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Discussion: Battlefield 2142 / Battlefield 2142 - Tactics and Missions Discussion - The Recon Kit - I find that I can kill a guy with 8 rounds close range, then waste
  1. #16


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    Re: The Recon Kit

    I find that I can kill a guy with 8 rounds close range, then waste the other 22 on a medium range target.

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  3. #17

    Zoopy's Avatar

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    Re: The Recon Kit

    Yes, the Lambert is weak, but that's why it fires so fast. It's great at close ranges since it does dispense bullets at an extreme rate while not deviating to much when in full auto. It's ment to be used like an engineer's SMG, except it has a slight longer range.

    Also you can use the stabilizer with the Lambert, I'm not sure how effective this is since I havn't really tried it out. If anyone else has done this can post, otherwise I'll try it out tonight.

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  5. #18

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    Re: The Recon Kit

    Lambert with stablizer, eh? If I have some time tonight, I may jump on to try that one out. Gonna have to work on my lambert skillz, so I hope I'll have a medic nearby.

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  7. #19


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    Re: The Recon Kit

    As for the stabilizer on the sniper rifles, it reduces sway greatly on the two stock rifles, but it is still there a tiny bit. For the Zeller, it takes a second or two for it to kick into action, but once it does you have no sway whatsoever. It's kind of strange and actually harder to use with no sway when you get used to the swaying of the other rifles. I tend to move the mouse around and keep it level, so the stabilizer throws me off.

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  9. #20


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    Re: The Recon Kit

    Quote Originally Posted by Acid View Post
    As for the stabilizer on the sniper rifles, it reduces sway greatly on the two stock rifles, but it is still there a tiny bit. For the Zeller, it takes a second or two for it to kick into action, but once it does you have no sway whatsoever. It's kind of strange and actually harder to use with no sway when you get used to the swaying of the other rifles. I tend to move the mouse around and keep it level, so the stabilizer throws me off.
    Very True. The stabilizer does take some getting used to after using the sniper rifle raw (with sway) for so long. But it is really ideal for any shots over 100 meters. One really lame thing about it is it overheats WAY too quickly.. you have to be zero'ed in and then shift it, and immediately take the shot because it only lasts about two seconds max.
    As for the lambert, I've stopped using it - I am really dissapointed with how they bitched this gun in the game - I've unloaded on too many guys at close range only to have them left with just enough health to gun me down. I stick with the zellar at long distances. This is off topic, but the gun I am very much impressed with is the last unlock for the Assault guy, the Voss. That thing is powerful, high fire rate, huge magazine and is pretty steady! As for the stabilizer on the Carbine, haven't tried it yet but that seems like it would give diminishing returns..

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  11. #21

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    Re: The Recon Kit

    I use the Lambert/stabilizer sparingly and started out purely by accident. I was switching from sniper to close-assault to do emergency flag-defense duty and forgot to switch out the kit completely. Killed the guy at the flag, and then fell back to overwatch from a distance.
    I kinda like being able to provide somewhat accurate medium-range support by switching to single-shot and using the stabilizer. At the same time, a click of a button gets me back to the panicked "spray-n-pray" mode when some dirty git is trying to nab my dogtags.

    On the whole, I'm highly impressed with the entire recon kit...both ladders. After the abysmal accuracy of earlier sniper incarnations in the Battlefield series...I'm a born-again believer. Snipe-on!

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  13. #22


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    Re: The Recon Kit

    Yes, snipers ROCK ON!! Also, true about the Lambert/stabilizer combo; I did not think about using it in single fire burst mode (it actually does work well however you are still plagued with the low impact/power of the rounds).
    I think a full Recon kit is pretty damn sweet/powerful when you have either the Camo and one of the explosives or both explosives (RDX and APM). I just wish smoke grenades was an option for a recon also; or even an upgrade of the snipers clothing to some sort of Ghillie suit would be sick.
    Off topic, but concerning sniper wars - can people please stop trying to strafe out from a corner while prone to take out another sniper who has you scoped?! You are just going to die if you do that.. I'm getting sick of seeing people do this - if you are spotted and begin getting direct fire you MUST DISPLACE! and re-aquire the target from a new location.. ok, I'll stop ranting now..

