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08-24-2009, 01:09 AM #151
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08-24-2009, 04:48 AM #152
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08-24-2009, 02:45 PM #153
- Join Date
- May 2009
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- 50ft above ground in an inverted gunship trying to solo someone
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Re: Support weap unlock Ganz HMG - was it all worth it?
Perhaps not PROVEN anything, but at least reinforced the idea that the LMGs beat the Ganz in most of the ways they operate.
@Reaper, couldn't the quoted stuff be done with the LMGs too?
Playing BF2142 as:
-{SXGr}- J0KerRr
-{SXGr}- x^DeTeR
I'm always open for tips, tutorials and training in the gunship while online, just ask :)
Currently taking a break from MW2, but when I play its as:
eXileD// DeTeR
Even if you don't consider that I only have 7 days played in the gunship I'm one of the best pilots in the game
I will always accept a 1v1, friendly or not
MW2 Objective Player + BF2142 Gunship Pro
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08-26-2009, 12:54 AM #154
Re: Support weap unlock Ganz HMG - was it all worth it?
And please, enlighten me to just what exactly those modes of operation are. Because as far as I know, you use the MGs to shoot at people and a reticle that both closest twice as fast and to a size half as large is a pretty big advantage.
Also I recently checked over footage (i.e. footage I took and compared using a transparent overlay, not guesswork based on "i played LMG one round and HMG the other and I did worse with the HMG so its a worse gun!") and strafing while using the shuko or ganz, whether standing or crouched, scoped or unscoped, yield almost identical hit patterns.
Honestly I haven't seen anything but people saying "oh well I play with the LMGs and I like them a bunch and here's why!" so I fail to see how you're interpreting this thread as you are, whereas I have actually posted VISIBLE EVIDENCE (note: that it is evident a number of people decided not to watch) that shows the Ganz' superiority. It truly boggles the mind.
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08-26-2009, 12:18 PM #155
Re: Support weap unlock Ganz HMG - was it all worth it?
You claim that the Ganz is more accurate when zoomed, but if you look at these stats and scroll down to the "Deviation Zoom" stat, the lower score of the Bianchi (and the Shuko's is the same) shows that the Bianchi - the crappiest MG according to you - has far less deviation than the Ganz when zoomed.
You've shown that the crosshairs get smaller, but that's all you've shown. If you think this proves that the Ganz is a far superior weapon, then you're as misguided as you're claiming others to be.Anger is a gift - Malcolm X

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08-26-2009, 05:12 PM #156
Re: Support weap unlock Ganz HMG - was it all worth it?
Do you know what the "Deviation Zoom" stat means? If the answer is yes, where did you discover this information?
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08-26-2009, 05:46 PM #157
- Join Date
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- 50ft above ground in an inverted gunship trying to solo someone
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Re: Support weap unlock Ganz HMG - was it all worth it?
I think we need someone other than Sharingan, 9k and myself to be arguing these points, its going in a circle.
Stats do not lie. Thats all I know. If the stats say that the LMGs are better, they are, you cannot argue that point further. I played with the Ganz and the LMGs for 98% of the time I played Support, as I despised the Clark until recently. If you look at my stats I have kdrs of over 1.00 for both LMGs yet my Ganz kdr is very very low. Now, is there much difference of how most people play when they use any of the MGs? The answer is no, the people who use the Ganz have a very similar style of play as compared to people who use the LMGs. I myself use them in the exact same way, and yet somehow I can kill much better with the LMgs than the Ganz. Infact, if you look at the stats, I get killed around 10 times for every 1 kill I get with the Ganz, compared with around 1.5 people killed by the time I am killed.
Note: I also haven't been playing with the MGs very much since joining TG, as we favor Assault Medics here. In that time I have been killed by the LMGs more than have been killing [i]with[i] them, so my kdr with the guns used to be higher.
Playing BF2142 as:
-{SXGr}- J0KerRr
-{SXGr}- x^DeTeR
I'm always open for tips, tutorials and training in the gunship while online, just ask :)
Currently taking a break from MW2, but when I play its as:
eXileD// DeTeR
Even if you don't consider that I only have 7 days played in the gunship I'm one of the best pilots in the game
I will always accept a 1v1, friendly or not
MW2 Objective Player + BF2142 Gunship Pro
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08-26-2009, 09:41 PM #158
Re: Support weap unlock Ganz HMG - was it all worth it?
They do if you misinterpret them.I can, because I have definitive evidence from in-game. The reason for this is because the Ganz is used more than the LMGs, thus you will have been killed more by Ganz than LMGs, thus your weapon kdr will reflect this. I have already said this is one of the problems with people that use the MGs. lol maybe that's your problem? already addressed this
again, also addressed.
You also make a good point about us being the only three posting in this thread. Therefore, I will remedy this by posting in it no more and simply say your mileage may vary.
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08-26-2009, 10:01 PM #159
Re: Support weap unlock Ganz HMG - was it all worth it?
Someone already mentioned it, but please acquaint yourself with this thread:
http://www.tacticalgamer.com/battlef...s-weapons.html
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08-26-2009, 10:28 PM #160
Re: Support weap unlock Ganz HMG - was it all worth it?
Well my first clue was my brain telling me that deviation zoom was the deviation of the bullets when zoomed.
Second, the fact that the Bianchi's stat is highlighted as white next to the Ganz's stat for Deviation Zoom, shows the stat is a better stat, so in this case lower is better, but that doesn't for some reason seem to be the case with deviation shot base and per shot. I didn't fully understand this, which is why I earlier wrote:
I did googled it too, but all I came up with was this forum page, which unfortunately didn't provide any definite answers.Anger is a gift - Malcolm X

