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Discussion: Battlefield 2142 / Battlefield 2142 - Technical Support & FAQs - In-Game Video settings - Morning, As with all FPS type games, it is all about the frames per second.
  1. #1

    frozenchrome's Avatar

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    In-Game Video settings

    Morning,

    As with all FPS type games, it is all about the frames per second. However as this games ages and newer video cards arrive to market, I believe we have come to a point where we can have our pretty pictures and frames too.

    I decided to check out one of my favorite online haunts for video tweaking[1] and came up with the following in-game video settings to try out:

    Terrain = MED
    Effects = MED
    Geometry = HIGH
    Texture = MED
    Lighting = MED
    Dynamic Shadows = LOW
    Dynamic Light = LOW
    AntiAliasing = OFF
    Texture Filters = HIGH
    View Distance = 100% ( would you have it any other way? )
    Bloom = OFF

    So with curiosity killing the cat and satisfaction bringing him back ( or doing a refib on Catman ), I would like to know how to you setup your pretty pictures?

    [1] http://www.tweakguides.com/BF2142_6.html
    Imaging a real super kewl 21st signature here

    Situational Awareness Deficiency Syndrome
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    Please Q-Spot! generously

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  3. #2

    Specterr's Avatar

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    Re: In-Game Video settings

    I try to squeeze out every bit of FPS...when that orbital or EMP hits it's nice to have plenty to spare. Also I turn off all my lights and shadows to make it easier to see people in dark area's.

    Terrain = LOW
    Effects = LOW
    Geometry = HIGH
    Texture = LOW
    Lighting = LOW
    Dynamic Shadows = OFF
    Dynamic Light = OFF
    AntiAliasing = OFF
    Texture Filters = LOW
    View Distance = 100%
    Bloom = OFF

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    Reaperassault's Avatar

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    Re: In-Game Video settings

    well for 2142

    Terrain = HIGH
    Effects = HIGH
    Geometry = HIGH
    Texture = HIGH
    Lighting = HIGH
    Dynamic Shadows = HIGH
    Dynamic Light = HIGH
    AntiAliasing = In-game set to off manually turned to 8x in the nvidia control panel
    Texture Filters = HIGH
    View Distance = 100%
    Bloom = I'm guessing is on

    Don't think I every go below 70 FPS (i.e. arty and EMP plus lots of other particles or if I'm recording something) with my 8800GT overclocked to 725MHz from the stock 600MHz, which also runs at a cool 56 C a peak temperature thanks to a sweet aftermarket cooler because the stock one got ruined by a 'friend'
    Reapator, overlord of ponies


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  7. #4

    FLIPmode's Avatar

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    Re: In-Game Video settings

    Terrain = HIGH
    Effects = HIGH
    Geometry = HIGH
    Texture = HIGH
    Lighting = HIGH
    Dynamic Shadows = HIGH
    Dynamic Light = HIGH
    AntiAliasing = In-game off 8x in Nvidia control panel
    Texture Filters = HIGH
    View Distance = 100%
    Bloom = On

    I got no problems maintaining a high fps during any encounters on my laptop (512 mb 8800M GTS).

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  9. #5


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    Re: In-Game Video settings

    Terrain = HIGH
    Effects = HIGH
    Geometry = HIGH
    Texture = HIGH
    Lighting = HIGH
    Dynamic Shadows = HIGH
    Dynamic Light = HIGH
    AntiAliasing = In-game off, 8x in ATI control panel
    Texture Filters = HIGH
    View Distance = 100%
    Bloom = On

    No issues with maintaining fps even in orbitals or emp strikes with my ATI Radeon 4870 1 gb.

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  11. #6

    Spulat's Avatar

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    Re: In-Game Video settings

    Ever since I had my 4870, I've maxed everything and have not once encountered slowdown. Not even during orbitals and EMP strikes.
    "But way back where I come from, we never mean to bother. We don't like to make our passions other peoples' concern." -Dar Williams
    Former Captain of the 55th Infantry Division

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  13. #7


    Eudiphon's Avatar

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    Re: In-Game Video settings

    Terrain = HIGH
    Effects = HIGH
    Geometry = HIGH
    Texture = HIGH
    Lighting = HIGH
    Dynamic Shadows = HIGH
    Dynamic Light = HIGH
    AntiAliasing = In-game 4X (going to switch it to 8X in ATI control pannel)
    Texture Filters = HIGH
    View Distance = 100%
    Bloom = On

    I don't really have FPS issues with the game. I run 2 ATI 4850s (512 MB each) in Crossfire.

    |TG| Eudiphon



    "But in contemplating history as the slaughter-bench at which the happiness of peoples, the wisdom
    of states, and the virtue of individuals have been sacrificed, a question necessarily arises:
    To what principle, to what final purpose, have these monstrous sacrifices been offered?"
    - G.W.F. Hegel Reason in History

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  15. #8

    frozenchrome's Avatar

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    Re: In-Game Video settings

    Well I thought I would share my experience with those settings. Average FPS was around 48. Considering I only have a GeForce 8600 GT, tis not bad.

    Specterr, since the game does allow for it, can one even consider those settings illegal by TG standards? I always wondered if I should do the same.

    I should also mention that when I did the changes ( in this case it was to downgrade them ), the frame rate didn't change much if any ....
    Imaging a real super kewl 21st signature here

    Situational Awareness Deficiency Syndrome
    It is a serious disease.
    Please Q-Spot! generously

    Yah, I got me medals somewhere around here

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  17. #9

    Specterr's Avatar

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    Re: In-Game Video settings

    Quote Originally Posted by frozenchrome View Post
    Specterr, since the game does allow for it, can one even consider those settings illegal by TG standards? I always wondered if I should do the same.
    I see no reason why you can't take them off if you want, removing them is part of the game design and needed for low end systems (like my old computer that I began playing BF2142 with), I just kept the same setting when I upgraded because I was familiar and comfortable with the look and feel at those settings.

