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Old 05-01-2007, 02:41 PM   #1 (permalink)
 
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EMP Grenades - use them, like em, love em

The EMP Grenade




The EMP Grenade is a simple Level 1 unlock of the Support Class. Basically even a first time player can unlock them with a Field Unlock. But unlike the IPS Shield this Unlock should not be forgotten after you got higher on the Unlock tree.





Equipable Support Slots:

EMP Grenade
IPS Shield
Pulsemeter
Sentry Turrent
Clark RDX
IDS Scanner

While EMP Grenades might seem rather useless or not worth it when you play solo rambo - its a priceless tool in Squadplay.


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As Support player you should always equip one Wallhack item. A blind Squad is a dead Squad - easily flanked and infiltrated.

Often your Squadleader might use a Beacon or his Otus blows up regularly or he might be dead or you might be assigned to a 3 man fire team to do a task outside of the Otus range - I guess you see the point.The IDS does a supreme job on Defense while the Pulsemeter is a tool for Assaulting since its range is bigger and you dont have to put it down every 5 steps.


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The Clark RDX Shotgun is very fun but just a mere toy. It doesnt wield any nice Bonus for Squadplay - especially if you have 4 Rocket Assaultmedics in your Squad. The IPS Shield only has a few uses. Mostly to block off ladders and Titan corridors.


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Sure your Sentry turrent might detect one enemy and give you a fine kill. While in the next 2 minutes your whole Squad will get suppressed or even worse annihilated by a lonely enemy Walker.

I love the Sentry Turrent really. You can set up some nice crossfire traps with it. Lure the enemies fire to your Sentry while you come around the Corner and kill them easily. It hurt a bit inside to give up the Turrent but in a full Squad working together its uses will dimmish.


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Finally we come back to our EMP Grenade.



Stunlock an enemy Vehicle



The most popular use for EMP Grenades. Put down a Supplybox to your feet and keep throwing EMP Grenades on an enemy vehicle. If you score direct hits it will be unable to move forward or backward and be unable to move any weapon turrents. The enemy soldiers will only be able to fire their weapons or exit the vehicle. So if you are not standing infront of the guns the enemy vehicle has no chance to ever kill you.

Your own Supplybox will give yourself unlimited Ammo. The only chance it will run out of Ammo is when you have your Teammates leeching Ammo out of it while you are busy keeping your stunlock up.


When you have someone in your Squad using the Stunlock dont think like "Cool the Walker is out of the game - lets forget about it".

A) Give Cover to your Supporter. Watch his back, secure the building, suppress the enemy. Because the enemy sure will notice the Stunlock and try hard to make the Support who is just turning their expensive Vehicle into a piece of modern art into their No.1 target. There is always a chance a Gunner or passengers will exit the vehicle - so make sure those people die fast and hard.

B) DO not teabag the Supports Ammohub. If you stand over it and continue to fire your Rockets in all directions his hub will soon be empty and go poof. A chance for the enemy Vehicle to get away and come back to turn your whole Squad into a piece of psychedelic street art.

C) Kill the enemy vehicle. Sure looking at the whole mess is fun but you should try to kill it asap. Have a Recon with RDX in your Squad or an Engineer - COOL you WIN! But often that might not be the case. Try to get to the next railgun. Look for Engineer kits of Passengers and Gunners that exited the Vehicle and died.


My Personal Comment:

Quote:
Seriously - I am sick of having two Supports in my Squads that rub their Sentry Turrents clean and attach "Hello Kitty" stickers to them while outside the Walker forces our Squad to hide into the most dirty corners you can ever imagine.


Scramble the Enemies Vision or LSD for everyone



If you EMP someone it will completely erease their Crosshair and their Laserpointer dots. Additionally they will get the nice LSD effects. As a nice Bonus the LSD status will also affect the Minimap - making tactical decisions harder for enemy Squadleaders - while having their Otus eat dust meanwhile.


While close quater combat should prove no problem any ranged combat is severely hindered. When a whole enemy squad is charging your position you can really rise your odds by just one lonely EMP grenade.

The radius of the EMP Grenade is rather big and they also have no timer for explosion. That means you can throw them further than any Frag would ever fly. The EMP Grenade additionally will ignore any form of cover as long as the targets is within the radius of the EMP. Even if you die and get revived - you cannot escape the effect of still beeing EMPd.



Using the EMP Grenades as Anti Infantry Weapon needs a bit of practise and an eye for the situation but I began to really like it. EMP the Sniper behind that crate over there and there is no way he will headshot you while your Bianchi Bullets give him a new haircut.

Last edited by Lyramion; 05-01-2007 at 05:46 PM.
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Old 05-01-2007, 02:53 PM   #2 (permalink)



 
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Re: EMP Grenades - use them, like em, love em

Support was my first fully unlocked tree. It's where I started out. EMP's and IDS are my only equipment taken anymore. EMP's are so underrated. I can't recall how many times I been killed under the effects of EMP and I might have killed someone once while under it's effects.

I fully agree with this post!

Also I find the sentry to even be more useless now. About 3to4 bullets, or 1 zeller shot will kill it.