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08-27-2009, 02:33 AM #161
- Join Date
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Re: Support weap unlock Ganz HMG - was it all worth it?

Playing BF2142 as:
-{SXGr}- J0KerRr
-{SXGr}- x^DeTeR
I'm always open for tips, tutorials and training in the gunship while online, just ask :)
Currently taking a break from MW2, but when I play its as:
eXileD// DeTeR
Even if you don't consider that I only have 7 days played in the gunship I'm one of the best pilots in the game
I will always accept a 1v1, friendly or not
MW2 Objective Player + BF2142 Gunship Pro
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08-27-2009, 11:35 AM #162
Re: Support weap unlock Ganz HMG - was it all worth it?
You obviously didn't because you said the following:
, I get killed around 10 times for every 1 kill I get with the Ganz, compared with around 1.5 people killed by the time I am killed.If you actually read my post, you'd know that these KDR are meaningless, and they certainly do not show the number of times you die for every kill you get with the ganz.I played with the Ganz and the LMGs for 98% of the time I played Support, as I despised the Clark until recently. If you look at my stats I have kdrs of over 1.00 for both LMGs yet my Ganz kdr is very very low.
I don't really care if you've qualified what you've said about the KDR; my point in my thread was that conclusive statements based on weapon KDR are missing the point.
---
Just to prove a point: let's take a look at your stats. The relevant ones are:
Shuko LMG
Kills: 227
Deaths: 145
KDR: 1.57
Time: 5:10
Bianchi LMG:
Kills: 152
Deaths: 114
KDR: 1.33
Time: 3:20
Ganz HMG
Kills: 47
Deaths: 465
KDR: 0.1
Time: 2:04
So there are two things about this. You have used the LMGs roughly 4.25 times more than the Ganz (remember, you want to combine the two LMGs because you can only get each on the other side, but you can get the Ganz on BOTH sides). That'll have an affect on how often you get kills with the Ganz, but it has ZERO affect on how many times you die from the Ganz.
Second, you've been killed more by the Ganz than LMGs (even combined). That's going to lower your KDRs by a lot. If OTHERS use the Ganz more than the LMG, then the KDR goes down, no matter what you do with those weapons.
Take my own stats. My own stats say that my Baur KDR is 0.54 and my SCAR KDR is 1.04. Is this even remotely evidence of the SCAR being better (at least in my hands) than the Baur? No. Absolutely not. It just means that I don't use either much and people use the Baur far more often than the SCAR.
This is why the stat is meaningless. It's determined primarily by nothing having to do with how good the weapon is or how well you use the weapon but rather (1) how often you use the weapon (the more, the higher your KDR) and (2) how often others use the weapon (the more, the LOWER your KDR)
PS. Is that name from the Bartimaeus trilogy?Last edited by Zoraster; 08-27-2009 at 11:55 AM.
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08-27-2009, 05:12 PM #163
- Join Date
- May 2009
- Location
- 50ft above ground in an inverted gunship trying to solo someone
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- Posts
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Re: Support weap unlock Ganz HMG - was it all worth it?
Ahh, I see now, sorry I was wrong.
And yeah the name's from Bartimaeus. I liked the character.
Playing BF2142 as:
-{SXGr}- J0KerRr
-{SXGr}- x^DeTeR
I'm always open for tips, tutorials and training in the gunship while online, just ask :)
Currently taking a break from MW2, but when I play its as:
eXileD// DeTeR
Even if you don't consider that I only have 7 days played in the gunship I'm one of the best pilots in the game
I will always accept a 1v1, friendly or not
MW2 Objective Player + BF2142 Gunship Pro
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08-31-2009, 03:00 PM #164
Re: Support weap unlock Ganz HMG - was it all worth it?