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  19. #10

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    Re: In-Game Video settings

    Quote Originally Posted by Reaperassault View Post
    well for 2142

    Terrain = HIGH
    Effects = HIGH
    Geometry = HIGH
    Texture = HIGH
    Lighting = HIGH
    Dynamic Shadows = HIGH
    Dynamic Light = HIGH
    AntiAliasing = In-game set to off manually turned to 8x in the nvidia control panel
    Texture Filters = HIGH
    View Distance = 100%
    Bloom = I'm guessing is on

    Don't think I every go below 70 FPS (i.e. arty and EMP plus lots of other particles or if I'm recording something) with my 8800GT overclocked to 725MHz from the stock 600MHz, which also runs at a cool 56 C a peak temperature thanks to a sweet aftermarket cooler because the stock one got ruined by a 'friend'
    Same as Reaper here.
    Love my 8800GT.
    It's Gaming
    Proud to have been a member of the 55th Infantry Division!

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  21. #11


    Eudiphon's Avatar

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    Re: In-Game Video settings

    For some reason the ingame 4X AA looks better for me than the 8X ATI Control Panel settings. Maybe I'm doing something wrong though?

    Edit: For those of us that are using ATI, the ATI Control Center has different AA filters available. Under the AA section you can select the AA filter you want, the default being "box" filtering. If you have a 4800 series card or better, you get the advantage of edge-detect filtering, which greatly enhances AA ingame. 8X AA with the edge-detect filter becomes = 24X, without massive FPS drops. You can also use edge-detect with the "use application settings" box checked, and the edge-detect filter will enhance whatever ingame setting you have. 4X ingame becomes like 12X AA.
    Last edited by Eudiphon; 01-24-2009 at 02:41 AM.

    |TG| Eudiphon



    "But in contemplating history as the slaughter-bench at which the happiness of peoples, the wisdom
    of states, and the virtue of individuals have been sacrificed, a question necessarily arises:
    To what principle, to what final purpose, have these monstrous sacrifices been offered?"
    - G.W.F. Hegel Reason in History

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  23. #12

    DocGuo's Avatar

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    Re: In-Game Video settings

    Terrain = LOW
    Effects = LOW
    Geometry = LOW
    Texture = LOW
    Lighting = LOW
    Dynamic Shadows = OFF
    Dynamic Light = OFF
    AntiAliasing = OFF
    Texture Filters = LOW
    View Distance = 100%
    Bloom = OFF

    triple buffering and vsync is on....i get consistent 60 fps!

    800x600 resolution...8600M GT laptop video card...I should go native 1680x1500 but everybody's tag is just so darn small.


    without shadows and dark rooms....everybody's face just lights up with my voss pointing at their face!

    Sidebar:
    I have a T3 college connection...that's why my ping is 8 or lower.....it helps with the reflexes

    That's called dedication....hahaha....
    I'm not into fancy textures or blooming shiny metallic objects....

    it's a matter of a knocking somebody clean off their feet with a grenade and not the pretty dust and particulate matter that should follow thereafter....

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  25. #13

    Spulat's Avatar

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    Re: In-Game Video settings

    Quote Originally Posted by Eudiphon View Post
    For some reason the ingame 4X AA looks better for me than the 8X ATI Control Panel settings. Maybe I'm doing something wrong though?

    Edit: For those of us that are using ATI, the ATI Control Center has different AA filters available. Under the AA section you can select the AA filter you want, the default being "box" filtering. If you have a 4800 series card or better, you get the advantage of edge-detect filtering, which greatly enhances AA ingame. 8X AA with the edge-detect filter becomes = 24X, without massive FPS drops. You can also use edge-detect with the "use application settings" box checked, and the edge-detect filter will enhance whatever ingame setting you have. 4X ingame becomes like 12X AA.
    Thanks for pointing that out. I modified the settings to Edge-Detect, and just cranked it to 8x [24x]
    "But way back where I come from, we never mean to bother. We don't like to make our passions other peoples' concern." -Dar Williams
    Former Captain of the 55th Infantry Division

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  27. #14


    Eudiphon's Avatar

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    Re: In-Game Video settings

    Quote Originally Posted by Spulat View Post
    Thanks for pointing that out. I modified the settings to Edge-Detect, and just cranked it to 8x [24x]
    Personally, I find the ingame anti-aliasing to be more effective that the forced AA that the control center tries to force onto the rendering. Edge-detect will work with the ingame settings, enhancing them as well. 4X ingame will be converted to 12X.

    PS: The drivers for the ATI 4800 series are pretty lacking right now for some aspects--the cards are relatively new, so the drivers have to catch up. I suspect that everyone here should see further improvements as they drivers get better and better. For those that have been tracking the ATI driver logs, they've made some massive increases. In Farcry 2 alone they managed to increase FPS by 10-30% with their updates.

    |TG| Eudiphon



    "But in contemplating history as the slaughter-bench at which the happiness of peoples, the wisdom
    of states, and the virtue of individuals have been sacrificed, a question necessarily arises:
    To what principle, to what final purpose, have these monstrous sacrifices been offered?"
    - G.W.F. Hegel Reason in History

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  29. #15

    FLIPmode's Avatar

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    Re: In-Game Video settings

    Only reason I use the Nvidia control panel AA is because my video drivers cause me to have a black screen everytime I get motion blur (orbital strikes, active camo). By keeping the ingame AA turned off, I don't experience the problem. And I don't want to roll back to older drivers because they perform poorly on some of the newer games I play.

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