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| Battlefield 2142 - Tactics and Missions Discussion Discussion about Battlefield 2142 tactics, maps and missions. |
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#32 (permalink) |
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Banned
Join Date: Jan 2007
Age: 29
Posts: 331
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Re: Rooftop Camping : Are you hurting your team?
In reference to your original post Zoraster, I have roof spawed there with typically 2 guys on roof-1 Sniper and 1 Engineer after getting the commander to drop supplies there. It is very affective from that point and I would love to show anyone who wants to see. (Or most of you have died from my squad being there)
in reference to the person off to the east, if he is an engineer he would deffinately be in a great position for an oncoming tank or apc The problem that would bring the tickets down is a player constantly staying on the roof, after the opposing team knows his position, and spending too much time is a disadvantage, but getting some kills and defending a flag from a strong push, it can be very affective. |
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#33 (permalink) | |
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Join Date: Feb 2007
Location: Real life.
Age: 36
Posts: 4,209
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Re: Rooftop Camping : Are you hurting your team?
Quote:
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#35 (permalink) | |
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Join Date: Feb 2007
Location: Real life.
Age: 36
Posts: 4,209
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Re: Rooftop Camping : Are you hurting your team?
Quote:
If I saw a squad of TG guys up on that roof, when their team was down tickets and under bleed, I would probably warn them, then kick. They are CAUSING their teams loss either through ignorance or selfish stat padding by getting garbage kills that have no effect on the game. I am talking about the specific screen he posted to which you responded that being up there could be a good thing. I don't want some new guy to TG to come along and read this post and think it would be fine for them to be up there when their team is losing and they are under bleed. Being on a roof (not necessarily the example that Zor posted) can sometimes, on rare occasions be more beneficial to a team than being on the ground. But those times are so rare, and governed by chance, that being on a roof for more than a few minutes is usually going to hurt your team in a serious way. You have to die to get on the roof, your squad leader has to put down a beacon, you have to surf to roof with pod or land there by luck. this all takes much time when you could be engaging enemies. When you die, you don't get revived. I could see having a single sniper on a rooftop when defending a flag. (assuming the SL put the beacon down, then spawned in with an OTUS or picked up a kit with an otus. But a whole squad!?! never. |
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#36 (permalink) |
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Banned
Join Date: Jan 2007
Age: 29
Posts: 331
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Re: Rooftop Camping : Are you hurting your team?
OK i see your point, and I was being more general about it, and you are right, someone new should not be taking this as a vantage point, but i will say, When i squad lead i have used it and it has been affective, but i don't stay there for long.
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#37 (permalink) |
![]() Join Date: Jul 2007
Location: Mountain Home AFB, ID
Posts: 779
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Re: Rooftop Camping : Are you hurting your team?
Science, it's idiocy to say that it's as bad for your team as you seem to try to make it out to be.
People don't stand in the middle of an open battlefield trying to snipe people, because it doesn't work, you just get shot and die. I've seen rooftop camping work and I've participated in it in ways that have worked often enough to know that it *CAN* be effective. If you're losing so badly because a squad is on a rooftop, you must not know dick about the best ways to rooftop camp. Yeah, camping the rooftops around Statue on Belgrade won't get you anything except maybe a safe spot to put a beacon so you can jump off the other side of the building and regroup, but that's not the effective kind of camping we mean.
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#38 (permalink) |
![]() ![]() ![]() ![]() Join Date: Nov 2006
Location: In a AC-130 shooting 105's at you.
Age: 28
Posts: 3,016
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Re: Rooftop Camping : Are you hurting your team?
I agree whole hearty about having a squad on the roof. There is no point other then distraction.
But I would never put a good recon down for being up there. I know myself and Guardian would make prime use of the roof to our squads advantage. And you don't even need to be a recon. Theres a saying in the higher up of the military, Information is your best weapon. Although we have NetBat, Nothing beat a person telling you "3 Contants, North at Alley." "2 contacts on flag." "Mines North on main road." I personaly know I saved many counter-assults, flags, and other random deaths by giving my squad a more personal intel onto whats going on. If your on a roof. Make sure you know how to use it effectivly for your squad. If you don't at least you have a chance to kill someone on the gound.
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![]() Do you know your roots? R.I.P. Lost Fires - June 16, 2001 - June 18, 2008 An EverQuest guild - We miss you Faylon |
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#39 (permalink) | ||
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Join Date: Feb 2007
Location: Real life.
Age: 36
Posts: 4,209
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Re: Rooftop Camping : Are you hurting your team?
