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Battlefield 2142 - Tactics and Missions Discussion Discussion about Battlefield 2142 tactics, maps and missions.

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Old 12-23-2006, 08:13 AM   #46 (permalink)
 
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Re: Support weap unlock Ganz HMG - was it all worth it?

Hi

I like the ganz as well.

Just wish the reticle glass was`nt tinted.

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Old 12-28-2006, 03:05 PM   #47 (permalink)
 
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Re: Support weap unlock Ganz HMG - was it all worth it?

I was not even going to touch Branch A side till later, I'm going for the Clark.
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Old 01-14-2007, 06:11 PM   #48 (permalink)
 
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Re: Support weap unlock Ganz HMG - was it all worth it?

I have found the Ganz to be more accurate with short burst shots - it will spray the longer I fire and overheat quick!
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Old 01-14-2007, 07:44 PM   #49 (permalink)
 
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Re: Support weap unlock Ganz HMG - was it all worth it?

Just my opinion to the OP, yes the Ganz is a P.O.S. totally not worth it.

The shotgun, you have to be very stealthy and take the roads less traveled and sneak up on people, also aim for the upper torso (shoulders and head) for maximum damage or the knees/lower legs but more of a chance of missing aiming lower (or it seems so far).
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Old 01-15-2007, 11:31 AM   #50 (permalink)
 
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Re: Support weap unlock Ganz HMG - was it all worth it?

Quote:
Originally Posted by Telorn View Post
It seems extremely odd and wrong for them to have the same damage. Did you get that information from a weapon damage list? The weapon discription, "the Koenig H-AVR launches armor-piercing fin stabilized projectiles that have proven far more effective armored targets than traditional warheads, especially against the weaker rear armor of tanks," definitely makes it sound like it does more damage, but I haven't seen any actual damage numbers.
Pilum does do less dmg aginst heavy armored sides. Like the top of a walker the Pilum only does 20 dmg while rockets do 33.

A shot in the back of a tank or the vents of a walker sets them on fire no matter what weapon used.

The Pilum does somewhat more dmg to the medium armored parts like the side of an APC


The big advantage of the Pilum really is the fire and forget mode. Even a one eyed soldier will see where the hugh smoke tracks from those rockets come from and your position is given away to lots of angry infantry. The Pilum shot - while nowhere near invisible - still has a chance to be overlooked. And while you fired it you can already run to a new position.

So much for the off topic


On Topic:

The Ganz still sort of smells ,)
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Old 10-27-2007, 09:59 AM   #51 (permalink)
 
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Re: Support weap unlock Ganz HMG - was it all worth it?

with the new patches and fixes, IMO the ganz is the best killing tool out there on foot. the only thing is, you have to use it completely differently from most of the other guns. if used well, I normally get out 3 kills before overheating. the secret to using the ganz is keeping it stable. the gun is so dang heavy that you have to brace it first. in other words, crouch and wait for the crosshairs to close BEFORE firing. by the time it closes, it cancels out the slow centering of the crosshair. this gives a large spray of super accurate bullets. if i remember correctly, it actually does the around same damage per bullet as a solid hit from the baur, and add that to a stream of bullets, it's a quick kill. normally, i use it as an ambush weapon in tandem to the radar items the support has. best k/d with the ganz in a round for me would be around 30:4. don't underestimate the ganz. just use it well.
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Old 10-27-2007, 11:48 AM   #52 (permalink)
 
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Re: Support weap unlock Ganz HMG - was it all worth it?

I hated this thing for the longest time, but in the last week or so I find myself trying to find situations where I can go support ( and is map dependant somewhat) My main issue with support in general is with abundance of supply drops or random other squads w/ supply, that aspect isnt as important ( bit more so than other servers since squads actually revive) but thats the other issue, with the ease of taking out or ignoring most vehicles, assault becomes the end all be all for the most part imo, because that really strong ability of heals/revive coupled with some of the best guns/rockets. Playing in a squad on TG, its just so critical.

That said, I had some of my most fun kill streaks on gibralter once I learned to use this very very fickle HMG, a couple 15-20 kill streaks and thats without a revive either. I think the problem is its hard to describe how to use it right, but at med-long is where I think its absurd good personally. The best way I think I could put it is, you dont even burst fire per say except right at the start like 5 rounds to get it centered, from there your firing it more like a assault rifle in single fire, 1-2 bullet trigger pulls pretty rapid, you still overheat eventually if youve got the right speed but from a full magazine wont be till your down around 20-30/100 sustained fire. It is of course not great on a fast forward assault, but in squads making a more measured approach hanging in the back it can do fine in that role not just defending. ( Only play conquest server, titan stinks - point farming titan attack badges ect)

The reason I went to trying it out a bit more, was I got tired of like on Gibralter and a few maps like that, getting killed from the very edge of vision by this fusilade of HMG tracers. Sure, get killed short/med range sometimes by a LMG though a lot of time theres time to take cover/prone it seems like. Using HMG, I've done it, and more often have it happen to me, just running across the lanes near toll or whatever, get picked off in that 2-3 seconds crossing the wider lane. Thing is a beast vs catwalks and alleys in belgrade/docks maps.

