Quote:
Originally Posted by Rinso
I've discovered that on these maps, it's often not necessary to try for the other flags. If you get your squad (or better, your team) to play less suicidal (i.e. rush the choke point flag) you can win by burning the opposing teams tickets with kills. This usually makes for close games, but it works most of the time. The key is to keep your teammates alive.
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People still run around trying to cap flags like maniacs, but there have been a few times I've played camp Gebraltier as PAC and we never got past the Toll Station and still won. The Toll Station defenders kept coming out to try and get those easy kills and just ended up getting killed themselves.
People are still playing this game like there's an advantage based on the number of flags you have, when other than material assets there's no advantage at all unless you have all the flags.
The big picture strategy in this game is just getting the most kills without getting killed yourself, and reviviing anyone who goes down. There's no need to capture flags that give no tactical advantage.
More on topic, but on Berlin, I find that the alley leaving the base on the far left is almost totally forgotten about by both attackers and defenders. A concerted push by a determined full squad should be able to easily get past there, up the ladder and to the Roadblock.