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Thread: BF3 Battlelog

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    BF3 Battlelog

    Quote Originally Posted by Jeepo View Post
    He also confirmed what many suspected, that you will need battlelog in your browser before you can play the game. Looks like a whole new way to start games coming............
    I can't believe I missed this. Wow I am so pissed at this decision right now. Let me be honest DICE I do not like launching games from my browser. I use a multi tab browser like Chrome meaning I have a lot of tabs open at any given time. These tabs could be everything from a youtube video to a java applet. These take up resources and forcing me to have my browser open is just stupid. Never mind the fact that having to log into my browser and that providing me with the only server browser is a mistake. I load up the game and I can't actually mess with any of my graphic settings, audio, key bindings, etc. without having my in game character's boots hit the ground, go AFK while I mess with settings after the game has been launched?

    The Battlelog was a nifty feature but not something I would look forward to using on a day to day business. I'm sorry but ultimately for this reason and this reason alone I will not be buying BF3. Absolutely the worst bad decision made by DICE so far.

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    Re: BF3 commo rose

    He confirmed that you need to use Battlelog. That's it. The rest of your post is a bit speculative.
    Skud

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    Re: BF3 commo rose

    Quote Originally Posted by Sirusblk View Post
    I use a multi tab browser like Chrome meaning I have a lot of tabs open at any given time. These tabs could be everything from a youtube video to a java applet. These take up resources and forcing me to have my browser open is just stupid.
    I fail to see how this is related to Battlelog. If you have 10 YouTube videos open in a browser, it doesn't matter if you're booting the game from Battlelog or you're booting it from a traditional .exe, those resources are going to be taken anyway. How does Battlelog prevent you from closing those tabs?

    Never mind the fact that having to log into my browser and that providing me with the only server browser is a mistake. I load up the game and I can't actually mess with any of my graphic settings, audio, key bindings, etc. without having my in game character's boots hit the ground, go AFK while I mess with settings after the game has been launched?
    I don't exactly remember how it worked in the Alpha, but I doubt you spawn instantly after loading. You have to hit Deploy. You can just go to the options before deploying and change those settings there.

    How many times do you actually go outside of gameplay to change your settings, in any game? The vast majority of games will auto detect your resolution and optimal graphical settings on first boot, so the 'initial setup' of graphical settings is never needed. What people still (rightfully) like to do is tweak those settings, but the only way to see the effect of those tweaks is to be in-game, so again, why does it matter that you cannot change your settings outside of gameplay?

    I don't mean to be a dick, but if that's the kind of thing that makes you decide to not buy BF3, you probably weren't very interested in playing it at all in the first place.

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    Re: BF3 commo rose

    Quote Originally Posted by Kilrogg View Post
    I fail to see how this is related to Battlelog. If you have 10 YouTube videos open in a browser, it doesn't matter if you're booting the game from Battlelog or you're booting it from a traditional .exe, those resources are going to be taken anyway. How does Battlelog prevent you from closing those tabs?
    Flash is finicky and hogs resources regardless. Chrome is hardware accelerated and still uses a significant amount of CPU resources even when not the main task. Regardless it's not up to EA to infiltrate my browser space to launch a game that I own. I want to be in game, resources loaded before I decide hoping on a server.

    Quote Originally Posted by Kilrogg View Post
    I don't exactly remember how it worked in the Alpha, but I doubt you spawn instantly after loading. You have to hit Deploy. You can just go to the options before deploying and change those settings there.
    I remember how it worked in the beta and you could not exit to the menu without hitting deploy, another "oversight" of the development team.

    Quote Originally Posted by Kilrogg View Post
    How many times do you actually go outside of gameplay to change your settings, in any game? The vast majority of games will auto detect your resolution and optimal graphical settings on first boot, so the 'initial setup' of graphical settings is never needed. What people still (rightfully) like to do is tweak those settings, but the only way to see the effect of those tweaks is to be in-game, so again, why does it matter that you cannot change your settings outside of gameplay?
    Actually just about every game needs to be tweaked for me. I run my resolution at 1920x1080 and all but only a handful actually properly detect my resolution including BF3's alpha. Further more sound can be off, I like to customize my key bindings, and visual settings (I have a beast of a card but still things like Ambient Occlusion and such can kill FPS with little to no visual impact).

    Quote Originally Posted by Kilrogg View Post
    I don't mean to be a dick, but if that's the kind of thing that makes you decide to not buy BF3, you probably weren't very interested in playing it at all in the first place.
    Perfectly understandable, but let me tell you I was in the Beta and disliked the Battlelog interface. I figured hey it's a beta thing they want to stress test it, they want to have it as an option, not the only way to play the game. I ran into so many problems with it, a native application would have solved it. I gave them back accurate feedback as such. Learning that this is the only way to interact has set me off though. I have canceled my preorder and am angered that a game I've been following since it's announcement and with previous titles is forcing upon me a system that hampers my enjoyment of their game. This goes beyond DRM, it just plain handicaps my gameplay.