So yes, ultimatly, assault is still the better team and personal kit most of the time, the MG's in general are a very aquired taste, but can be really brutal, but do require a squad to support and a lot of practice to figure out each ones secret.
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Old 10-27-2007, 01:43 PM   #53 (permalink)
 
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Re: Support weap unlock Ganz HMG - was it all worth it?

ok. the ganz has a bad scope. overheats faster, shoots slower, and draw time accuracy is worse than bianchi or shuko. but the ganz has a higher damage rate than bianchi or shuko. i use the bianchi much more than the ganz because im more comfortable with it as u can see im ranked 6th in the world with bianchi. but the ganz mite be useful in maps like sidi powerplant or suez canal or big maps.
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Old 10-27-2007, 03:46 PM   #54 (permalink)
 
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Re: Support weap unlock Ganz HMG - was it all worth it?

Thread is back from the dead!

Meh. For me, the Ganz is only OK. I don't have the patience to toast up some marshmallows on my fire next to my Ganz. For assaulting, I'm rubbish with it. I've tried what others recommend, crouch not prone with it, but by the time my bullets start hitting the broadside of the barn I'm dead. Add to my paranoia of being easy pickins for a sniper sitting still, and it isn't the weapon for me. The crosshair is crap too.

It's a situational weapon, in some situations it does well or very well, in others it gets ya killed.
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Old 10-28-2007, 05:34 AM   #55 (permalink)
 
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Re: Support weap unlock Ganz HMG - was it all worth it?

Quote:
Originally Posted by Datzl View Post
I hated this thing for the longest time, but in the last week or so I find myself trying to find situations where I can go support ( and is map dependant somewhat) My main issue with support in general is with abundance of supply drops or random other squads w/ supply, that aspect isnt as important ( bit more so than other servers since squads actually revive) but thats the other issue, with the ease of taking out or ignoring most vehicles, assault becomes the end all be all for the most part imo, because that really strong ability of heals/revive coupled with some of the best guns/rockets. Playing in a squad on TG, its just so critical.

That said, I had some of my most fun kill streaks on gibralter once I learned to use this very very fickle HMG, a couple 15-20 kill streaks and thats without a revive either. I think the problem is its hard to describe how to use it right, but at med-long is where I think its absurd good personally. The best way I think I could put it is, you dont even burst fire per say except right at the start like 5 rounds to get it centered, from there your firing it more like a assault rifle in single fire, 1-2 bullet trigger pulls pretty rapid, you still overheat eventually if youve got the right speed but from a full magazine wont be till your down around 20-30/100 sustained fire. It is of course not great on a fast forward assault, but in squads making a more measured approach hanging in the back it can do fine in that role not just defending. ( Only play conquest server, titan stinks - point farming titan attack badges ect)

The reason I went to trying it out a bit more, was I got tired of like on Gibralter and a few maps like that, getting killed from the very edge of vision by this fusilade of HMG tracers. Sure, get killed short/med range sometimes by a LMG though a lot of time theres time to take cover/prone it seems like. Using HMG, I've done it, and more often have it happen to me, just running across the lanes near toll or whatever, get picked off in that 2-3 seconds crossing the wider lane. Thing is a beast vs catwalks and alleys in belgrade/docks maps.

So yes, ultimatly, assault is still the better team and personal kit most of the time, the MG's in general are a very aquired taste, but can be really brutal, but do require a squad to support and a lot of practice to figure out each ones secret.


I couldn't have described it better myself.

anyways, as I previously mentioned, it's a great ambush gun as long as you use it in tandem with the radar items. these would be the infantry sonar, the pulse meter, and the otus radar drone. the infantry sonar is self explanatory, but due to its linear detection (namely top down map) it gets slightly limiting. but if you combine it with the pulse meter and the otus, you not only get an x-axis, but a y and z axis as well. (sorry for the cartesian math terms. couldn't describe it any better. :P) once the locations of the enemy soldiers are plotted, be ready to flank. in a documantary, I heard that they use machine guns from flanking positions rather than full frontal in order to maximize the bullet spread. it pretty much works here as well. imagine 3 or so soldiers camping behind a wall in gibraltar. the one with the corner and a huge crack in the wall. they'd be all lined up from the side, so a good stream of ganz bullets would do the trick.
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Old 10-29-2007, 12:21 AM   #56 (permalink)
 
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Re: Support weap unlock Ganz HMG - was it all worth it?

