Welcome to Tactical Gamer

+ Reply to Thread
Results 1 to 7 of 7
Discussion: Battlefield 2142 / Battlefield 2142 - Tactics and Missions Discussion - RDXing Vehicles - Introduction As one who often takes RDX / Camo to take out armor, I can
  1. #1

    MrJengles's Avatar

    Join Date
    Dec 2008
    Age
    20
    Posts
    618

    Post RDXing Vehicles

    Introduction


    As one who often takes RDX / Camo to take out armor, I can say it is definitely effective. Not 100% of course, but I'm very surprised by how many people count out its effectiveness. Vehicles that are focused on killing at long range do not expect an enemy to have run all that distance on foot, without a single person noticing, and be point blank next to them. Everyone may keep it in mind as a possibility, but rarely prepare directly for it because it seems a rare occurance to them. In order, tanks are the most vulnerable, APCs slightly behind due to being faster, having an EMP, and -possibly- having lots of people inside* Walkers, of course, are the hardest to kill with it.

    RDX / camo can strike at any moment with very, very little warning. As for the times I get next to an APC / tank, about half the time they notice nothing at all... until they blow up. The other half they most likely hear the camouflage dropping, but are given so little warning that successfully placing RDX before they react, or even as they drive, is in the majority - you then get behind the nearest piece of cover ASAP and destroy it before they fire at you. For walkers that notice you next to them, success is in the minority, so doing it completely unaware becomes an all or nothing gamble.

    *Though I would like to point out that at long range in an APC, it is usually safe to assume that there is only a pilot and gunner, because the other seats would be useless unless they are waiting for a rush. IE, it will be more likely to be full on FoB, than on Suez, Verdun, or Sidi.


    Analysed


    The drawback in failing is the same as the buggy of doom, that being if you die, you will lose the ticket. But unlike the buggy, you will lose only 1 ticket, and need only 1 person to kill each target - letting other people do other things. Although the buggy can get to armor faster, and can kill multiple targets faster if it works.

    The speed of a jeep keeps you alive by making you hard to hit, or getting you somewhere fast, before being noticed. RDX / Camo is the opposite of that (still assuming smart TG players at long range). You get somewhere slowly, and you take your time. Camo is not stealth, it does not make you entirely invisible, and if you get spotted you will be on the map for all to see for a good number of seconds. The number 1 tip I would give is therefore:

    Do not act as though you are in stealth. Take an indirect route, run between cover, hide when needed. By running out to the side of a vehicle, rather than straight at it, you are not running straight at the centre of his screen (and his cannon, guns, mortar), but rather on the edge of his field of view, or completely outside it. By running between cover you minimise the time that you rely soley on half-stealth to survive, AND it provides you with safe spots to stop when you over-heat, which is very likely at a lot of the distances I run because of taking an indirect route.

    Successfully making it to a piece of armor varies a lot; even depending on whether you've done it before that round because a full TG armor squad may get annoyed and use IDS's, upping the warning they get. The number of pieces of armor nearby also lessen the chances, as you'd expect. Always go for the one at the back, or at least one on the side so that you don't get seen and blown up by a different one. The amount of cover between you and the armor will make a big difference, not only for helping you get there, but also for helping you escape unharmed if seen, or escape after being successful.


    Tips:

    • Take an indirect route, run between cover, hide when needed.

    • Approach from the best direction: the back is of course best, but the side is good too. Look for where their turret is facing, rather than the actual vehicle itself - look for gunshots.

    • RDX from the best position: For tanks and APCs, the SIDE! The back makes you more likely to be run over. Or even better, use the back corner and still on the side - the same place for repairing. If they back up, trying to run you over, they inadvertantly give you the entire length of their armor for you to place RDX on, it should be enough time.

    • Tanks take 2 RDX, APCs take 3... walkers I think take 3, but since attaching them is more difficult I usually unload all 5, just to be sure.

    • PAC tanks are the most vulnerable armor, because they do not have the acceleration of an EU tank, and cannot swivel their turret to hit you, so they must put distance between you AND turn to face you.

    • Lie prone if you attack from behind an APC to prevent being squished if it backs up.

    • When facing multiple armor, use the armor itself to block the others' view of you when you de-cloak. Also use the wreckages and smoke to hide afterwards, if needed.

    • Q spot as much as you can, and ask your squad to do so.

    • COVER! It gets mentioned twice, once for getting to your target, and once for getting away. With a no suicide rule, the fastest way you can safely detonate the explosives is by putting something between you and the opponent. Also, after completing your objective do not linger, you gave away your position so you need to be back into cover and take an indirect route to escape, or to your next target.


    Teamwork:


    This is evidently a rambo tactic by design. People can't be with you without camo. However, obviously go after the armor doing the most killing if you can, and check with the SL, it does help the team. Tell the engies not to fire at whichever armor when you are about to make your final run. And definitely, tell your squad to keep the armor all Q spotted.

    My second biggest annoyance doing this is losing track of your target and/or other armor because you cannot Q spot and camo at the same time - and you can end up too close to risk popping your head around cover. You need to know how far away the target is, in what direction, and which way it is generally going at all times, so as not to be caught out (it happens enough as it is even with the Q spot, don't let the odds be worse for you). Due to focusing on one piece of armor you can be susceptable to being shot by another one you didn't see, especially if he's even further away and just about to join the fight - so watch in the directions of flags and, as I said, keep them ALL Q spotted.

