![]() |


|
|||||||
| Battlefield 2142 - Technical Support & FAQs Technical Support and FAQs for Battlefield 2142 and related mods. |
![]() |
|
|
Thread Tools |
|
|
#1 (permalink) |
![]() Join Date: Jan 2006
Location: Columbus OH
Posts: 147
|
Keybinds not saved
Hey all, I was just thinking about picking up 2142 but in the demo the keys would not save for me. Was wondering if anyone knew if it was still a problem?
P.S.- I did search but only found one thread and it didn't have any answers
__________________
|TG-Irr|Avengingllama Decrapitaition: The act of having ones head so far up their butt that the end result is the head snapping off and staying there. |
|
|
|
|
|
#2 (permalink) |
![]() Join Date: Dec 2006
Location: Wisconsin
Age: 17
Posts: 103
|
Re: Keybinds not saved
Do you mean the control configurations won't save? I'm not sure about the demo, but in the full version, it saves automatically as soon as you change the controls. Be a little more specific, and we'll be glad to help you.
|
|
|
|
| Sponsored links | |
|
|
|
|
|
#3 (permalink) |
![]() Join Date: Jan 2006
Location: Columbus OH
Posts: 147
|
Re: Keybinds not saved
When I tried to save my control configuration (keybinds), they would not save beyond the current round. As soon as another round started, the controls I had set would be reset to default. As I said, this was an issue with the demo so I don't know if I would have an issue with the full version of the game but I don't want to spend $50 on a game that I would have to reset my controls after every round. System specs are below. Thanks for any help as I would love to purchase the game for future fragging
A64 3200+ Winchester (90 nm)w/ Zalman Cooler MSI K8Nneo2 Platinum 1GB Kingston Value Ram PC3200 (2x512) 1GB Kingston Hyperx PC3200 (2x512) 2x WD 80 GB 7200 RPM (IDE) (Not raided) WD 36 GB Raptor 10000 RPM (SATA) Maxtor 60 GB 7200 RPM eVGA 6800GT Video w/Zalman Cooler Soundblaster Audigy2 ZS Platinum Samsung DVD burner OCZ 520 watt Powerstream +3.3v=28a +5v=30a +12v=33a NZXT Nemesis Case Saitek X52 Flight control system CH Pro USB pedals Windows XP pro SP2
__________________
|TG-Irr|Avengingllama Decrapitaition: The act of having ones head so far up their butt that the end result is the head snapping off and staying there. |
|
|
|
|
|
#4 (permalink) | |
![]() Join Date: Jan 2006
Location: Plymouth England
Age: 29
Posts: 840
|
Re: Keybinds not saved
Quote:
The screen in controls still says your keybind is how you set it up, but for some reason it dont work, well not for me anyhow |
|
|
|
|
|
|
#5 (permalink) |
![]() Join Date: Feb 2006
Location: On the road to perdition!
Age: 51
Posts: 3,343
|
Re: Keybinds not saved
llama, Rock, here's a thought:
- Did you install BF2142 in the default folder ? - Is the «My Documents» folder in the default location ? DB
__________________
|TG-6th|Blonov «But what are chickens without their heads?.» Skud BattleField2 SOPs | Teamspeak | Server Rules and SOPs | The 6th Devil's Brigade ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
|
|
|
|
|
#7 (permalink) |
![]() Join Date: Feb 2006
Location: On the road to perdition!
Age: 51
Posts: 3,343
|
Re: Keybinds not saved
Have you tried setting your bindings directly in controls.con ? DB
__________________
|TG-6th|Blonov «But what are chickens without their heads?.» Skud BattleField2 SOPs | Teamspeak | Server Rules and SOPs | The 6th Devil's Brigade ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
|
|
|
|
|
#8 (permalink) | |
![]() Join Date: Jan 2006
Location: Plymouth England
Age: 29
Posts: 840
|
Re: Keybinds not saved
Quote:
Is there a specific programme you can use to open the file? |
|
|
|
|
|
|
#9 (permalink) | |
![]() Join Date: Feb 2006
Location: On the road to perdition!