Quote:
IF your team is down by a substantial amount of tickets, AND your team is under bleed, having a whole squad up on a rooftop is in fact worse than I made it out to be. Rooftop squads can not hold anything as well as a ground squad - ever. Rooftop squads loose your team tickets because reviving is often imposable due to dead body falling off of roof. Having a whole squad on a roof is good for one thing only, that is to all jump down at once and attack something of value. Quote:
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#40 (permalink) |
![]() Join Date: May 2007
Location: Wisconsin, USA
Age: 27
Posts: 1,506
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Re: Rooftop Camping : Are you hurting your team?
Well said. That guy is as pinpoint deadly as they come and don't think I have ever seen him on a rooftop. You have to be able to "stick and move" with real swiftness to be an effective sniper.
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#41 (permalink) |
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Join Date: Jul 2007
Location: London
Age: 20
Posts: 38
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Re: Rooftop Camping : Are you hurting your team?
Sc1ence, you are talking about a specific case. The wider conversation is about the general case. In that specific example, it may be bad, sure. however in the general case, it can be hugely beneficial.
Also, if you kill more than you die (and keep them dead) then chances are youre helping. If I go sniping, I usually get a KDR around 5 to 8 (I have good days and bad days), sometimes if im playing well at least 75% of those kills will stay dead. This is simple - if im killing 4 (say) tickets for each of mine, im helping. Also, sniping (say) froma rooftop gives you a huge tactical advantage. You slow people down. If I hit a guy, he will get in cover, heal etc, and his mates will also do the same/similar. You hit a few guys, you maybe kill a few, whatever. You are tying up troops. Unless you can only handle engaging 1 person per life, you are creating a numerical advantage for your team. If I can tie down 4 guys simeltaneously,it is almsot as good as removing 3 guys from the enemy team totally. Any tickets you drain from kills is a bonus, a welcome one, im sure. Also, I can even see how a whole squad on a roof (well, lets say 4 people, maximum) can be useful. If you pick a rooftop well, you can really help lock down 2 flags and several approaches. you may also be ina position where the squad, or parts of it can drop down and recapture it easily. If we take, say, belgrade, you could have an engy, a support a sniper and a medic up there. the support and med could easily drop down to recap the flag should it be taken despite the efforts of the rooftop guys. The only thing that can really make it pointless is havign a whole squad of snipers (or other silly kit loadouts) and staying there for a whole round. As soon as the enemy start making a serious effort to get you, its time to go. then again,t hats true of every situation...
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I use the 3 call rule: If I ask you for ammo/health/repairs 3 times and you just stand there and look at me, im TK'ing you and taking what I need. |
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#42 (permalink) |
![]() ![]() ![]() ![]() Join Date: Nov 2006
Location: In a AC-130 shooting 105's at you.
Age: 28
Posts: 3,016
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Re: Rooftop Camping : Are you hurting your team?
Guys remember, Most people don't know how to use the Rooftop to thier advantage. I never seen a squad spawn up there and time a jump assult. I seen many countless unrevivable deaths. And they only bled tickets. The only time I seen of any use is intel and the pesky solo engineer up there that never shows his face. Other then that, Get the hell off my roof!
I highly doubt this would ever become a tactic that would become usefull that all TG SL's would actively seek out a rooftop to hold a position. At most if I was SL I have a well knowen recon to get a roof position so he can provide me with enemy movements.Under agreement I'd never place a spawn beacon on a roof. It's un-gentalmen like.
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![]() Do you know your roots? R.I.P. Lost Fires - June 16, 2001 - June 18, 2008 An EverQuest guild - We miss you Faylon |
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#44 (permalink) |
![]() Join Date: Jul 2007
Location: Mountain Home AFB, ID
Posts: 779
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Re: Rooftop Camping : Are you hurting your team?
One of the most effective rooftop camp places I've seen would be EU Base and Ruins on Camp Gib, because their donut shape and rather large square footage and general lack of cover on the flag below means it's literally a barrel-shoot.
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#45 (permalink) |
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Join Date: Feb 2007
Location: NJ
Posts: 214
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Re: Rooftop Camping : Are you hurting your team?
In the situation Zor pointed out in the first post, I completely agree with him. Camping roofs under those conditions wouldn't be the most beneficial action for your team. Like Uranium mentioned however, in high intensity combat like Ruins and EU Base, enemies are normally too busy dealing with the constant ground threat at the choke point to look up. I'm not saying you should spawn in with the intentions to camp the roof, but if you happen to land on it, you could use your position to your teams advantage. Spotting enemies or throwing a few EMP's or Frags down on the flag could clear the area. Once your team caps the flag however, it would be smart to jump from the roof and move on with your team. What I wouldn't suggest, is an entire squad landing on the roof. One or two support men could easily do this job with a much lesser risk of unnecessary ticket loss. This is just a situation, although very rare, that if used correctly proves roof top camping isn't always a waste of time and tickets for your team.
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Last edited by Tsuoz250rdrK; 07-27-2007 at 01:48 PM. |
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