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Old 05-19-2007, 02:37 AM   #31 (permalink)



 
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Re: APM placement

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Originally Posted by Tarenth View Post
I plant my APM a little differently. Sometimes I do the 'oh look! An APM' smack dab in the middle of the path so people see it and intentionally slow down. Blowing the APM manually with the Zeller or popping some heads is great for that little speed bump.

Otherwise I plant it behind cover but facing in the direction people will be running. In the screenshotted positions the APM will blow up as soon as someone gets around that corner. While this is good, it will also generally net you 1 kill and a squad member can pick them right back up again. Facing the APM so that its flush with the wall and pointed outwards in the direction they will be running will cause a delay as they pass the corner. They'll generally keep running (still not looking back to see the APM) and then eventually trigger the APM as they get into its lateral range. This delay will sometimes catch a 2nd or 3rd squad member following right after the first because they are right next to the APM when it blows. In case it doesn't go off because they are too far to the side, then the squad will ignore it thinking its a friendly mine and be in for a surprise when they try to duck back under cover.
APM's are the bane of lone-wolfers. APM's are truly weak on a orgnizied squad. If they are 4-5 members, One can revive or get a kit to do so. APM also do slow down that advance in the wide open but also slow up that medic and make him a sitting duck for a second. I know I been cought with my defib out of my pants a few times. This is a good idea also, it's a tad more visable but in the right(bright) spots it's sorta camo'ed and hard to see. I wouldn't do it in dark areas due to the APM not shading.
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Old 05-20-2007, 12:47 AM   #32 (permalink)
 
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Re: APM Placement

APMs are great for as a warning and lone-wolf-capture solution. And about half the time they are effective in a mad-rush-flag solution as well. The trick is picking a well traveled spot but hidden well so the enemy doesn't sneak by without getting his face blown off.
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Old 05-20-2007, 02:51 AM   #33 (permalink)
 
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Re: APM Placement

Here are some of my favorite APM Mine placements while defending a Titan.


This one is used often and works decently because if the first one doesn't kill him, the second one will. I normally leave this setup alone and head to defend another sector.


This placement is one of my favorites. The APM is hidden behind the half wall and normally isn't visible until it is too late.


Probably the most annoying placement (to the enemy) of the bunch. It works well on enemies that have destroyed a console and are retreating from the sector, ready to destroy the core when suddenly they are dead. I wouldn't recommend this though, because the mine is easily spotted and avoided.


This setup is inside the catwalk (not sure what to call it) on the Titan. As enemies drop down from the upper deck they are instantly killed. This placement almost always gaurentees you a kill.
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Old 05-20-2007, 09:25 AM   #34 (permalink)



 
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Re: APM Placement

Titan APMs are sweet for it, because it matches the flooring so well. You really can't go wrong anywhere!
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Old 05-21-2007, 05:09 AM   #35 (permalink)
 
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Re: APM Placement

I'm a bit leery over the first set up because its easy to lose both mines on one person. If there's a medic nearby then they can still be picked up and you've just wasted a mine on a single kill that accomplished nothing. I perfer to spread mines out a bit so that if they avoid the first they might hit the second and if they hit the second the medic running to pick them up hits the first. To throw people off I suggest putting the first mine somewhere obvious so they slow down and get cocky so BAM they eat the second one completely by surprise.

The second position is a classic that you'll see first timers use as well. However people who have the cooridor secured will sometimes advance crouched to avoid any APMs. With experienced hands expecting these APMs their position is irrelevant if no one is there to lay down fire to keep them pressured.

The third position will also take down inbound enemies as well as outbound because they will trip the APM laterally if they pass it at a run. I like pointing my mines this way because they can catch multiple targets since they will damage people following the target as well.

The fourth position can easily be circumvented by people not moving after dropping down and then crouching past the mine. It will only catch someone if they drop down and then immediately start moving around without crouching. Also being in the open and close to the opening means other Recons can neutralize the APM with a Zeller shot or RDX.