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    Re: BF3 commo rose

    There's no Flash in Battlelog as far as I know, it's all HTML5.

    Loading an entire Front End = a lot more resources than having a webpage open.

    Like I said, tweaking a game while outside of it is pointless. You need to see the effect of the tweaks to know when to stop.

    I can understand your dislike for change (i.e Battlelog), but please describe how Battlelog handicaps your gameplay? That's just a ridiculous claim.

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    Re: BF3 commo rose

    I'm pretty sure you'll have a lot of the features you want when the game reaches a more, shall we say, finalized state. If you believe the Alpha was supposed to be a representation of the final product, you're expecting too much. Proof of concept and technical stress test.

    You're also interchanging the word Beta for Alpha. They are two different stages of development entirely.
    Skud

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    Re: BF3 commo rose

    Quote Originally Posted by Kilrogg View Post
    There's no Flash in Battlelog as far as I know, it's all HTML5.
    That was directed at the open youtube tabs, etc. in my browser.

    Quote Originally Posted by Kilrogg View Post
    Loading an entire Front End = a lot more resources than having a webpage open.
    Not really. The majority of those assets loaded are already present in the menus and such you'll need to modify settings, join squads, deploy, etc. Also you're devoting those resources to one application, not multiple ones. For the Alpha we needed to have our browser open, we needed Origin to actually launch the game, and then finally the game itself to play. There is a reason why games usually load a front end to their game.

    Quote Originally Posted by Kilrogg View Post
    Like I said, tweaking a game while outside of it is pointless. You need to see the effect of the tweaks to know when to stop.
    How so? Graphic settings yes. But I know my resolution is 1920x1080 and I can change that ahead of time. I know that I want Crouch to be a toggle and not have to hold it down (if that's an option). I know that my I know that my speakers support surround sound and I can enable that if the game supports it. Tweaking a game outside allows me to prepare for the game and actually join a server, play with friends and have fun. Only being allowed to mess with settings once I'm in game (not deployed yet, hopefully that is fixed).

    Quote Originally Posted by Kilrogg View Post
    I can understand your dislike for change (i.e Battlelog), but please describe how Battlelog handicaps your gameplay? That's just a ridiculous claim.
    It's like this, I join a random server. Pub play is no good. I look with my Origin overlay and see my friend is playing on another server. I decide to join him to have fun on his 30/32 man server. To join him I have to exit out of the game completely. I have to check my friends list on Battlelog, which assuming from the alpha isn't tied to Origin (hopefully that's fixed as well). Then relaunch the game, reload all those assets only to find out in all that lost time the server has been bumped up to 32 players and I'm without a slot.

    Here's another situation. Websites have a lot of assets to load up and limited bandwidth. Given EA's track record with authentication servers and BF games most of us won't even be able to play for the first couple of days. Add to the fact that you're dependent on a website to launch the game and you have another host of problems and a gateway with a number of problems just waiting to happen. Your ISP's DNS server go down? You could play other games just fine, except for BF3 because it's reliant on a web portal.

    During the Alpha I had a host of issues regarding launching the game from my browser, specifically running Windows 7. To get the browser to launch the game I had to run both the browser and Origin in Administrator mode. A friend would join a game, I would get a notification but they wouldn't show up on my friends list thus making me unable to join them. They would be playing just fine in my Origin's friends list. Why even have a distribution service like Origin if you're not going to integrate it and have it function along side of the game? I would start a group with a friend and join a server together, we'd secure spots but inevitably half the time one of us would not make it into the server, the browser not launching the game. After the game was loaded up we'd have to quit out just to join the same server again. It's tedious and meant I spent more time dicking around with a website than playing the damn game. Even Quakelive (another browser launched game) allows me to join a friend who switched servers or is on another server, from in game, not having to reload all those resources.

    Having to go through this rigmarole is not my cup of tea and not a move that I would support the game industry taking. Like I said before, I don't mind the option. I could forsee me using it every now and then to find a good match for this or that. But I don't like having to be forced to use it. It's like navigating a Facebook page, when all I really want to do is play Battlefield.

    Quote Originally Posted by Skud View Post
    I'm pretty sure you'll have a lot of the features you want when the game reaches a more, shall we say, finalized state. If you believe the Alpha was supposed to be a representation of the final product, you're expecting too much. Proof of concept and technical stress test.