Excellent post once again Lyramion!
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Old 05-01-2007, 03:38 PM   #3 (permalink)
 
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Re: EMP Grenades - use them, like em, love em

I LOVE the EMP grenade. I am constantly annoyed at times when i'm with a squad with 2 supports (or even 3 or 4 on a different server) and none of them brought an EMP grenade.

Besides the ability to completly shut down a tank or other heavy armor (sometimes even a dumb pilot hops out being stunlocked and lets you play with his left behind toy)... This tool is one of the most effective tools for assualt and defence. It increases the survival of your own squad by at least double during an assualt on a point if thrown preemptivaly and sends a lot of the oppisition into a panic for cover if they arent used to it. At least 2/3 of players will duck for cover after being emped, allowing your squad to move freely and get into a better position...not to mention that the opposition cant really aim anymore.

Bless the EMP lobbing support, an extremely underrated squadmate.

Last edited by Shermanator4001; 05-01-2007 at 06:24 PM.
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Old 05-01-2007, 04:41 PM   #4 (permalink)
 
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Re: EMP Grenades - use them, like em, love em

What a coincidence, I just (today) found out how useful the EMP nade is when enemy walkers are bugging you. It can be so annoying to get EMP'ed all the time, one time when I was EMP'ing a walker the driver even jumped out in annoyance, trying to kill me
So you should really take the EMP with you if you know armor is gonna play an important role on that particular map.
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Old 05-01-2007, 04:54 PM   #5 (permalink)
 
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Re: EMP Grenades - use them, like em, love em

EMP grenades rule, I always have them equiped when I'm support. Good post!
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Old 05-01-2007, 05:04 PM   #6 (permalink)
 
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Re: EMP Grenades - use them, like em, love em

must agree as well, an informed post. in particular to the comments about emp'n infantry, i rarely see people using this for that effect.
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Old 05-01-2007, 05:12 PM   #7 (permalink)
 
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Re: EMP Grenades - use them, like em, love em

well done again lyra. the emp nades utility against infantry is often overlooked. many squads stick close together making them a wonderful target for emps. as a fairly dedicated medic I can attest that EMPs make reviving really difficult. your minimap is screwed as is your vision. often you simply can not find a fallen soldier. also, telling enemy from friendly is very difficult. emp the squad, then open fire on them.
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Old 05-01-2007, 05:17 PM   #8 (permalink)

 
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Re: EMP Grenades - use them, like em, love em

Well put! I almost always have the emp's and have used them quit effectively on advancing infantry. I found this out the hard way, dropped one in front of myself and couldn't find my ........ for a few moments. Caution when using these, be sure your squad is well out of range or you will cripple your people also. I get into an argument with myself over the IDS or the sentry. Well placed, the sentry is good suppression fire, but I would have to agree that "a blind squad is a dead squad". This may help me decide........ IDS. It also makes good sense to check the load out of the like kits in your sqaud..spread them out.
Another great post!
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Old 05-01-2007, 05:52 PM   #9 (permalink)
 
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Re: EMP Grenades - use them, like em, love em

Ahh, I'll keep this in mind. After I'm done unlocking engineer, i'm going to start support. I'll be sure to unlock the EMP first (which is actually a given), and then go for the hand-held scanner next (along with the v2.0 ammo hub).
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Old 05-01-2007, 05:53 PM   #10 (permalink)

 
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Re: EMP Grenades - use them, like em, love em

EMPs are always in my kit when I play support, the other is either the pulse meter or sentry (I have yet to unlock the IDS).

While on the subject of EMPs, remember the APC has EMPs as well. All too often I see APC drivers running around trying to avoid tanks, walkers, infantry, and not shooting EMPs to assist in their retreat... Also, see two walkers or tanks going head to head, help your teammate out and EMP the enemy vehicle.

Is your mortar gunner firing one way and you see an engineer kneeling behind a box - hell, EMP and machine gun him and see what he does. See a squad rushing a flag or breaking through somewhere, EMP them...

In short, EMP everything that isn't friendly.
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Old 05-01-2007, 09:51 PM   #11 (permalink)
 
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Re: EMP Grenades - use them, like em, love em

When ever im support i have the emp and Sentry turret. However on the flip side when im support im also in funnels and to busy running around giving my people ammo for rockets and gernades to have fun with the emps.
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Old 05-02-2007, 12:31 AM   #12 (permalink)
 
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Re: EMP Grenades - use them, like em, love em

i use the emps as i would a flash-bang in CS, toss one before i round a busy corner and poof i have an advantage.
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Old 05-02-2007, 01:14 AM   #13 (permalink)
 
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Re: EMP Grenades - use them, like em, love em

Lyra, why post this? Now everyone is going to be spamming EMP nades on you in that walker...

It's a death wish!
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Old 05-02-2007, 01:40 AM   #14 (permalink)
 
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Re: EMP Grenades - use them, like em, love em

Its a challenge
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Old 05-02-2007, 04:02 AM   #15 (permalink)
 
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Re: EMP Grenades - use them, like em, love em

I can imagine this being very useful for stopping buggy rushes in Gibralter by standing on the catwalk over the main road at Toll Station.

Good advice.
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