Age: 51
Posts: 3,343
|
Re: Keybinds not saved
Quote:
Find this line: ControlMap.addKeyToTriggerMapping c_PIWeaponSelect9 IDFKeyboard IDKey_9 10000 0 And change it to this: ControlMap.addKeyToTriggerMapping c_PIWeaponSelect9 IDFKeyboard IDKey_Space 10000 0 DB
__________________
|TG-6th|Blonov «But what are chickens without their heads?.» Skud BattleField2 SOPs | Teamspeak | Server Rules and SOPs | The 6th Devil's Brigade ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
|
|
|
|
|
|
#10 (permalink) | |
![]() Join Date: Jan 2006
Location: Plymouth England
Age: 29
Posts: 840
|
Re: Keybinds not saved
Quote:
Ah nice one! I have done as you suggested. Will load up game after football, and report back. Thanks |
|
|
|
|
| Sponsored links | |
|
|
|
|
|
#11 (permalink) |
![]() Join Date: Jan 2006
Location: Plymouth England
Age: 29
Posts: 840
|
Re: Keybinds not saved
Well as you siggested i opened the file with notepad. Chenaged the following files around.
ControlMap.addKeyToTriggerMapping c_PIWeaponSelect2 IDFKeyboard IDKey_5 10000 0 ControlMap.addKeyToTriggerMapping c_PIWeaponSelect5 IDFKeyboard IDKey_2 10000 0 Right so after first round it reverted back to default controls again. IM wondering if i got to change this bit PIWeaponSelect2 and leave the bit i changed IDKey_2 ControlMap.addKeyToTriggerMapping c_PIAltSprint IDFKeyboard IDKey_W 1000 0 ControlMap.addKeyToTriggerMapping c_PISprint IDFKeyboard IDKey_LeftShift 0 0 ControlMap.addKeyToTriggerMapping c_PIWeaponSelect1 IDFKeyboard IDKey_1 10000 0 ControlMap.addKeyToTriggerMapping c_PIWeaponSelect2 IDFKeyboard IDKey_5 10000 0 ControlMap.addKeyToTriggerMapping c_PIWeaponSelect3 IDFKeyboard IDKey_3 10000 0 ControlMap.addKeyToTriggerMapping c_PIWeaponSelect4 IDFKeyboard IDKey_4 10000 0 ControlMap.addKeyToTriggerMapping c_PIWeaponSelect5 IDFKeyboard IDKey_2 10000 0 ControlMap.addKeyToTriggerMapping c_PIWeaponSelect6 IDFKeyboard IDKey_6 10000 0 ControlMap.addKeyToTriggerMapping c_PIWeaponSelect7 IDFKeyboard IDKey_7 10000 0 ControlMap.addKeyToTriggerMapping c_PIWeaponSelect8 IDFKeyboard IDKey_8 10000 0 |
|
|
|
|
|
#12 (permalink) | |
![]() Join Date: Feb 2006
Location: On the road to perdition!
