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Discussion: Battlefield 2142 / Battlefield 2142 - Tactics and Missions Discussion - The Herzog and You! - I'm also a rushing type of person, which is why I chose the Voss for
  1. #31

    Adaxa's Avatar

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    Re: The Herzog and You!

    I'm also a rushing type of person, which is why I chose the Voss for its spray and pray capacity, then the rockets. Yes, rockets are beautiful, cept when you see the orange blob rushing towards you, but they are useless in CQC. I rarely pickup the herzog when I'm in assault, and only in CQC maps like Fall of Berling and Camp Gib. I switch up between Herzog and rockets in Belgrade, depending on what the SL wants us to do, or the map.
    |TG-Irr|Adaxa
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  3. #32

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    Re: The Herzog and You!

    Quote Originally Posted by Anospa View Post
    But, if you can use your AR effectively, I think you can get rid of a lot of the need for rockets.
    Quote Originally Posted by Bagheera View Post
    If you're good with a Baur, you can take out those monorail campers with TWO SHOTS!
    Besides, rockets are for noobs.
    Quote Originally Posted by Zoopy_T View Post
    After playing some more, I realized the SCAR + Herzog is an awesome combo.
    I was suggested the Baur/Herzog combo by our friend Bobslovski at Monkey Gamers the other night. He made the comment that he's never seen rockets as widely used as they are on our server. He challenged me, saying that if I put down the rockets that my rifle accuracy at range would have to increase thus increasing my overall accuracy. Using an AR for range killing, you actually have to shoot well to down someone rather than just rocket spamming in their general vicinity. So the Baur/Herzog combo really does make sense.

    A very balanced weapon:
    • Baur in single shot for range killing
    • Baur in auto for medium to close
    • Herzog for Close quarters and for when you dump your clip and still need to take out a few enemies.

    I started using this combo tonight and it worked surprisingly well for me. It was sweet on Camp G taking 2-3 close enemies down with the baur then killing another with the herzog. You could destroy a squad in close quarters with this combo. Also, alot of people have been using the Clark more since 1.4...if you're digging the Clark now, then pick up the Herzog and see how it feels to be able to play assault/medic/shottie!

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  5. #33


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    Re: The Herzog and You!

    Quote Originally Posted by nuckj View Post
    I was suggested the Baur/Herzog combo by our friend Bobslovski at Monkey Gamers the other night. He made the comment that he's never seen rockets as widely used as they are on our server.
    This makes no sense at all. During the scrim, the complaint I heard most often was "hell, they have rockets coming in at every corner!"

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  7. #34

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    Re: The Herzog and You!

    I think that the point he was making is that if you take away the rockets, it will improve your accuracy by forcing you to become a better shot. In addition, the statement stnds, he has never seen rockets so widely used in a server. By playing without rockets, you are forced to make accurate shots and make them count as you can not just use the "air-burst" to come close and kill your enemy.
    In the 21st practice last night we played without the ability to revive for a bit. It forced us to try and make better decisions, your life was worth a lot more knowing that a revive is not available.



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  9. #35

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    Re: The Herzog and You!

    Quote Originally Posted by nuckj View Post
    I was suggested the Baur/Herzog combo by our friend Bobslovski at Monkey Gamers the other night. He made the comment that he's never seen rockets as widely used as they are on our server. He challenged me, saying that if I put down the rockets that my rifle accuracy at range would have to increase thus increasing my overall accuracy. Using an AR for range killing, you actually have to shoot well to down someone rather than just rocket spamming in their general vicinity. So the Baur/Herzog combo really does make sense.

    A very balanced weapon:
    • Baur in single shot for range killing
    • Baur in auto for medium to close
    • Herzog for Close quarters and for when you dump your clip and still need to take out a few enemies.

    I started using this combo tonight and it worked surprisingly well for me. It was sweet on Camp G taking 2-3 close enemies down with the baur then killing another with the herzog. You could destroy a squad in close quarters with this combo. Also, alot of people have been using the Clark more since 1.4...if you're digging the Clark now, then pick up the Herzog and see how it feels to be able to play assault/medic/shottie!
    This is my favorite assault combo! Especially with TG or TG-like teams (that go all Assault Medic+Rocket) I know there aren't a shortage of rockets in my squad, so I go shotty for CQB, and I'll even start CQB encounters with the shotty, finishing off anything that isn't a direct hit with the Baur. For long range, I play just like I would with the sniper, and go for long range headshots while running with my squad, with the caveat that I don't have nearly as much range as I would with a sniper rifle.

