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Battlefield 2142 - Tactics and Missions Discussion Discussion about Battlefield 2142 tactics, maps and missions.

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Old 10-23-2008, 11:47 PM   #46 (permalink)
 
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Re: APM Placement

LOL.
My favorite thing to do is to be recon and wire up any vehicle I get into with RDX, then bail in front of a large group of people and blow the RDX once I'm a safe distance away.
However, I'm not sure if this violates the suicide tactics rules, so I usually use this on pubs.
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Old 10-24-2008, 03:54 AM   #47 (permalink)
 
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Re: APM Placement

I would say that wiring a car, then leaving it for the enemy to get into it, then blowing it is a legitimate and incredibly funny trap tactic.
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Old 10-24-2008, 07:33 AM   #48 (permalink)
 
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Re: APM Placement

Try doing it with the EU gunship. There's a big indent on the underneath. Fill it with RDX. Then hide, and watch the gunship fly awayyyy. And then BOOM.
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Old 10-24-2008, 10:49 AM   #49 (permalink)
 
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Re: APM Placement

Quote:
Originally Posted by Mercenary90 View Post
LOL.
My favorite thing to do is to be recon and wire up any vehicle I get into with RDX, then bail in front of a large group of people and blow the RDX once I'm a safe distance away.
However, I'm not sure if this violates the suicide tactics rules, so I usually use this on pubs.
This is covered by "no RDX jeeps" rule on TG server.
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Old 10-24-2008, 12:06 PM   #50 (permalink)
 
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Re: APM Placement

APM's FTL! Cloak ninja knifing FTW! *lol*
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Old 10-24-2008, 12:12 PM   #51 (permalink)
 
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Re: APM Placement

Quote:
Originally Posted by LordKelvin View Post
I would say that wiring a car, then leaving it for the enemy to get into it, then blowing it is a legitimate and incredibly funny trap tactic.

It's even better to do it to a gunship that's sitting idle.
xD
Watch them fly off, then after a few seconds, BOOM.

EDIT: Ninja'd.
T_T

Last edited by Dictate; 10-24-2008 at 12:13 PM. Reason: Ninja'd.
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Old 10-24-2008, 01:19 PM   #52 (permalink)
 
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Re: APM Placement

the absolute best thing is when you are in a tank, and jihad jeep comes over and you blow them into smitherines, take that RDX jeep!!!

I've also been in a tank defending a silo and was DOMINATING, i mean, the same squad got killed by me over and over and over,

after a while, I guess they decided they were gonna ram me with the transport, I shot it out of the sky from a distance of like 10 feet, they then accused me of having an "aimbot" and started the kick votes, obviously not on TG server
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Old 12-30-2008, 01:41 PM   #53 (permalink)
 
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Re: APM Placement

I love the use of amps and thanks Eroak.

I do have a questoin alltho, do amps activate like they do in COD4?
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Old 12-30-2008, 03:17 PM   #54 (permalink)
 
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Re: APM Placement

Nope, you don't get the little red lines showing you direction, and you can sneak right over top of them if you're crouching or prone. The latter is also why you don't get the little warning beeps before it goes off. If you trigger it, it goes boom ASAP.

And no, you can't shoot it to make it blow-up either, you need specialized equipment*.

I think that about covers it on the difference between CoD 4 and BF 2142 AMP's.

*See Engineer's AE Defuser or Motion Mine Bait, Support's RDX shotgun, and Recon's Zeller sniper rifle.
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Old 01-01-2009, 11:22 AM   #55 (permalink)
 
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Re: APM Placement

This may be a glitch or whatever, but some of my APMs managed to kill the driver of a FAV. If it does work everytime, then may be it's a more reliable defense than motion mines&emp.
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Old 01-01-2009, 01:16 PM   #56 (permalink)
 
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Re: APM Placement

Lol. Nice. I have to say hiding them ontop of boxes are my favorite.
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Old 01-02-2009, 11:27 PM   #57 (permalink)
 
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Re: APM Placement

Actually, I don't believe it's a glitch, simply for the fact that one day on Camp Gib the same guy tried to buggy rush Toll, and got blown up by APMs both times. It was hilarious to watch the buggy going...going...and then roll to a stop when its driver got exploded out of the seat by the APM. It could be a legitimately useful tactic if you could work out the best spots to place them along the two main corridors leading through Toll. Not only that, but it would give people an excuse to spawn recon at the beginning of the round .
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