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| Battlefield 2142 - Tactics and Missions Discussion Discussion about Battlefield 2142 tactics, maps and missions. |
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#1 (permalink) |
![]() Join Date: May 2006
Location: California
Posts: 2,198
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Full Service or Self Serve?
If you are playing Support or Assault you've got that nice Health or Ammo box that you magically pull out of pants to keep people around you topped off.
Little do people know, but the rate of distribution is different depending on where you have the box. If you have the box in hand you will distribute health and ammo at a rate of 100%, but will soon run out of resources and need to let your box recharge. Standing next to someone with 1hp it takes 5 seconds with the box to bring them to full, but a large chunk of your charge. If you have the box on the group you will distribute health and ammo about a rate of 20%, but will have near unlimited resources so your box doesn't have to recharge. Standing on top of a box with 1hp will take about 25 seconds to bring yourself to full, but the box can serve a large number of people and still be there. If you are sitting in armor (advance box) then you will distribute health and ammo at about a rate of 50%, but you will have near unlimited resources so your box doesn't have to recharge. Standing next to some armor with someone inside using an advance box will take about 10 seconds to bring yourself to full, but they can serve several people at a time and still throw health out. If you are sitting in a land transport with an advanced box then you will distribute health and ammo with an increased radius and at an increased rate. I believe the APC gives a range bonus and a 75% rate per box and the NS Goliath gives a slightly smaller range bonus, but at a 75% rate per box with a 50% rate from the Goliath itself. Engineer repair tools also work at a similar rate with the supply drop box acting as the only 'deployed' repair station. Obviously, Engineers can't throw down their tools and repair vehicles automatically. So which do you perfer? Do you run around with your box in hand? Toss it on the ground so you can whip out your gun? Hop into a FAV or armor to act like a moving box? Do you want people to be handing you your health and ammo or do you just shuttle yourself from box to box? Do you run up to armor hoping someone inside has an unlocked advanced box with them for health and ammo?
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My sanity is not in question... It was a confirmed casualty some time ago. ![]() |TG|Tarenth Battlefield 2142 Mirra World of Warcraft Light, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to hide the bodies of the people I had to kill because they ticked me off. ![]() ![]() ![]() ![]() ![]() |
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#3 (permalink) |
![]() ![]() Join Date: Apr 2007
Location: Northeastern University (Boston)
Age: 21
Posts: 4,152
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Re: Full Service or Self Serve?
When I play medic, I'll usually throw one down if we're gonna be hanging around the same general area, then if hurt real bad, run back and stand near it with another in hand to heal faster. If we're really hunkering down, start a medic/ammo hub on a landmark by everyone tossing a pack in the same area and we all hang around healing up and such whenever we're hurting. On the move, if I see an enemy medic down, I'll grab their kit and throw a pack down if there's time to have two going at once.
For armor, really haven't been taking too much advantage of this until recently. Very usefuly with the goliath to support it while moving it between flags.
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#4 (permalink) |
![]() Join Date: May 2006
Location: California
Posts: 2,198
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Re: Full Service or Self Serve?
Ayep, both do work together. You can own 1 on the ground and 1 in hand to increase the speed that you can give out health and ammo from your kit.
However, it has been mentioned multiple times officially that those instances where you drop a box and whip one out immediately afterwards is a bug and not intended. Dropping a box is supposed to empty out your charge bar and you're not supposed to have access to your box again for a long period of time (somewhere between 30-60 seconds I think). So lets ignore getting a lucky 'double box' and stick to the one box model. ^_^ Of course, boxes are kit related so picking up another kit will give you access to another box immeadiately unless the previous owner of the kit recently dropped a box. Those boxes will also stay down until the previous owner respawns and deploys another box from their kit on the ground. Multiple boxes do stack so 5 boxes on the ground will give you the same rate as 1 box in hand. I've already gone on at length about kit poaching though. ![]()
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My sanity is not in question... It was a confirmed casualty some time ago. ![]() |TG|Tarenth Battlefield 2142 Mirra World of Warcraft Light, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to hide the bodies of the people I had to kill because they ticked me off. ![]() ![]() ![]() ![]() ![]() |
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#5 (permalink) |
![]() Join Date: Apr 2007
Location: TN
Posts: 2,896
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Re: Full Service or Self Serve?
Depends on who is hurt and how bad. The SL I will usually hold the box for and throw it down after a complete heal. Squad members damaged badly I will also hold the medic pack for. Running to an outpost; I will usually run with the pack out, unless no one needs healing. Otherwise it is a self serve world.
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#6 (permalink) | |
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Join Date: Feb 2007
Location: New Jersey (refurbished is more like it)
Posts: 231
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Re: Full Service or Self Serve?
Quote:
Some of the facts presented seem wrong.
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#7 (permalink) | |
![]() Join Date: May 2006
Location: California
Posts: 2,198
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Re: Full Service or Self Serve?
