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| Battlefield 2142 - Tactics and Missions Discussion Discussion about Battlefield 2142 tactics, maps and missions. |
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#1 (permalink) | ||||
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Join Date: Jun 2007
Posts: 232
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Map Tactics - Fall of Berlin
I thought it'd be interesting to hear what you guys had to say about different squad roles in Fall of Berlin, Defense or Offense. Also, feel free to discuss different situations (Loss of outpost, square, etc).
[EU] Southern Defense: Quote:
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--NOTE-- The flags are ordered as such: Outpost -> Square -> Roadblock -> Crossroads -> Streets (UCB) I know the lock is not supposed to be there, but alas, I just found this image and it works The original image for the next strategy: Original Image Last edited by DLBlue; 08-10-2007 at 02:45 PM. Reason: Added suggested kits |
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#2 (permalink) |
![]() Join Date: Feb 2007
Location: Cincinnati, OH
Age: 29
Posts: 1,318
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Re: Map Tactics - Fall of Berlin
From a defensive aspect, I think the south side is probably the easiest to defend.
A single engineer can mine the southern passage back far enough so that a walker or APC can't get close enough to shoot around the bend. From the balcony or the ledge a squad of assault/support infantry can use grenades, rockets and Ganz to keep the enemy from advancing up on foot. The real beauty is that if the flag gets threatened, the attention can shift north at an angle to drop rockets on the flag area without actually leaving position. I have seen a squad + two engineers hold off twice their number on that southern passage with little assistance from vehicles. That frees up the APC to mortar the northern hill and the walker to stalk back and forth across the middle. However, if Crossroads falls, I almost never tell my squad to recapture it unless it is lightly defended. I think that Roadblock is by far a more defensable position. With rocketeers on the second floor overlooking the flag and the east balcony, plus the APC mortaring the northern route... it's a kill zone.
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#3 (permalink) | |
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Join Date: Jun 2007
Posts: 232
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Re: Map Tactics - Fall of Berlin
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Oh I agree. Thats why I find it so sad that the reason most flags are lost behind the lines are people infiltrating on the south side. With that note, I was about to post about a center defense, but its fairly easily described. They need to maintain mines on the center road, and be primarily located on or near the building due west of crossroads. This enables them to react to those that get behind the lines, assist the south if need be, or even push into crossroads flag if contested. I would think the kit layout for this squad would be: 4 MED 1 ENG 1 SUP My reasoning behind this is that they would probably be under a lot heavier fire, and would need to revive more often. A sniper may fit into this squad as well, with RDX for the crossroads flag and APM for the southern ladder. |
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#4 (permalink) |
![]() ![]() Join Date: Feb 2007
Location: New Castle, DE
Age: 40
Posts: 1,667
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Re: Map Tactics - Fall of Berlin
My first questionis, Have you CO'ed on our server? Because we pound it into everyone's head to follow orders, this is not negotiable....it is a rule that we stick to!
I would have to agree that defending that point is rather cold at times, but neccassary. I would rather move the mines up to the south passage and help stop the APC and Walker from trying to advance that way. Iprefer to defend crossroads and try to stop and advance, I usually will have the squad spawn in on CR and lay RDX and APM's on the flag. Mine the road and then mine the alley and fall back to string defensive points. I f we are attacking I try to have the CO lead us with an EPM and an Orbital Strike so we can break through.
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#5 (permalink) | |||
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Join Date: Jun 2007
Posts: 232
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Re: Map Tactics - Fall of Berlin
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If I didnt get the jist of your strategy right, please correct me --- On an aside, I'd like to note that the majority of problems I see with defending on fall of berlin is people neglecting a assault point. Everyone's so obsessed with whats happenning now they dont see holes in the defense, or they get so strung around that tickets just drop. Also, expect more mini strategies like in the original post. I am having a good time drawing up a few. Last edited by DLBlue; 08-10-2007 at 02:20 PM. |
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#6 (permalink) |
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Join Date: Jun 2007
Posts: 232
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Re: Map Tactics - Fall of Berlin
I added a few more defensive strategies, but I am curious as to what people have to say about countering these/infiltrating behind the lines? I honestly have no good plans for getting behind the lines except 'RUN LIKE HELL'
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#7 (permalink) |
![]() ![]() Join Date: Feb 2007
Location: New Castle, DE
Age: 40
Posts: 1,667
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Re: Map Tactics - Fall of Berlin
To Clarify,
My squad would move from crossroads to the southern alley and take up a point ther. On the way, they would lay the RDX, APM's, and Mines. The recon would take a point to safely watch the flag and help defend so as to stay alive and detonate the RDX. the defense point you have on your original post is good, it gives you a chance to fire accross the road and keep the enemy pinned.
