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Battlefield 2142 - Tactics and Missions Discussion Discussion about Battlefield 2142 tactics, maps and missions.

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Old 01-16-2007, 01:59 PM   #16 (permalink)
 
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Re: Looking for Tips/hints on sentry placement

One time just for fun the whole squad of six went Support with IPS/Sentry setups and we made the following barracade that lasted a decent amount of time (eventually we got destroyed by continuous orbital strikes but it was fun killing infantry - we just stayed behind all the sentrys and shields just lobbing grenades - I think we placed it at toll booth on gibralter).. its a novelty anyway...
*=sentry ..... _ or | = IPS shield ... 0 = soldier


````REAR````

* 0 0
0 - 0 |
0 |*-*-*| 0
* *


```FRONT`````
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Old 01-16-2007, 05:36 PM   #17 (permalink)
 
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Re: Looking for Tips/hints on sentry placement

lol, what a cute little diagram...
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Old 01-29-2007, 05:13 AM   #18 (permalink)
 
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Re: Looking for Tips/hints on sentry placement

I'm going to be doing some testing of sentry turrets today. I read over at bf2142fever that the turret itself has a 50 degree cone of fire. Couple that information and the fact of its huge range and more than a few locations come to mind. I recall a few days ago on carebear landing the whole team going up the street on the initial rush was cut down by several spread out turrets.
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Old 01-29-2007, 02:31 PM   #19 (permalink)
 
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Re: Looking for Tips/hints on sentry placement

Quote:
Originally Posted by ultrablue View Post
I'm going to be doing some testing of sentry turrets today. I read over at bf2142fever that the turret itself has a 50 degree cone of fire. Couple that information and the fact of its huge range and more than a few locations come to mind. I recall a few days ago on carebear landing the whole team going up the street on the initial rush was cut down by several spread out turrets.
Yes the sentry gun's range is very very good - especially if a team member's netbat is nearby giving the gun enemy position updates - BUT remember that it's damage loss over distance ratio is very very high so close up it takes about as many shots to the body to kill as an assault machine gun but at a greater difference it's extremely weak and several shots may not do much of anything. Another weak point to the gun is it's decision making on aquiring targets - it acquires targets based on who is closer to the sentry (this seems like a decent rule), however what happens most often is that infantry come running up to it and it starts hitting the closest guy and he ducks for cover, then it re-acquires a new guy running up then he gets damaged and ducks for cover and heals.. this keeps happening until the whole enemy squad is up to it and it never actually kills anyone before it is destroyed.. its just very weak against multiple targets - you have to use it more as a 'speed bump' maybe down an alley that is to your back that you are not watching so that the enemy will become a blip on the radar (map) to warn you rather than relying on it to kill.
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