Age: 51
Posts: 3,343
|
Re: Keybinds not saved
Quote:
Edit: There is a section called: «ControlMap.create defaultGameControlMap». This is where the default bindings are kept. Look for these entries: ControlMap.addKeyToTriggerMapping c_GIMenuSelect0 IDFKeyboard IDKey_0 10000 0 ControlMap.addKeyToTriggerMapping c_GIMenuSelect1 IDFKeyboard IDKey_1 10000 0 ControlMap.addKeyToTriggerMapping c_GIMenuSelect2 IDFKeyboard IDKey_2 10000 0 ControlMap.addKeyToTriggerMapping c_GIMenuSelect3 IDFKeyboard IDKey_3 10000 0 ControlMap.addKeyToTriggerMapping c_GIMenuSelect4 IDFKeyboard IDKey_4 10000 0 ControlMap.addKeyToTriggerMapping c_GIMenuSelect5 IDFKeyboard IDKey_5 10000 0 ControlMap.addKeyToTriggerMapping c_GIMenuSelect6 IDFKeyboard IDKey_6 10000 0 ControlMap.addKeyToTriggerMapping c_GIMenuSelect7 IDFKeyboard IDKey_7 10000 0 ControlMap.addKeyToTriggerMapping c_GIMenuSelect8 IDFKeyboard IDKey_8 10000 0 Removing an entry in that section «should» remove the corresponding default value, hence allowing you to do as you please. I'll double check my controls.con file when I get home. Of course backing it all up before is recommended ![]() Edit: Just edited my Controls.con and removed the above entries. I was able to remap weapon slots to any key. Changed maps, quit the game, restart, bindings remain. That may be what you were looking for. Cheers DB
__________________
|TG-6th|Blonov «But what are chickens without their heads?.» Skud BattleField2 SOPs | Teamspeak | Server Rules and SOPs | The 6th Devil's Brigade ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Last edited by Dick Blonov; 01-02-2007 at 09:56 PM. |
|
|
|
|
|
|
#13 (permalink) |
![]() Join Date: Feb 2006
Location: On the road to perdition!
Age: 51
Posts: 3,343
|
Re: Keybinds not saved
@Rock. Just to clarify my previous post:
There is a section in Controls.con called: «ControlMap.create defaultGameControlMap». This is where the default bindings are kept. If you delete these entries (related to weapon slots), you remove the default values and you can set the weapon slots that what you want (BF2142 cannot reset them to default): ControlMap.addKeyToTriggerMapping c_GIMenuSelect0 IDFKeyboard IDKey_0 10000 0 ControlMap.addKeyToTriggerMapping c_GIMenuSelect1 IDFKeyboard IDKey_1 10000 0 ControlMap.addKeyToTriggerMapping c_GIMenuSelect2 IDFKeyboard IDKey_2 10000 0 ControlMap.addKeyToTriggerMapping c_GIMenuSelect3 IDFKeyboard IDKey_3 10000 0 ControlMap.addKeyToTriggerMapping c_GIMenuSelect4 IDFKeyboard IDKey_4 10000 0 ControlMap.addKeyToTriggerMapping c_GIMenuSelect5 IDFKeyboard IDKey_5 10000 0 ControlMap.addKeyToTriggerMapping c_GIMenuSelect6 IDFKeyboard IDKey_6 10000 0 ControlMap.addKeyToTriggerMapping c_GIMenuSelect7 IDFKeyboard IDKey_7 10000 0 ControlMap.addKeyToTriggerMapping c_GIMenuSelect8 IDFKeyboard IDKey_8 10000 0 I was able to remap all my weapon slots. I changed maps, quit the game, restart, the bindings remained as I set them. That may be what you were looking for. Cheers DB
__________________
|TG-6th|Blonov «But what are chickens without their heads?.» Skud BattleField2 SOPs | Teamspeak | Server Rules and SOPs | The 6th Devil's Brigade ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
|
|
|
|
|
#14 (permalink) | |
![]() Join Date: Jan 2006
Location: Plymouth England
Age: 29
Posts: 840
|
Re: Keybinds not saved
Quote:
![]() |
|
|
|
|
| Sponsored links | |
|
|
|
![]() |
| Bookmarks |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Keybinds are not being saved | Tempus | Battlefield 2142 - Technical Support & FAQs | 4 | 11-11-2006 12:07 AM |
| the man that saved the world... really... | Magnum50 | The Sandbox | 2 | 09-27-2006 05:30 PM |
| TG saved me from a life of misery... | Delobius | Battlefield 2 - General Discussion | 10 | 01-25-2006 03:16 PM |
| Saved from dinner! | 9 v | The Sa | ||