    You're also interchanging the word Beta for Alpha. They are two different stages of development entirely.
    With all due respect Skud, I know exactly what I was playing and it was certainly not an Alpha, regardless of what their PR calls it. I also know a thing or two about software development. Considering that the Alpha was pretty feature complete it's pretty silly to claim that it's still in Alpha stage. A true Alpha would never make it to public hands. You just don't do that in any kind of software development. So yes I do use both of the terms interchangeably. Betas today are as Kilrog pointed out termed for pretty much the complete game. You would never still be in Alpha stage 3 months before release. That's absolutely silly. Expecting change outside of a few number balancing in terms of weapon stats, and minor bug fixing with the game due in 2 months is silly.

    I'm giving DICE the benefit of the doubt here expecting them to fix things. But they've confirmed we will have to use the Battlelog. Could I just authenticate from the web, minimize and then launch the game? I wish, but my experience with the Alpha and with Battlelog tells me differently and mark my words, come launch it will not be any different.

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    Re: BF3 Battlelog

    The big issue for me if Battlelog is the only way to play the game is that what if my internet goes down? More and more, companies like Blizzard (with Diablo 3) or Ubisoft (with their absurd DRM) seem to think that we all live in some science-fiction world in which everyone has a reliable internet connection all of the time. I don't have a reliable connection at home, let alone when I'm away, or on a train, or an aeroplane, etc. etc.
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    Re: BF3 commo rose

    Quote Originally Posted by Sirusblk View Post

    How so? Graphic settings yes. But I know my resolution is 1920x1080 and I can change that ahead of time. I know that I want Crouch to be a toggle and not have to hold it down (if that's an option). I know that my I know that my speakers support surround sound and I can enable that if the game supports it. Tweaking a game outside allows me to prepare for the game and actually join a server, play with friends and have fun. Only being allowed to mess with settings once I'm in game (not deployed yet, hopefully that is fixed).
    The game will automatically detect your resolution just like every other game these days. Changing things like crouch toggle and your sound system is something you do ONCE, and never do again. Why does it matter if you have to be in-game to do it?

    It's like this, I join a random server. Pub play is no good. I look with my Origin overlay and see my friend is playing on another server. I decide to join him to have fun on his 30/32 man server. To join him I have to exit out of the game completely. I have to check my friends list on Battlelog, which assuming from the alpha isn't tied to Origin (hopefully that's fixed as well). Then relaunch the game, reload all those assets only to find out in all that lost time the server has been bumped up to 32 players and I'm without a slot.
    That's not how Battlelog works. Your server slot is reserved the instant you click Join in Battlelog. If you tried to quickmatch at all, you would have seen this, since it tells you it has a reserved slot for you on a server and you then have 2 minutes to accept it before it times out and gives it to someone else.

    The reloading of assets is irrelevant. By going back to the Front End (if it had one) you would be unloading those assets anyway.

    With all due respect Skud, I know exactly what I was playing and it was certainly not an Alpha, regardless of what their PR calls it. I also know a thing or two about software development. Considering that the Alpha was pretty feature complete it's pretty silly to claim that it's still in Alpha stage. A true Alpha would never make it to public hands. You just don't do that in any kind of software development. So yes I do use both of the terms interchangeably. Betas today are as Kilrog pointed out termed for pretty much the complete game. You would never still be in Alpha stage 3 months before release. That's absolutely silly. Expecting change outside of a few number balancing in terms of weapon stats, and minor bug fixing with the game due in 2 months is silly.
    At EA (I would know), Alpha is feature complete. The Beta stage only lasts a few weeks. But this is pretty irrelevant to the discussion anyway.

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    Re: BF3 Battlelog

    Quote Originally Posted by westyfield View Post
    The big issue for me if Battlelog is the only way to play the game is that what if my internet goes down? More and more, companies like Blizzard (with Diablo 3) or Ubisoft (with their absurd DRM) seem to think that we all live in some science-fiction world in which everyone has a reliable internet connection all of the time. I don't have a reliable connection at home, let alone when I'm away, or on a train, or an aeroplane, etc. etc.
    That's a good question, but Battlelog had a button for Singleplayer so you might actually need to be online to play. It's a bit drastic as a form of DRM but there's not much else publishers can do about piracy =[.

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    Re: BF3 commo rose

    Quote Originally Posted by Kilrogg View Post
    The game will automatically detect your resolution just like every other game these days. Changing things like crouch toggle and your sound system is something you do ONCE, and never do again. Why does it matter if you have to be in-game to do it?
    Again I will repeat myself like a broken record and say that BF3 like many others will fail to detect my settings properly. How many times do I have to tell you that only a handful of games has detected my settings properly. Just because your experience differs does not discount my experience in the slightest. There are other things that I like to prepare for ahead of time, for instance when I record videos I like to change audio and visual settings to increase performance and ensure good recording quality. Regardless of the reasons, I have reasons and it's not up to you or anyone else to dictate that I can't do that.

