Welcome to Tactical Gamer

+ Reply to Thread
Page 3 of 5 FirstFirst 12345 LastLast
Results 31 to 45 of 61
Discussion: Battlefield 2142 / Battlefield 2142 - Tactics and Missions Discussion - Clever things and patterns -OR- how Lyra makes Zho angry: - Ahh...
  1. #31

    Math_Magician's Avatar

    Join Date
    Jul 2009
    Location
    Abbotsford, Canada
    Posts
    296
    Blog Entries
    2

    Re: Clever things and patterns -OR- how Lyra makes Zho angry:

    Ahh...
    Hey everyone I'm trying to learn Greek, if anyone has any pointers please PM me!

  2.  
  3. #32


    Join Date
    Feb 2007
    Location
    Massachusetts, United States
    Age
    40
    Posts
    5,439
    Blog Entries
    1

    Re: Clever things and patterns -OR- how Lyra makes Zho angry:

    Pattern: people chase wounded soldiers around corners.

    if you are wounded, make a tactical retreat around a corner, right click to drop a nade then turn around and aim for them as they turn the corner chasing you. A few bullets will slow them up, then the nade finishes them off.

    pattern: enemy sees you are reloading, they think they have a second and a half to gain the upper hand so they drop their guard and change position to gain upper hand.

    When your reload animation starts, u duck behind cover, then pull out pistol and fire away as they move to a new position. This requires some twitch timing but it works plenty of times. This is best performed when you are behind cover to start with.


  4.  
  5. #33


    Join Date
    Nov 2009
    Posts
    26

    Re: Clever things and patterns -OR- how Lyra makes Zho angry:

    On Gibraltar, infantry only, biggest map:
    Pattern: The PAC soldier that spawns in the rocks tries to rush to central camp, ruins, or EU base.

    Clever thing: spawn at toll station rather harbor, and wait for him.
    Less action for you, sure, but stopping that rush is much more important, i think.
    It can get trickier if he's a squad leader, so a 2-3 people squad defending toll might be a good idea.

    I'm still amazed to be the only one to do this on public 64 player servers...it's like people never learn, or never care.
    Because when i play PAC and have the lucky "rocks" spawn, if i pass the wall of fire on harbor, i'm almost sure i'll meet noone on the road.

  6.  

     
  7. #34

    Abel's Avatar

    Join Date
    Oct 2009
    Location
    Sweden
    Age
    20
    Posts
    1,154
    Blog Entries
    11

    Re: Clever things and patterns -OR- how Lyra makes Zho angry:

    Quote Originally Posted by ExarKun77 View Post
    On Gibraltar, infantry only, biggest map:
    Pattern: The PAC soldier that spawns in the rocks tries to rush to central camp, ruins, or EU base.

    Clever thing: spawn at toll station rather harbor, and wait for him.
    Less action for you, sure, but stopping that rush is much more important, i think.
    It can get trickier if he's a squad leader, so a 2-3 people squad defending toll might be a good idea.

    I'm still amazed to be the only one to do this on public 64 player servers...it's like people never learn, or never care.
    Because when i play PAC and have the lucky "rocks" spawn, if i pass the wall of fire on harbor, i'm almost sure i'll meet noone on the road.
    You have never played Camp G in the TG server right? There will be at least one squad spawning at Tull station to set up defense.
    Nubhar

    - In the process, I have discovered that I can make iron bolts with my butt****.

  8.  
  9. #35

    Arch's Avatar

    Join Date
    Jun 2009
    Location
    Alaska!
    Age
    22
    Posts
    31

    Re: Clever things and patterns -OR- how Lyra makes Zho angry:

    Quote Originally Posted by Abel View Post
    You have never played Camp G in the TG server right? There will be at least one squad spawning at Tull station to set up defense.
    I played in a squad defending Toll 2-3 weeks ago on TG, had a blast. I went through a lot of APMs, spammed the commo rose "Need Ammo" a lot.

    We didn't see as much action as the squads at Harbor, but I like the feeling of knowing that I helped stop 'em from getting past.

    On not-TG Camp Gib maps, where there normally isn't as much coordination/specific SL orders, I always go recon at the start of the round, I'll usually get both buggies back to back with RDX.

  10.  
  11. #36


    Join Date
    Nov 2009
    Posts
    26

    Re: Clever things and patterns -OR- how Lyra makes Zho angry:

    Quote Originally Posted by Abel View Post
    You have never played Camp G in the TG server right? There will be at least one squad spawning at Tull station to set up defense.
    Nope, just found your server, so my little experience comes mainly from public servers.
    I've seen some conquest servers where players had some skill and teamplay, but generaly it's rather every man for himself.
    Thanks for your answer, though, i realize i'm not that stupid ^^

  12.  