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  15. #23

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    Re: The Recon Kit

    Unless they THINK you're going to deplace and so move on to another target putting you out of mind for now. ^_^

    I find people who play games like BF2142 who are NOT tactically minded have some sort of action ADD. They see something blowing up or hear gun shots across the field and everyone runs over to get a piece of the action.

    Of course if you've got a TG sniper or someone who knows what they're doing zeroed on your position you're screwed no matter what. If you peek out they'll plant a bullet between your eyes or peg you as you displace and take you down. However a good majority of the 'sniper wannabes' will watch you for all of 10 seconds before losing interest and taking pot shots at someone somewhere else. At which point just 'waiting them out' is good enough to counter snipe them. Simple people need simple tactics after all.
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  17. #24


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    Re: The Recon Kit

    Did they change the sights of the Zeller in the new 1.06 patch? I used it last night on Gibralter I think and it seemed almost as normal as the Park 52 or Moretti compared to the scope color and usibility.

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  19. #25

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    Re: The Recon Kit

    i dont think so. Same as its always been. Powerful but small clip and tunnel vision.



    Quote Originally Posted by Fehmart View Post
    well, like I tell my squads sometimes, some rounds are just "grab your ankles".

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  21. #26

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    Re: The Recon Kit

    I finally got to my Carbine on the recon tree. I likey a lot. Granted, it's a whole 'nuther tactic more akin to assault. Comin up on someone's flank camoed is unstoppable and in a gunfight I win with the carbine every time unless they've got the jump with a decent weapon.

    Neat tactic i've learned to employ is camo at range until you work in close, rest and then camo to the flag while dropping claymores. I've taken quite a few flags this way from heavily guarded CPs.

    As for sniping, fog of war perpetually gimps it on most maps. I can outsnipe a sniper with full support as long as I see him. By the time he gets his 2nd shot to me I've emptied 10-20 rounds into him and he's dead. Sniping is all about one-shot one-kill... if u cant kill in 1 shot - forget about it unless you're runnin against idiots (which is most of the time probably).

    In a way, sniping in this game is better served on the Support tree IMO, you can place hard-core dmg on someone at max range. Unless you're in an organized game where recon is key. A good recon tree allows you to spot targets near indefinitely, which IMO is its most valuable asset.

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  23. #27


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    Re: The Recon Kit

    It must be some maps that the red really shows up. Like on the dock map thats light, it is almost impossible to see, but on a darker map it isn't bad.

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  25. #28


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    Re: The Recon Kit

    Quote Originally Posted by Gambit7 View Post
    one-shot one-kill... if u cant kill in 1 shot - forget about it
    But you can. Aim at the head.
    Besides, a sniper can see further than support.

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  27. #29

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    Re: The Recon Kit

    you can be so far back with the zeller, he won't find you right away... its not like shooting the assault weapons on single burst where you're probably close quarters.
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  29. #30

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    Re: The Recon Kit

    Zeller with Gyro compensation allows for the 4x zoom plus the ability to hold the crosshair completely still (for a short period of time).

    Some maps, (still don't have the names memorized) you can pick up the red diamond of an enemy without even seeing them. Happens all the time for me when crawling around on the Monorails.

    Other maps, you can see them clearly, but the sheer distance makes it hard to hit them...I've found that the lag increases dramatically when zoomed all the way in and trying to hit a target that even then is still the size of an ant. Just watching them move around, they warp very small, but noticeable distances. Waiting till they stand still, I shoot...and miss. Even though the crosshairs are right on.
    Not that I'm complaining mind you...I still love the sniper kit. Just pointing out a small inconvenience. Don't waste time trying to hit targets that the game engine (or your connection) just can't handle. Displace closer or just spot the targets so allies closer to them can whack 'em.
    A commanding view of the battlefield allows you to help your team by spotting targets that might not otherwise be seen...so just because the game engine prevents you from racking up a few kills doesn't mean that your position is useless. Between the spotting key and audibles, you can act like a mini-CO to help your squaddies get a better idea of what they're facing.

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