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"No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country." - General George Patton Jr ![]() ![]() ![]() ![]() ![]() Acknowledge your teammates' Outstanding and Distinguished efforts: Submit a nomination |
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#8 (permalink) | |
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Join Date: Jun 2007
Posts: 232
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Re: Map Tactics - Fall of Berlin
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Last edited by DLBlue; 08-10-2007 at 02:43 PM. Reason: I can't spell |
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#9 (permalink) |
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Join Date: Feb 2007
Location: New Jersey (refurbished is more like it)
Posts: 229
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Re: Map Tactics - Fall of Berlin
The issue i have seen with a squad moving along the southern side of the map is the huge open area they have to cover in order to get to a flag. Most people wont stop off at Roadblock because it is easy to get killed by people defending crossroads. So they press on. The better cover is along the edge of the map, and then the squads get stuck in that pointless area south of Square and Roadblock. Its easier IMO to get to a flag alive from the north side, unless the vehicles are there. Its just a difficult map to get through on.
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"Give a man a match and he'll be warm for a minute. Light the man on fire, and he will be warm for the rest of his life" |
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#10 (permalink) | |
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Join Date: Jun 2007
Posts: 232
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Re: Map Tactics - Fall of Berlin
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#11 (permalink) | |
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Join Date: Jun 2007
Posts: 232
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Re: Map Tactics - Fall of Berlin
Here's one for a north push, but I cant decide on a good squad layout.
[PAC] North Strike Quote:
Here is my question. Is it better for the majority of the members to have stealth, or all of them? Or should you push with a standard squad? My thinking is two fold. An entire stealthed squad has a better chance of getting ONE man way behind the lines, and even one man will cause a lot of men to pull off the front lines to deal with him, whereas a more diverse squad has a much better chance of getting through alive, but they will be seen and will have to deal with a lot more heat. -- |
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#12 (permalink) |
![]() ![]() Join Date: Apr 2007
Location: Northeastern University (Boston)
Age: 21
Posts: 3,658
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Re: Map Tactics - Fall of Berlin
Generally, if one person is stealth and is killed, a squad will do a very thorough search to find any more possible lurkers. When I do this, I'll generally have my squad hold their spawn until I think we're in a reasonable position, have them spawn in, send two to the nearest flag, and continue on with the rest. Once I get to a decently defensible position, I'll drop a beacon just in case (I usually hate using beacons) and continue onwards to outpost.
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![]() ![]() ![]() ![]() "Brittle?! Dude you just took a localized tactical warhead to the face." -Eroak |
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#13 (permalink) | |
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Join Date: Jun 2007
Posts: 232
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Re: Map Tactics - Fall of Berlin
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A) You have taken 5 people out of the battle for how long while you get behind the lines? B) If you die, there is no one there to bring you back and back to point A -- EDIT On another note, I have seen it work, and work well especially in the middle which is just down right bold. On the north face I would think there would be too many men to survive consistently with rockets and grenades. On the south face, the ladder makes your cloak mute. |
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#14 (permalink) |
![]() ![]() Join Date: Apr 2007
Location: Northeastern University (Boston)
Age: 21
Posts: 3,658
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Re: Map Tactics - Fall of Berlin
You also lose cloaking on the north side once you fall over that cliff for a short instance. Down the middle, I've made it all but twice. First was an APC mortar from my own team, and second was an observant EU soldier.
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![]() ![]() ![]() ![]() "Brittle?! Dude you just took a localized tactical warhead to the face." -Eroak |
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