Another thing to consider is if you see enemy recons dropping down APMs to secure a line of scrimage you could sneak yourself over and add your own mines (pointing in the same direction) to fool people who get complacent over FF sensitive APMs. After a while those enemy recon APMs will cause just as much of a problem as your APMs because the other team will start crouching by friendly APMs as well because of the confusion you've sown. I love doing that when escaping a titan when its blowing. The enemy see an APM pointed in the direction your team would've approached and think its friendly only to find themselves dead when you run past it. ^_^
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Old 08-20-2008, 05:36 PM   #36 (permalink)
 
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Re: APM Placement

I personally love putting RDX by my APMs, and when the APM goes off and I see someone coming to revive, I just blow the RDX.
Unfortunately, if you do this with more than one APM, the other RDX will also go off, thus triggering both APMs.
Which might be good, actually.
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Old 08-20-2008, 11:10 PM   #37 (permalink)



 
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Re: APM Placement

Holy thread revial batman.

You got a point and I found myself doing that as I can with the safty of cover. To many times I found myself underfire trying to place RDX near bodies. Also make sure you place the RDX on a dark surface. RDX is very easy to see in contrast to the gound and walls compared to APMs that blend a bit better.
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Old 08-20-2008, 11:25 PM   #38 (permalink)
 
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Re: APM Placement

I'm not going to tell you where I place my RDX/APMs but it is essential that you make them hard to see unless you want to slow the enemy down.
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Old 08-20-2008, 11:34 PM   #39 (permalink)
 
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Re: APM Placement

My personal favorite is putting an APM in plain sight, and putting RDX up above it. When a squad crouches to get past the APM, blow the RDX to take out the squad. Most people will see the APM and assume it's the only threat. By crouching their view gets lower anyways so they don't think to look up. Knowing there's an APM means they know there's a live recon class nearby. So they start looking for movement, completely unaware of the RDX about to blow them all up.
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Old 08-21-2008, 04:00 AM   #40 (permalink)
 
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Re: APM Placement

I like to throw C4 on the body of whoever my APM killed. JUST to blow both him and the medic sky-high.

And I ENJOY IT.

Does that make me a bad person?

That said, I love setting up crafty traps, kinda disappointed I finally unlocked Recon toys and had to leave :/
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Old 08-21-2008, 08:47 AM   #41 (permalink)



 
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Re: APM Placement

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Originally Posted by Uranium - 235 View Post
I like to throw C4 on the body of whoever my APM killed. JUST to blow both him and the medic sky-high.

And I ENJOY IT.

Does that make me a bad person?

That said, I love setting up crafty traps, kinda disappointed I finally unlocked Recon toys and had to leave :/
Yes, but I do it to when I can get away with it.
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Old 09-03-2008, 05:03 PM   #42 (permalink)
 
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Re: APM Placement

Nice guide
I haven't used APMs in a while, makes me want to start placing them again

You can also set APM on obvious places then shoot them with the Zeller to make them explode, then kill the survivor(s). Funny and useful, although there seems to be a glitch of some sort when shooting APM - they don't always explode
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Old 10-23-2008, 09:19 AM   #43 (permalink)
 
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Re: APM Placement

On suez canal, when I find myself podding up to the back of my own titan I like to place apms near the wheels of the APC,

it is good for keeping that spawn point away from the enemy but mostly it is just hillarious.

You know that somebody is thinking "I'm gonna go get in that apc and pod to the titan and i'm using their apc hahah-----BOOOM!!!!!"

sometimes I even get in the titan gun and watch it happen. I see a lone jeep park near the jeep, guy gets out sprints over and Kablamo.
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Old 10-23-2008, 03:42 PM   #44 (permalink)
 
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Re: APM Placement

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Originally Posted by kperkins1982 View Post
On suez canal, when I find myself podding up to the back of my own titan I like to place apms near the wheels of the APC,

it is good for keeping that spawn point away from the enemy but mostly it is just hillarious.

You know that somebody is thinking "I'm gonna go get in that apc and pod to the titan and i'm using their apc hahah-----BOOOM!!!!!"

sometimes I even get in the titan gun and watch it happen. I see a lone jeep park near the jeep, guy gets out sprints over and Kablamo.
Oh c'mon that's just mean.
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Old 10-23-2008, 09:21 PM   #45 (permalink)
 
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Re: APM Placement

But so effective! I think I'll do that for titan defense, but instead put RDX on the APC itself. And the APMs too. GREAT IDEA! Hehee.

Uranium, mean is putting RDX on the vehicles at the enemy's main base during titan and blowing it up as someone gets in.
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