     
  13. #37

    black_Mirror's Avatar

    Join Date
    Jul 2008
    Location
    Germany / Gießen
    Age
    24
    Posts
    1,413

    Re: Clever things and patterns -OR- how Lyra makes Zho angry:

    Quote Originally Posted by ExarKun77 View Post
    Nope, just found your server, so my little experience comes mainly from public servers.
    I've seen some conquest servers where players had some skill and teamplay, but generaly it's rather every man for himself.
    Thanks for your answer, though, i realize i'm not that stupid ^^
    Oh don´t get mad I am 100% sure this wasn´t supposed to make you look stupid. Play on the TG server and you will feel the different. I can´t put in words how much different ( and in my opinion better ) this server is compared to public servers. If you play in a TG squad there will be never a situation where it is " every man for himself " but don´t listen to me, go and have a look yourself

    Cheers
    His capacity for love lost, the man accepts it into his glas of dispair. The Flames of burning anger unquenched, the man keeps drinking... but never gets drunk

  14.  
  15. #38

    Abel's Avatar

    Join Date
    Oct 2009
    Location
    Sweden
    Age
    20
    Posts
    1,154
    Blog Entries
    11

    Re: Clever things and patterns -OR- how Lyra makes Zho angry:

    yeah, sorry for the answer I gave you. I was tired and overall I'm having trouble expressing myself in the English language..

    Hope I didn't offend you in any way..
    Nubhar

    - In the process, I have discovered that I can make iron bolts with my butt****.

  16.  
  17. #39

    Kappa's Avatar

    Join Date
    Oct 2007
    Location
    Ann Arbor, Michigan
    Age
    22
    Posts
    683

    Re: Clever things and patterns -OR- how Lyra makes Zho angry:

    I enjoy reading all of this... trying to study up before I start playing again here shortly
    A.E.K.Δ.B.



  18.  

     
  19. #40

    Fruvous's Avatar

    Join Date
    Jul 2008
    Posts
    1,233

    Re: Clever things and patterns -OR- how Lyra makes Zho angry:

    Woo, a former 21st joining us again in the fray!

    Pattern:
    LordKelvin likes to kill me

    Clever thing:
    Bring extra gerbils

    Pattern:
    Belgrade. Pond->Comtower entrance. People will stay at the wall if engaged. If disengaged, people will try to attack comtower

    Clever thing:
    Engage. They see us on IDS. Place IDS. Place RDX. Disengage. They no longer see us. They advance. They ignore the black patches of dirt. They explode
    Without teamwork, you'll never survive.
    Without betrayal you'll never win.
    Welcome to Cutthroat Caverns

  20.  
  21. #41

    SharinganTH1422's Avatar

    Join Date
    Aug 2007
    Location
    East London, England, UK
    Posts
    3,219
    Blog Entries
    5

    Re: Clever things and patterns -OR- how Lyra makes Zho angry:

    Pattern: Over-reliance on IDS

    Clever thing on Defence: Sniper decoy + good hiding spot + RDX on a chokepoint that enemy will think is clear since no-one shows up on IDS = Awesome upper hand.

    Clever thing on Offence: Sniper decoy sneak. Not even necessarily sneaking past them, but try to go to a more lightly-defended area (people usually put IDS's at undefended areas thinking it is now suitably covered) and squad bomb when you're at the heart of their defence (or as close as you can get) to try and suddenly overwhelm the enemy, or at least create as much of a diversion as possible so your teammates can take advantage elsewhere.
    Anger is a gift - Malcolm X


  22.  
  23. #42

    Housekeeper's Avatar

    Join Date
    Jun 2007
    Location
    Canada. All over.
    Age
    27
    Posts
    458
    Blog Entries
    1

    Re: Clever things and patterns -OR- how Lyra makes Zho angry:

    I like those two alot, Shini! We are so reliant on our dependable IDS these days, good to create some added paranoia

    * Tactical Skid Loader specialist *

  24.  

     
  25. #43

    Math_Magician's Avatar

    Join Date
    Jul 2009
    Location
    Abbotsford, Canada
    Posts
    296
    Blog Entries
    2

    Re: Clever things and patterns -OR- how Lyra makes Zho angry:

    Quote Originally Posted by Housekeeper View Post
    I like those two alot, Shini! We are so reliant on our dependable IDS these days, good to create some added paranoia
    And that's when you sneak in behind a big, important member and knife him in the back!
    Hey everyone I'm trying to learn Greek, if anyone has any pointers please PM me!

  26.  
  27. #44

    LordKelvin's Avatar

    Join Date
    Mar 2008
    Location
    Ave Maria, FL
    Age
    22
    Posts
    1,623

    Re: Clever things and patterns -OR- how Lyra makes Zho angry:

    Quote Originally Posted by Housekeeper View Post
    I like those two alot, Shini! We are so reliant on our dependable IDS these days, good to create some added paranoia
    Quote attribution fail. Shini hasn't posted here...

    The post was made by Sharingan.



    EVE Online: Yumi Hikare


    "I've done everything I can... There are no heroes left in man..."

  28.  
  29. #45

    boosteryu's Avatar

    Join Date
    Nov 2008
    Location
    Montréal, Canada
    Posts
    39

    Re: Clever things and patterns -OR- how Lyra makes Zho angry:

    Pattern: Berlin - Playing the map....

    Counter: Out of bound play. Pond, Com, Playground, Monorail can be camp by a out of bounds rush. You can also use it simply to get behind Ruins and Statue... Works perfectly on both side of the maps. Make sure you destroy the buggy afterward.

  30.  

     

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts


  
 

Back to top