Quote:
Fired up the single player and by ordering my squad mates to stand next to me and shooting them in the head until their bar gets low (yeah, real scientific method I've got there) I ran a few tests. It takes about 10 seconds to bring them to full from just a sliver on their bar left with the box in hand and 30 seconds with the box on the ground. Was unable to test it in armor though, but jumping in the walker and shooting at friendlies they did seem to pause and walk away with full in a lot less time than with a box on the floor. Sorry, guess it just seems faster in a live server when you're under fire and not counting off time. ^_^ I'm going to guess I lost 5 seconds somewhere, so the actual times would be: 10 Seconds in Hand 20 Second in Armor 30 Seconds on Ground
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My sanity is not in question... It was a confirmed casualty some time ago. ![]() |TG|Tarenth Battlefield 2142 Mirra World of Warcraft Light, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to hide the bodies of the people I had to kill because they ticked me off. ![]() ![]() ![]() ![]() ![]() |
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#8 (permalink) |
![]() ![]() Join Date: Apr 2007
Location: Northeastern University (Boston)
Age: 21
Posts: 4,152
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Re: Full Service or Self Serve?
Thing is, how often do you get that low? You're probably either dead at that point or haven't healed when you should have.
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#9 (permalink) |
![]() Join Date: Apr 2007
Location: TN
Posts: 2,896
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Re: Full Service or Self Serve?
Not to be done on a TG server or by any TG members but when I was on a pub server a guy got done on health. A squad member shot him and revived him. From around 1 or 2 hp to 100 in under 2 seconds. Like I siad though, that is chessy as hell.
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#10 (permalink) |
![]() ![]() ![]() Join Date: Sep 2006
Location: Orlando, FL
Age: 26
Posts: 5,157
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Re: Full Service or Self Serve?
Yeah, but in that instance, he also got the negative TK points, so you have to ask if its really worth it. Plus, I've seen plenty of times where that situation could have gone horribly wrong as the guy who TK'ed with the intent to revive gets capped in the time it would have taken to switch weapons and revive his squadmate.
I've noticed though that ammo boxes seem to have a stacking effect, where one on the ground and one in hand means 100% resupply rate at an infinite charge. I may be wrong about it, but my box never seems to get above about 10% use on the charge-o-meter, even when standing in a group of people.
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#11 (permalink) |
![]() ![]() Join Date: Apr 2007
Location: Northeastern University (Boston)
Age: 21
Posts: 4,152
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Re: Full Service or Self Serve?
They're not spamming rockets and nades properly then!!
But, ya, I've had a supply box reach 70%ish quite a few times, just gotta be a lot of people around needing ammo.
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#12 (permalink) |
![]() Join Date: Mar 2007
Location: Seattle, WA
Posts: 78
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Re: Full Service or Self Serve?
I've noticed that I can leave health boxes out apparently forever assuming I don't die, but ammo boxes will "pop" eventually. I don't play support near as much as assault, though, so I could be wrong. Is this correct or am I hallucinating?
I normally will drop the box when staying in an area for awhile or when there is a pressing need to do other things like shoot people. Also if my squad is on the move and we pass wounded from another squad, I will toss a box as we run by if I don't think I'll need one for a bit. I will hold the box otherwise, and just run along behind whoever needs it. It is amazing how fast you can heal someone up with a couple people holding boxes. I get burned every so often when I drop health and don't have any when I need it, so I have recently become a little more careful about staying prepared. edit: random thought - how many health boxes would need to be on the floor to make someone invulnerable to a single voss on full auto? |
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#13 (permalink) |
![]() ![]() Join Date: Apr 2007
Location: Northeastern University (Boston)
Age: 21
Posts: 4,152
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Re: Full Service or Self Serve?
Well, I was in a firefight around a corner on Tunis last night with probably 2 people shooting me and one more coming up. I had a pack down and I'm willing to bet the guys behind me either had one in hand or on the ground because I was getting shot up and dropping to 68 and then skyrocketing back up.
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#14 (permalink) |
![]() Join Date: May 2006
Location: California
Posts: 2,198
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Re: Full Service or Self Serve?
Well we could extrapolate some figures with the time to full numbers actually.
If it takes 10 seconds to top off someone to full with a box in hand then it would theoretically be restoring health at around 10hp per second. If it takes 30 seconds to top off someone to full with a box on the ground then it would theoretically be restoring health at around 3.3hp per second. With 10 guys holding boxes around you then every second you would get 100 hp per second. With 30 boxes on the ground you would be getting 99hp per second. A Voss has a ROF of 900 rounds a minute. That means its tossing out 15 rounds per second. If you're going to be close enough to get hit by all 15 rounds then you are taking 25 damage per shot for 375 damage a second. I guess that means to be 'invincible' with health boxes then you need at least 38 guys standing around you with the box out for full auto at center mass from 1 Voss. Damn...can 38 guys even stand close enough to have boxes out and hit the person affected? You'd need 114 boxes on the ground to get the same affect. On a side note: 3 boxes on the ground is approximately equal to 1 box in hand.
__________________
My sanity is not in question... It was a confirmed casualty some time ago. ![]() |TG|Tarenth Battlefield 2142 Mirra World of Warcraft Light, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to hide the bodies of the people I had to kill because they ticked me off. ![]() ![]() ![]() ![]() ![]() |
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