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| Battlefield 2142 - Technical Support & FAQs Technical Support and FAQs for Battlefield 2142 and related mods. |
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#32 (permalink) | |
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Registered User
Join Date: Jun 2005
Location: Sydney, Australia
Age: 30
Posts: 4,294
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Re: Otus Bug in v1.2
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#34 (permalink) | |
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Registered User
Join Date: Jun 2005
Location: Sydney, Australia
Age: 30
Posts: 4,294
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Re: Otus Bug in v1.2
Quote:
I always move forward while deploying as well. I walk (don't run, or it won't deploy) forward, hit fire and prone at the same time. You end up diving as it descends from standing height. That's how you avoid it. Also, as you move forward, it deploys behind you, so you are in front of it when it descends. The combination of factors results in it missing you every time ![]() |
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#36 (permalink) |
![]() Join Date: Dec 2005
Location: That smelly place called NJ
Age: 29
Posts: 1,017
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Re: Otus Bug in v1.2
Know its a old post, but its been confirmed still in 1.25 that Otus will kill you if its bored from updating your Hud, killed me 4 times in past few days while deploying...
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#37 (permalink) |
![]() Join Date: Apr 2007
Location: UK-England
Posts: 348
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Re: Otus Bug in v1.2
I don't have problems with it killing me, but I have problems with people killing it. Because of the reduced health the otus now appears to blow up every 10 seconds, whether it's hitting a building or by getting shot.
I can understand EA wanting to reduce the health on the sentry drones but why the otus aswell?
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#39 (permalink) |
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Join Date: Nov 2006
Location: DePaul University (Chicago)
Age: 22
Posts: 4,045
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Re: Otus Bug in v1.2
I wonder why the 1.25 patch doesn't fix the "exploding" part of the Otus...
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Acreo_Aeneas Former 9th Member ![]() ![]() ![]() ![]() ![]() "People usually see me and ask if I speak Chinese. I respond by asking if they speak American." "Tomorrow's high-end tech today? Why bother, it'll be old when tomorrow arrives anyways." |
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