    Quote Originally Posted by MDFubar View Post
    I think that the point he was making is that if you take away the rockets, it will improve your accuracy by forcing you to become a better shot. In addition, the statement stnds, he has never seen rockets so widely used in a server. By playing without rockets, you are forced to make accurate shots and make them count as you can not just use the "air-burst" to come close and kill your enemy.
    In the 21st practice last night we played without the ability to revive for a bit. It forced us to try and make better decisions, your life was worth a lot more knowing that a revive is not available.
    I'm glad to see there are other people who have noticed this in game. While I realize that rockets and revives are a game mechanic, I've also realized that they are a crutch when it comes to real tactical play. It happens in a lot of games. The worst offender by far was the Star Wars Battlefront series. Although fun, it quickly became apparent that one class was the dominating one on the battlefield, and it was the class that had both mines and rockets. The rockets could detonate at zero (unlike 2142) so the most prevalent server was FF off, and people would simply run into a crowd of enemy, and shoot at their own feet, getting many kills. The exact same class could drop mines with no arm time, and do the same "tactic" as mentioned above.

    I hate to say it, but rockets + defib has become the crutch loadout in 2142. Putting these on the class with a self healing med kit, and the best CQB weapons in the game, and it's easy to see why assault medics are as prevalent in this game, as heavy weapons specialists were in SWBF1&2.

    As much as I like 2142, I'm keeping my eye out for a game that relies more on tactics and less of an abuse of game mechanics. BF2: PR definitely has my eye right now.

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  11. #36

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    Re: The Herzog and You!

    Quote Originally Posted by Razcsak View Post
    This makes no sense at all. During the scrim, the complaint I heard most often was "hell, they have rockets coming in at every corner!"

    MG, especially Bobslovski (who is one of the founders of MG and the scrim organizer on their side), played on our server for a full month before the scrim to get better aquainted with our general tactics and the higher ping that most European players experience here. How many of us went and played on the MG server to see what kind of competition we were up against? So I believe that what I said makes alot of sense. I mean what better way to counter a rocket barrage than with a bigger, better rocket barrage? They probably knew exactly what to expect from us. Maybe next time we will take the opportunity to size up our opponent and their playstyles so we don't get wiped like we did in the TG vs. MG scrim.

    As Fubar pointed out, my main point was limiting the use of rockets in order to improve rifle accuracy. Also, I was stating that using the Herzog to make up for what the Baur lacks in CQC (or to just do a little clean up) is a smart choice...going right along with the thread "The Herzog and You".

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  13. #37

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    Re: The Herzog and You!

    I find it very interesting when I hear feed back from players using the Herzog. For those of them who are or already used it, post your experiences, perhaps it'll help some more people!

    I've noticed most tend to like it and the switch from rockets to the herzog adds a wind of change to the battlefield.

    I do all right with rockets, except I only use them in Competition if Crux says I need em, unless we are turtling, I'm not going to be able to shoot anybody 300m with a Herzog hah!

    Since we're talking about using the rifle long range, I think I got a really good shot with the rifle close and long range, so heres my two cents....

    ... Let's say your defending Statue (Belgrade), and everyone is shooting into ruin. Try this:

    - Fire on automatic by tapping, aim at the enemies that are getting hit by rockets (The guns are so accurate anyways, I never use Semi-Auto)

    - Do something else, if you aren't allowed to engage down there, become the doctor for the rest of the team, keep everyone up in the area (Many times people are concentrating on shooting they forget to revive)

    - Since you're down for CQC, set yourself at the bottom of the ramp, wait for the enemy.


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  15. #38

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    Re: The Herzog and You!

    I also dabble with the Baur, Herzog, defib combo to good success, nuckj.
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  17. #39

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    Re: The Herzog and You!

    I think that its obvious rockets are more effective the majority of the time, but the fact that they are so deadly yet easy to use puts me off them. But thats not to say the herzog cant be effective if used wisely, The way i use the herzog is with the baur/kyrlov mainly, were i can pick people off very easy long range (single shot), plus its hard for them to pin pont your location, whereas with rockets you are very obvious. I only switch to using herzog in close counter places (obviously), also the herzog is great for saving your ass when you run out of ammo. Also there isnt many places were you can hit someone with rockets that cant also be hit with a precision nade ,albeit far more difficult.
    I think that the using the herzog instead of rockets improves your accuracy quite a bit as previously stated. Also i think 2142 would be a better game without rockets as it would make cover far more effective and accuracy a more neccessariy skill.

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  19. #40

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    Re: The Herzog and You!

    Quote Originally Posted by Bobslovski View Post
    Also i think 2142 would be a better game without rockets as it would make cover far more effective and accuracy a more neccessariy skill.
    Amen to that.

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