    Quote Originally Posted by Kilrogg View Post
    That's not how Battlelog works. Your server slot is reserved the instant you click Join in Battlelog. If you tried to quickmatch at all, you would have seen this, since it tells you it has a reserved slot for you on a server and you then have 2 minutes to accept it before it times out and gives it to someone else.
    I was in the beta, I am all too familiar with how Battlelog works. My point is having to exit the game and navigate a silly Facebook page to join a friend is asinine. If I can open up Origin's overlay and join a friend moving from server to server that would be preferable in game. Having to exit every time to a web page is just not my cup of tea. It's great that you support it but I'm voting with my dollar and s

    Quote Originally Posted by Kilrogg View Post
    The reloading of assets is irrelevant. By going back to the Front End (if it had one) you would be unloading those assets anyway.
    Any developer worth their salt properly loads assets with a front end and doesn't unload them besides the map. Let's look at a game like TF2 or any Source engine game. By being in the game ready to join a server leads to a much faster load time than simply joining a friend outside of the game through the Steam interface.

    Quote Originally Posted by Kilrogg View Post
    At EA (I would know), Alpha is feature complete. The Beta stage only lasts a few weeks. But this is pretty irrelevant to the discussion anyway.
    http://en.wikipedia.org/wiki/Softwar...ase_life_cycle

    We're arguing semantics here and regardless the terms have been warped from their original intent and are all but meaningless, but I agree it's silly to argue this.

    I agree with Westyfield this forces us to have an active internet connection and a connection to their website just to play singleplayer. That's silly and doesn't prohibit piracy.

    Again I don't mean to get people upset over my argument with DICE's direction I just don't support what they're doing and I plan on voting with my dollar and voicing my opinion. Why have Origin if you're not going to integrate it into the BF3 experience? I don't mind the Battlelog as an option but it just doesn't serve my needs. If DICE can reassure me that some features will be available, such as being able to tweak settings before hand, actually integrating Origin into the experience, I might be able to get over having to use the Battlelog. It is a nifty feature. Until then though they have lost my dollar.

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    Re: BF3 Battlelog

    Noted, at least now you can move on to other interest.




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    Re: BF3 Battlelog

    I have no issue at all with how they are moving to a web based launcher. It sounds like they intend to use this model so players have better access to the game without having to launch it. Meaning the facebook type features and mobile devices. That IMO is a smart move and worth the little risk. I dig innovation.

    My only complaint about it would be superficial in that I think it is very plain with no style. It needs some pizazz! They also need to work on the whole adding friends thing, that was a pain in the rear.
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    Re: BF3 Battlelog

    I didn't read the entire thread to be honest as it seems like a lot of what's going on is purely speculation. There are few things that I do and do not like about battlelog, but not even close to the point that it would sway me from purchasing this game. The only real issue I have thus far is the possibly of not being able to name/create other soldiers and the fact that it just adds another step in-between the process of me playing my game.

    With that said, I'm quite curious on how they implement it in the final release, it would also be great if they moved the VOIP from battlelog to the game itself. I believe Jeepo and I talked a few days back that Mumble would most likely be a better option if that doesn't get changed and how it may be implemented in the future. Other than that I'm really not worried about the resources. If anyone has kept up with hardware lately, memory is dirt cheap. I see deals for $40-50 8GB DDR3 1600Mhz Gskill memory all the time, so if anyone really has a problem with having one tab of chrome open to run battlelog(which I highly doubt), then grab another GB of ram.

    BF3 has never mentioned anything that you must always be online to play, this is normally something that's leaked way prior to the stage that we're currently in with this game. Diablo 3 just currently released information that it will always need an online connection to play. Furthermore, and this is just speculation... I'm sure the game will be able to run singleplayer just fine without an internet connection and if battlelog will be needed and you choose multiplayer the battlelog will open. The fact that alpha only featured multiplayer leaves us in the dark on that one. But come on, lets be real... who are really going to choose BF3 singleplayer when they're bored and without internet when there are so many other actual single player focused games to be played(possibly a handful of people).

    Back on the battlelog topic, I didn't have any issues running battlelog in my browser, even in it's pre-mature form. So I'm sure that those that are currently having problems will most likely not see as many when the game is released and the plug-in for battlelog and grown.
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    Re: BF3 Battlelog

    My only real worries are that I would prefer it if I could be offline and still able to play. Always handy to have that ability. And more importantly, that Battlelog is not their attempt at a voip solution. If it is, then that will suck so big time. It is not innovative, simple, nor elegant, and is really just a HUGE barrier to any teamwork, as you will have to alt tab and move people into your channel, add people etc. I have TS and mumble, I do not intent to use battlelog for comms as well when I have these tried, tested, and most likely superior products. So, here is hoping that they keep it simple and let us have in game channels per squad, not some silly social based voip that is terrible for teamplay.

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