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Originally Posted by Gator762FMJ View Post
I don't have the patience to toast up some marshmallows on my fire next to my Ganz. For assaulting, I'm rubbish with it. I've tried what others recommend, crouch not prone with it, but by the time my bullets start hitting the broadside of the barn I'm dead. Add to my paranoia of being easy pickins for a sniper sitting still, and it isn't the weapon for me. The crosshair is crap too.
It's not supposed to be an assault weapon. It's an HMG, remember. You can carry around an M2HB, but I wouldn't want to try to assault with that heavy mother! Now I know that the Ganz is different from the good 'ol ma-deuce, but the concept is similar. Defense is where it shines.

Hi, I'm IMI-50AE, and I'm a Ganzaholic. I tried it one day, just picking it up off the battlefield early in my 2142 career and absolutely hated it. Just everything about it, from the sights to the low-ROF to the accuracy and stability, I just couldn't get any kills with it like I could with my LMGs. Later on, when I had ranked up quite a bit and had a couple unlocks burning a hole in my pocket, I said "Why not give the Ganz another go?" I did, and I never looked back. Now I love that gun like the Heavy loves his minigun in TF2. I even named my Ganz, but I'm not telling you the name. I love the sights and I don't think they are clunky or in the way at all, in fact I call the flashing vertical bars the 'Doorway to Death' or 'Window to Hell'.

I tried going back to the LMGs one day and I just could not see how everyone likes them. After feeling the power of my HMG, the LMGs felt like pellet guns that took forever to kill anyone. Just listen to the sound of the guns. You can tell the LMGs by their higher ROF and whimpier sound, whereas the Ganz is deeper and throatier, and you can almost feel each shot. The power behind each round is substantial, as I'll get into a position, get settled in (let the crosshairs reach minimal spread) and then blow away 3-4 guys with one long burst before overheating. OMG, I love this thing so much. It gets more accurate as you fire, so by dragging your aim down to combat muzzle climb you can walk a path of hellfire and damnation across your foes (I'm feeling poetic tonight ). I take it with me all the time, even on assaults. While not as good in close as the shotgun, which I've also named (they my babies!), the Ganz will rip it up. Now for sure, if you turn the corner and come face to face with a Voss Whore, you're not gonna survive unless he's not paying attention, but by spraying him in the face with your Ganz, you can, if not kill him, severely wound him so he has to seek meds right away, making him an easier target. It's great at long range, if you use it right. Don't rip off long bursts, short controlled bursts are the way to go. Try to limit it to 3-5 rounds per burst, but stutter the bursts so your accuracy builds up and you get a tighter grouping.

Again, I am IMI-50AE, and I am a shameless Ganzaholic.
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Old 10-29-2007, 06:23 PM   #57 (permalink)
 
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Re: Support weap unlock Ganz HMG - was it all worth it?

I didn't care for the Ganz when I first unlocked it. I absolutely loved the Shuko. What made me reconsider was someone saying that once I got good with it, I would never go back to the default support weapons.

Truth? They were absolutely right. Now that I know how to use the Ganz properly, I will never go back to the default HMGs. The trick I've found to the Ganz (which holds true for the other HMGs) is to actually play your role, i.e., Support.

Support isn't the "front of the line" soldier. You don't call front line soldiers Support, you call them Assault (or Recon if we're talking reeeaaally front of the line). If you hold behind a squad mate or two, you can cover their push excellently by laying down fire in front of them as they press forward. HMGs in general can get great kills, but their true shine is as a supressive fire weapon. Your people up front with Voss/Baur rounds flying with high accuracy combined with your backline of a steady stream of bullets to the same area will absolutely tear it to shreds.

Some may argue that the Assault troops can't rez if they're in the front and they all die, but if you're properly laying down your fields of fire and making your pushes in synchronous union, the most your Assault troops should have to do is drop the medkits when they get to the next cover spot, then throw down supressing fire so that you can move up to rearm them.

On good rounds with good squads, I can readily get 30-3 K/D rounds with a Ganz, with upwards of 20-40 kill assists. Just practice some more with it and remeber to use it as a Support weapon, not an Assault weapon.
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Old 10-29-2007, 06:28 PM   #58 (permalink)
 
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Re: Support weap unlock Ganz HMG - was it all worth it?

i love the ganz, warm that puppy up and its like a sniper rifle. Take the shotgun for fun sometimes instead.
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Old 11-02-2007, 03:06 PM   #59 (permalink)
 
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Re: Support weap unlock Ganz HMG - was it all worth it?

Yeah, suppressive fire does work to some extent, but only if you don't care about your accuracy percentage.

Just shoot at them, and if they duck into cover, keep putting sporadic bursts of fire their way. Trust me, they will keep their heads down, because they don't want to lose them. Also helpful are the rocket whores who try to nail you by 'bouncing', getting the range with several bounces, then bouncing up once more for the shot. The trick is, they don't move sideways when they start this, so just settle your crosshair on their spot and rip it up when they pop up. They will have no choice but to duck, keep shooting, or die, usually the last two together.
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Old 11-02-2007, 03:17 PM   #60 (permalink)
 
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Re: Support weap unlock Ganz HMG - was it all worth it?

<---- HMG/Shotgun whore
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