paint job.
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Amen.
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