Can't believe something I posted in once is still alive. -_-
If you're basing your information in this thread off the first few pages...um...go back and re-read everything. Halfway though before the thread necromancy DICE introduced a patch that changed how the LMG and HMG handle in game. This, of course, threw a wrench in the operations of everyone who used the guns in the past and changed view points dramatically since the 'experience' gained with them was no longer valid.
Weapon skill is a result of weapon experience. The longer you spend firing and staring down the sights of a weapon the better you'll be at it. The longer you tote that thing around the more you'll start thinking of how to use it properly. The better you use a use and move with a weapon the better your performance will be. Lastly the better you perform with a weapon the more you'll like it.
What really turned a lot of LMG fanatics into HMG supporters post patch was they couldn't cope with 'the kick'. The HMG is more accurate than the LMG post patch because to deal with the 'sniper LMG' accuracy issues they introduced a bullet kick during sustained fire where rounds would fire wildly every so often. I think it was 2 in 10 rounds fired or something, but don't quote me on that since it's been a while. People who were experienced with LMGs to the point they could squeeze off the exact number of rounds to down someone at specific ranges found themselves facing down targets who weren't going down because they didn't compensate for the kick and as a result didn't have enough lead going into the target on their bursts. As such they were dying more often and since their experience to that point was useless had to retrain themselves all over again.
On the flip side the experience with the HMG was still valid, but the weapon itself got an overhaul with faster warm up, increased accuracy for cold bursts (no kick!), greater damage, slower cooldown post warm up, and an all around beefier feel. So people who passed on the HMG after using it a few times found that it did much better than it did before and started liking it more than the LMG which performed much worse than before.
Fast forward a generation or two of players and people no longer remember how overpower the LMG was before the patch and how much it was nerfed after it. You once again have people who are more experienced with the LMG and less experienced with the HMG due to the HMG being an unlock and thus require some playing with the LMG in order to graduate to the HMG and the debate opens up again.
If you are more experienced with the HMG you will like it more.
If you are more experienced with the LMG you will like it more.
If you are more experienced with the Clark...what do you care anyways?
In order of patches the following have occurred in the past which has swayed 'followings' from one weapon to another.
1) LMG nerfed, HMG buffed <-- people switched from LMGs to HMGs
2) Clark buffed <--- People switched from MGs to ClarksMy sanity is not in question...
It was a confirmed casualty some time ago.
Light, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to hide the bodies of the people I had to kill because they ticked me off.





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08-31-2009, 03:17 PM #165
Re: Support weap unlock Ganz HMG - was it all worth it?
Hey Tarenth, it's been a while.
Yh I remember the overpowered LMGs and loved them to death. After the nerfing they got I played the kit much less.
On a separate note, I'll admit it was a little foolish of me to earlier say that the Ganz is an inferior gun. I was initially just wondering about the statement that the Ganz is a far superior weapon, and my personal preference and experiences clouded my judgement when I made that statement.Anger is a gift - Malcolm X

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