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12-12-2006, 11:54 AM #1
Destroying Friendly Spawn Beacons
PLEASE DO NOT just kill all the spawn beacons you see lying on the ground. I've lost more beacons, and thus entire attacks because a friendly just saw a beacon and blew it up. In fact, placing beacons is very hazardous because of this reason alone.
PROTIP: You actually CAN tell if a beacon is friendly or not and here's how. You step RIGHT up to the beacon, and hold your crosshair on it for a second or two. At this distance, it will show an icon green = friendly red, or no icon = enemy. AGAIN, you have to be RIGHT on top of it to see it, and HOLD the crosshair on it. Please do this before you kill a beacon.
PROTIP: Friendly tags show over people in pods. This means if you see pods falling from the sky, and they have no tags, they are enemy. If you see tags, obviously - you are good to go. This means you DO NOT have to wait until they hit the ground.
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12-12-2006, 03:11 PM #2
- Join Date
- Dec 2006
- Posts
- 41
Re: I know this has been mentioned, but it needs to be reiterated
provided they really are the enemies, it is more fun to just put apms near them and wait for the spawns
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12-12-2006, 09:48 PM #3
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12-13-2006, 01:17 AM #4
Re: I know this has been mentioned, but it needs to be reiterated
All the forces of Evil need to Succeed is for enough Good men to do nothing.
-Edmund Burke
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12-13-2006, 03:20 AM #5
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12-13-2006, 07:35 AM #6
Re: Destroying Friendly Spawn Beacons
ninnnnnnnnteeeeennndooooo POWER!

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12-13-2006, 02:55 PM #7




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12-13-2006, 05:36 PM #8
- Join Date
- Nov 2006
- Posts
- 112
Re: Destroying Friendly Spawn Beacons
Ya there is a small delay when you hit the ground from podding in so when you see the pod like 20 meters or so from the ground lob a grenade right on it and it should kill the dude
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