    My biggest annoyance, though, is an APC or tank shelling my team at range, when I take the time to run all that way to them, unnoticed, and with a very good chance at destroying it... only for an engie to shoot the armor and it backs off because it got scared and wants repairs. At that point I run to the nearest piece of cover, but more often that not, my camouflage over-heats with me standing directly infront of the armor. Please, if you see a recon trying this, recognise that if the target is at full armor and you are not behind it, the recon can still kill in one go, but you cannot. The vehicle won't be likely to give you another shot and you need only wait to see whether the recon manages it or not.


    Closing


    I hope these tips are of some use to people, they have definitely shaped my style and have seemed successful enough. Please do add any comments or suggestions



    |TG-Irr| MrJengles - You know you want to say it out loud.

  2.  
  3. #2

    Fruvous's Avatar

    Join Date
    Jul 2008
    Posts
    1,233

    Re: RDXing Vehicles

    A few things that would be helpful is:
    How many RDX does it take to kill a walker on its legs
    How many RDX does it take to kill a walker on the vents
    "" Tank from the butt
    "" Tank from the side

    Makes a difference because I see recon RDX missing the vents and going on the ground, thus increasing the time it takes to plant enough charges.

    ==
    I haven't reconed very much, but I see recons fall alot trying to RDX vehicles. If I had to wager why, it's because

    1) They're running directly to the armor, along a path that the walker is looking at
    2) While RDXing, they might get shot.

    Lessons?
    1) Take the longer route
    2) RDX if the vehicle is in non-contested territory


    By far my preferred method for killing any vehicle is with EMPlock + Pilum. It's fast and can occur at range. As opposed to RDX - which requires running up to the armour (might be significantly more dangerous), setting the charges and running away (which takes longer).

    However, since Recon has interesting characteristics about it, I'm willing to run a few squads to explore the validity and strategies of Recon-Antiarmor
    Without teamwork, you'll never survive.
    Without betrayal you'll never win.
    Welcome to Cutthroat Caverns

  4.  
  5. #3

    Lyramion's Avatar

    Join Date
    Jan 2007
    Location
    Germany
    Posts
    2,427
    Blog Entries
    2

    Re: RDXing Vehicles

    A) Yell at Squads Support got EMP lock

    B) Place RDX

    C) otherswise dont bother unless the vehicle driver has the situational awareness of a brickwall

  6.  

     
  7. #4

    MrJengles's Avatar

    Join Date
    Dec 2008
    Age
    20
    Posts
    618

    Re: RDXing Vehicles

    Quote Originally Posted by Fruvous View Post
    A few things that would be helpful is:
    How many RDX does it take to kill a walker on its legs
    How many RDX does it take to kill a walker on the vents
    "" Tank from the butt
    "" Tank from the side

    Makes a difference because I see recon RDX missing the vents and going on the ground, thus increasing the time it takes to plant enough charges.

    [...]

    By far my preferred method for killing any vehicle is with EMPlock + Pilum. It's fast and can occur at range. As opposed to RDX - which requires running up to the armour (might be significantly more dangerous), setting the charges and running away (which takes longer).
    As far as I know it is 2 on the tank, anywhere. I admit I'm not sure about walkers, it would be nice to find out if anyone knows.

    EMP locks do not occur at the ranges tanks and APCs most prefer to fire at, if they can. Engies are also pretty useless, as "repair monkeys" appear - or the vehicles back away to safety. Pilums are faster if the target is at medium range and isn't properly staying alive. At short ranges (usually not at all smart) a recon would have armor down faster than a single engie can reload. A shot to the back or 2 engies and they'd probably be faster...

    Basically, they each have their moments to shine, and sometimes either will do the job.

    Quote Originally Posted by Lyramion View Post
    A) Yell at Squads Support got EMP lock

    B) Place RDX

    C) otherswise dont bother unless the vehicle driver has the situational awareness of a brickwall
    Mainly not the ranges I was talking about; anti-tank weapons would be just as effective there, so there is no benefit to using RDX. However, like most other weapons, RDX has moments where it is the better choice. EMP locks really arn't always needed.



    |TG-Irr| MrJengles - You know you want to say it out loud.

  8.  
  9. #5

    Reaperassault's Avatar

    Join Date
    Feb 2007
    Location
    Wherever my gallbladder isn't
    Age
    23
    Posts
    4,773

    Re: RDXing Vehicles

    although its very dependent on squad members and the map, I find Recons (read Lyra) in my squad more often than engineers since Recons have more to add to a squad than an engy

    also EMP locks for the win
    Reapator, overlord of ponies


  10.  
  11. #6

    Math_Magician's Avatar

    Join Date
    Jul 2009
    Location
    Abbotsford, Canada
    Posts
    296
    Blog Entries
    2

    Re: RDXing Vehicles

    I always go around in a buggy looking for tanks, when I see one, I'll drive behind it, and pilum it, it works so much better, especially when you have a squadmate with you.!
    Hey everyone I'm trying to learn Greek, if anyone has any pointers please PM me!

  12.  

     
  13. #7

    Mercenary90's Avatar

    Join Date
    Aug 2008
    Location
    California, USA
    Posts
    529

    Re: RDXing Vehicles

    Always minimize the time you take when you are placing the RDX. Most vehicle drivers will be focused intently on their first person views to aim and shoot, but the occasional driver will switch to third person every little while.

    Also, when you place RDX on tanks and APCs, don't stand too close. Even when you are facing toward the side of the armour, you can still be killed when the vehicle moves forward or backwards.

    And lastly, do not EVER try to RDX vehicles that have more than one or two infantry near them. 99% of the time, you will be killed and not be revived.
    He was told that he should not kill, and he did not kill, until he got into the Army. Then he was told to kill, and he killed.

  14.  

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts


  
 

Back to top